5e Feats
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Please leave the "(5e Feat)" identifier in the page title when creating your new feat! |
See Also
- 5e SRD:Feats
- A list of official feats in the SRD.
- 5e Feat Design Guide
- A guide that has info on creating feats as well as a step-by-step guide for creating them.
- Feats with Stricter Requirements
- Feats that are designed to have stricter requirements and otherwise have features that would not fit regular feats.
Feats, Featured and Quality
These feats have been vetted through the Featured Articles or Quality Articles process and are suitable for any normal campaign.
Combat Feats
Feat | Prerequisites |
---|---|
Readied Caster | Ability to cast at least one spell |
Valiant | Wisdom 13 or higher
|
Discovery Feats
Feat | Prerequisites |
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Interaction Feats
Feat | Prerequisites |
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Racial Feats
Feat | Prerequisites |
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Combat Feats
Feats that are predominately used in combat.
Feat | Prerequisites |
---|---|
4 is better than 2 | Must have 4 arms |
800-Pound Gorilla | Hit Dice d10 or d12, Constitution score of 17 or higher |
Accursed Healer | Ability to cast at least one spell that regain hit points |
Acrobatic | Dexterity score of 13 and higher |
Action Adept | 2nd level or higher |
Adamantine Spirit | Constitution score of 13 or higher |
Adaptive Warrior | |
Adept Augur | Must have Spell Slots, proficiency in Arcana |
Adept Aviator | Permanent flying speed |
Adrenaline Rusher | |
Advance | level 5 or superior and Constitution score of 14 or higher |
Advance Lightning | Ability to deal lightning damage |
Advanced Busoshoku Haki | Busoshoku Haki (5e Feat) or Busoshoku Haki, Variant (5e Feat) |
Advanced Comboer | Strength or Dexterity score of 15 or higher |
Advantageous Attacker | 5th level or higher |
Advenced Haoshoku Haki | Conqueror's Haki (5e Feat) |
Advenced Kenbunshoku Haki | Kenbunshoku Haki (5e Feat) |
Adversity Adversary | Constitution score 13 or higher, proficiency in Constitution saving throws |
Aegis Protector | Proficiency with shields |
Aerial Guardian | Dexterity and Constitution score of 13 or higher, permanent flying speed (need to have wings) of 30 ft or more |
Aggressive Melee Mastery | Dexterity score of 13 or higher |
Agile | Dexterity score of 13 or higher |
Agile Evader | Dexterity score of 13 or higher |
Aikido Master | |
Air Blade | Strength or Dexterity score of 13 or higher |
Air Blade, Variant | Strength or Dexterity score of 15 or higher |
Alert, 2nd Variant | |
Alert, Variant | |
All Seeing | Wisdom score of 13 or higher |
Alluring Defender | Charisma score of 13 or higher |
Alpha | Chaotic alignment |
Alternate Progression | Must have a multiclass |
Always Fast | Dexterity score of 15 or higher |
Amplified | |
Analytical Striker | Strength or Dexterity, and Intelligence score of 13 or higher |
Anatomy Expert | Intelligence or Wisdom score of 13 or higher |
Ancient Touch | Ability to cast at least one spell with a range of touch or self. |
Angry Tank | |
Anti-Component Caster | Ability to cast at least one spell |
Anti-Magic Champion | |
Anticipation | Strength or Dexterity, and Wisdom score of 15 or higher |
Apprentice Inventor | Intelligence score of 13 or higher, proficiency in at least one tool. |
Apprentice of Charon | Ability to cast at least one spell that regains hit points or deals necrotic damage |
Apprentice Witch | Charisma 13 or higher, to have met and bargained with a valid Otherworldly Patron. |
Apprentice Witch Hunter | Wisdom 13 or Higher |
Arcana Infused | The ability to cast at least one spell |
Arcane Adept | The ability to cast at least one spell |
Arcane Ammunitionist | Wisdom or Intelligence 13 or higher |
Arcane Archer. | Ability to cast at least one spell |
Arcane Archery Adept | Intelligence 13 or higher, proficiency with shortbows or longbows |
Arcane Artillerist | Pact Magic or Spellcasting class feature |
Arcane Athlete, Variant | Proficiency with Athletics and Arcana |
Arcane Combat Master | Pact Magic or Spellcasting class feature |
Arcane Defender | Intelligence 13 or higher, the ability to cast at least one spell. |
Arcane Life Burn | Pact Magic or Spellcasting class feature |
Arcane Master | Intelligence 13 or higher, proficiency in Arcana, the ability to cast at least one spell |
Arcane Observer | Ability to cast spells. |
Arcane Prodigy | 4th level, Intelligence 13 or higher |
Arcane Shield | Intelligence 13 or higher, the ability to cast at least one spell. |
Arcane Student | The ability to cast at least one spell |
Arcane Weaponmaster | The ability to cast spells. |
Arcane Wielder | The ability to cast at least one spell |
Arch Necromancer | Intelligence 20 or higher, The ability to cast a necromancy spell |
Armed Duality | Strength 13 or higher, proficiency with martial weapons, |
Armed Ki | Wisdom 13 or Higher |
Armed Wizard | Ability to cast spells |
Armor Master | Strength 13 or higher |
Armored Arcanist | The ability to cast at least one spell |
Armored Beast | Strength 13 or higher, proficiency with heavy armor |
Arsonist | Ability to cast a spell that deals Fire damage |
Art Analyst | Intelligence and Wisdom 15 or higher |
Artful Dodger | Proficiency with Performance |
Artifact Master | |
Ascendant Spellcaster | 18 Intelligence, 18 Wisdom, or 18 Charisma or the ability to cast at least one 6th level spell |
Assassinate | Dexterity 14 or higher |
Astute Mind | |
Athletic Swimmer | A permanent swimming speed. |
Attain Physically, Variant | Strength 19 or higher and 4th Level |
Aura Master | Ability to cast Auras of Life, Purity, and Vitality |
Axe Expert | |
Axe Master | |
Axe Thrower | Proficiency with Handaxes |
Axe Thrower, Variant | Strength 13 or higher, proficiency with handaxes, battleaxes, or greataxes |
Bahamut's Shield | Worship Bahamut, Charisma 13 or higher |
Ballroom Blitz | Dexterity and Charisma 13 or Higher |
Bardic Adept | |
Basher | Proficiency with Shields |
Battle Burglar | Dexterity 13 |
Battle Focused | Constitution 13 or higher |
Battle IQ | Intelligence 13 |
Battle Mage | The ability to cast at least one spell |
Battle Planner | |
Battle Shouter | Charisma 13 or higher |
Battlemage | The ability to case at least one spell |
Bearer of Strength | Strength 13 or higher |
Belligerent Grasp | Must be able to Rage |
Berserk Soul | Constitution 15 or higher |
Beyond Limits | Constitution 13+ or higher, Character Level 16 or higher |
Big Bewitching Book | Wizard, Expertise in Arcana |
Big Game Hunter | Dexterity or Wisdom 13 or Higher |
Black Belt | Strength or Dexterity 13 or higher |
User:Blackcatz20/Quantum Being | |
Blade Dancer | Dexterity 13 or higher |
Blade Warden | Ability to cast Blade Ward |
Blademaster | Dexterity 13 |
Bladesinger's Study | Intelligence 16 or higher |
Blaster | |
Blaze Blades | Ability to cast Flame Blade |
Blind But Not Broken | Passive Perception 13 |
BLJ Initiate | Dexterity 13 or higher, or alternatively a 4th level Plumber |
Blocker | Constitution 13 or higher |
Blood Construct Creation | Way of The Blood Manipulation |
Blood Mage | Level 10, Ability to cast at least one spell |
Blood Mage, 2nd Variant | Constitution 13 or higher, able to cast at least one spell and/or have ki points or similar |
Blood Magic, Variant | Having any number of spell slots or ki points |
Blood Mutant | |
Bloodlust, Variant | |
BloodLusted | |
Bloodrage Smite | Strength score of 18 or higher |
Bloody Blade | |
Blowgun Expert | |
Bludgeoning Master | |
Body and Soul | Constitution 20 or higher. |
Body Booster | |
Body of War | 13 Strength or Dexterity |
Boisterous Bruiser | Strength and Charisma 13 or higher |
Bolter Discipline | |
Bombing Maniac | Dex 17 or higher |
Bone Breaker | |
Book Basher | Wizard |
Boomerang Expert | Proficiency with boomerangs |
Boomerang Master | Dexterity 13 |
Boon Master | Must have 20 in Strength, Constitution, and Dexterity |
Bountiful Critical | |
Bow Master | Dexterity 13 or higher |
Boxer | Strength and Constitution 13 or higher. |
Braced for Impact | Strength 13 or higher, unarmored defense |
Brand of the Hexblood | Blood Hunter Level 6 and Brand of Castigation known |
Breaching Charge | Strength or Dexterity 15 or more |
Breaker Overdrive | 15 Str, 15 Con, below 50% health. |
Brilliant Arcanomancy | Spellcasting ability score 13 or higher |
Broken Mind = Broken Hope | none |
Bruiser | Strength and Constitution 15 or higher |
Brute Force | Strength 13 or higher |
Bughunter | |
Bullet and Shield Fighting | Proficiency with firearm, shields |
Bullet Hell | Proficiency with Firearms |
Burning Soul | Charisma 13 or higher |
Busoshoku Haki | Level 2 or higher |
Busoshoku Haki, Variant | |
Butcher | Evil Alignment |
Butcher (Variant) | Dexterity 13 or Higher |
Calculating Caster | Spell Slots, Proficiency with Arcana |
Cannoneer | Dexterity 13 |
Cantrip Barrage | The ability to cast at least one cantrip |
Cantrip Caster | The ability to cast one or more cantrip spells. |
Cantrip Caster, Variant | Ability to cast cantrips, spellcasting ability of 13 or higher. |
Cantrip Combatant | The ability to cast spells. |
Cantrip Combatant, 2nd Variant | The ability to cast at least one cantrip |
Cantrip Combatant, Variant | Spellcasting ability score 13 or higher; the ability to cast at least one cantrip |
Cantrip Combo Combatant | Ability to cast at least 3 cantrips |
Cantrip Expert | Intelligence, Wisdom, or Charisma 13 or higher |
Cantrip Expert, variant | Intelligence, Wisdom, or Charisma 13 or higher |
Cantrip Legend | the ability to cast at least two cantrips |
Cantrip Lord | Intelligence, Wisdom, or Charisma 13 or higher |
Cantrip Master, Variant | The ability to cast at least one cantrip |
Cantrip Overcharger | Spellcasting |
Cantrip Prodigy | The ability to cast at least one cantrip |
Cantrip Specialist | Intelligence, Wisdom, or Charisma 13 or higher |
Cantrip Splitter | The ability to cast at least one cantrip |
Capable Caster | Spellcasting ability 13 or higher, the ability to cast at least one spell |
Captivating Fighter | Charisma 13 or higher |
Cautious Ki | Wisdom 13 or Higher |
Celestial Armaments | Wisdom or Charisma 13 or higher, ties with the upper planes (for example, aasimar race or divine soul sorcerer subclass) |
Celtic Cudgel | Ability to cast Shillelagh |
Chain Potion Guzzler | Not a construct or undead |
Champion Archer | Dexterity 13 |
Chaotic Ki | Wisdom 13 or Higher |
Charger, Variant | |
Charismatic Champion | Charisma 13, Proficiency with martial weapons |
Charismatic Combatant | 16 Charisma or higher, 14 Strength or 14 Dexterity & Proficiency in Performance. |
Charismatic Presence | Charisma 13 |
Charming Combatant | Charisma 13 or higher |
Charon's Disciple | None |
Chemist Dream | |
Child of War | Strength or Dexterity of 13 or higher |
Chosen Path | |
Chuckster | Strength 13 or higher |
Clashing Ideals | Chaotic or Lawful alignment |
Cleaver | Strength or Dexterity 13 or higher |
Close Quarter Ranger | Prerequisite: Dexterity 13 or higher |
Close Quarters Combatant | Dexterity 17 or higher |
Close Quarters Shooter | |
Close Range Shooter | Dexterity 13 or higher |
Close Shooter | Proficiency with a ranged weapon |
Closed Mind = Closed Fortress | Wisdom 13, or madness |
Cobra Ki | Wisdom 13 or Higher |
Coffee Maniac | |
Combat Brute | |
Combat Caster | The ability to cast at least one spell |
Combat Expert | |
Combat Healer | The ability to cast spells that empower your melee attack or use the divine smite Feature and must be at least level 8. |
Combat Master | |
Combo Fighter | Proficiency with martial weapons |
Combo Finisher | Monk Level 3 |
Combo Meter | Strength 15 or Dexterity 15 |
Combo Star | Dexterity 13 or higher |
Companion | Charisma 13 or higher |
Concentrated Caster | the ability to cast a spell that requires concentration |
Concussive Striker | Strength 13 or higher |
Conjurer of Cheap Tricks | Intelligence 13 or higher |
Conqueror's Haki | Charisma score 13 or higher |
Conscious Ki | Wisdom 13 or Higher |
Conservative Combatant | Dexterity of 13 or more |
Constitution Save Master | Proficiency in Constitution Saves |
Coordinator | 13 Intelligence or 13 Charisma |
Corrosive Ki | Wisdom 13 or Higher |
Corrosive Mage | The ability to cast at least one spell |
Counter Striker | |
Counterattack Ace | |
Counterattacker | Dexterity of 13 or higher |
Courageous Abrogation | Dexterity 13 or higher |
Cover Move | Constitution 13 or higher, Proficiency with shields |
Cover Taker | |
Craven | Cannot be immune to the frightened condition |
Crippling Striker | Strength 13 or higher |
Critical Caster | Prerequisite: The ability to cast at least one spell |
Critical Crippler | |
Critical Dual Wielder | Dexterity 13 or higher |
Critical Master | |
Critical Rejuvenator | The ability to cast at least one healing spell or feature |
Critical Scorcher | |
Critical Speed | Dexterity score 13 or higher |
Crossbow Duelist | Strength 13 or Dexterity 13 or higher |
Crossbow Sniper | Proficiency with a crossbow |
Crown of Thorns | Wisdom 13 or higher |
Crushing Blow | Strength or Dexterity 13 or higher |
Cunning Militant | |
Cursebinder | Wisdom 13 or higher |
Cybermonk | 8th Level Artificer and Monk |
Dabbler in the Arts | Intelligence 13 or higher |
Dagger Expert | |
Dagger Master | |
Dagger Mastery | Dexterity 15 or higher, Proficient with daggers. |
Dagger Savant | Dexterity 13 or higher |
Damage Sponge | D10 or D12 Hit Die, Constitution 16 or higher |
Damage Substitution | The ability to cast spells |
Dancer | 13 Dexterity or 13 Charisma |
Danger Aware | |
Dark Master | The ability to cast at least one spell. |
Darkedge | |
Darkened Ki | Wisdom 13 or higher |
Dasher | |
Dauntless | Constitution 13 or higher |
Dead Shot | |
Deadeye | Intelligence 13 |
Deadly Initiator | Dexterity 13 or higher |
Death has NO hold on me | Level 8 |
Death Hungry | |
Deathly Critical | |
Dedicated Hero | Good alignment |
Defeat Gravity | 16 dex |
Defender | Constitution 13 or higher. |
Defensive Attacker | Proficiency with shields |
Deft Aegis | Proficiency with Shields |
Demolishing Onslaught | Strength or Dexterity 16 or Higher, Medium Size |
Desperate | |
Destroyer | Strength 13 or higher |
Destructive Strength | Strength 13 or higher |
Destructive Strength (Variant) | Strength 13 or higher |
Determined | |
Determined Warrior | Constitution 13 or higher |
Dexterity Master | Dexterity 13 or higher |
Dexterous | Dexterity 13 or higher |
Dilettente Fighter | |
Diplomatic Immunity | Charisma 15 or higher |
Dirty Fighter | Strength 13 |
Disarm | Dex 14 or higher and must have a melee weapon equipped. |
Dishonorable | any alignment that isn't good or lawful |
Distant Striker | Spear Proficiency |
Distracting | |
Distracting, Variant | |
Divine Channeler | Wisdom or Charisma 13 or higher |
Divine Conduit | Wisdom or Charisma 13 or higher |
Divine Striker | Wisdom or Charisma 13 or higher, the ability to cast at least one spell. |
Diviner | Wisdom 13 or higher, Spell Slots |
Dominator | |
Double Weapon Master | |
Draconic Blood Blessed | The ability to cast at least one spell. |
Draconic Champion | Constitution 13 or higher |
Draconic Champion, Variant | Constitution 13 or higher |
Draconic Fighter | |
Draconic Heritage, Variant | Dragonborn |
Draconic Shard | |
Dragon Blessed | |
Dragon Slayer | Barbarian, Fighter, Ranger, or Rogue |
Dragon's Blood | |
Dual Pistol Master | Proficiency with firearms |
Dual Wield Master | Dexterity 13 or higher |
Dual Wielder, Variant | |
Dual Wielding Master | Dexterity 13 or higher, Dual Wielder, Extra Attack |
Duelist's Dance | Proficiency with a finesse martial weapon |
Dumb Survivor | |
Durable Mage | The ability to cast at least one spell |
Dynamic Weapon Master | |
Earthen Ki | |
Effective Communicator | Charisma 13 or Greater |
Effective Communicator, Variant | Charisma 15 or Greater |
Efficacious Mind | |
Eldritch Augmentation | Pact of the Blade class feature |
Eldritch Blessing | Charisma 13 or higher |
Eldritch Connection | Pact Magic |
Eldritch Disciple | Charisma 13 or higher |
Eldritch Enticement | Character Level 4 or higher |
Eldritch Improviser | Pact of the Blade Class Feature |
Eldritch Improvisor, Variant | Pact of the Blade Class Feature, Cha 13 |
Eldritch Ki | Wisdom 13 or higher |
Eldritch Power | Charisma 13 or higher |
Eldritch Servant | |
Eldritch Specialist | The ability to cast at least one spell |
Eldritch Touched | Charisma 13 or higher |
Eldtritch Adept | Character Level 4 or higher |
Electric Ki | Wisdom 13 or higher |
Elemental Adept, Variant | The ability to cast at least one spell |
Elemental Affinity | The ability to cast at least one spell |
Elemental Archer | Proficiency with bows |
Elemental Armor | The ability to cast at least one spell; proficiency in light, medium or heavy armor |
Elemental Defender | The ability to cast at least one spell of 1st level or higher. |
Elemental Duality | The ability to cast at least one spell of 1st level or higher. |
Elemental Escort | Ability to cast Absorb Elements |
Elemental Expertise | The ability to cast at least one spell |
Elemental Fighter | |
Elemental Fixation | The ability to cast at least one spell |
Elemental Investiture | Ability to cast Investitures of Flame, Ice, Stone, and Wind |
Elemental Master, Variant | One damage dealing spell |
Elemental Mastery | |
Elemental Proficiency | |
Elemental Shot | At least one spell slot. |
Elemental Specialist | The ability to cast at least one spell |
Elemental Swordsman | proficiency with any sword |
Elemental Training | |
Elementally Absorbent | Ability to cast Absorb Elements |
Elitist | |
Elitist, Variant | |
Elusive | |
Elven Blade Master | |
Elven Bow Magic | The ability to cast at least one spell, proficiency with bows or guns, ability to speak Elven |
Emberfrost Caster | Spellcasting or Pact Magic feature; the ability to cast a spell that deals fire damage and another that deals cold damage |
Emberfrost Fighter | |
Emergency Cast | The ability to cast at least one spell |
Enchanted Reload | Proficiency with at least one ranged weapon, at least 13 Intelligence |
Enchanted Voice | |
Enchanted Weaponry | Intelligence, Wisdom or Charisma 13 or higher, having spell slots. |
Endless Performance | |
Endurance Caster | Constitution 13 or higher, the ability to cast at least one spell |
Endurant | |
Enduring Belief | Charisma of 13 or higher |
Energetic | |
Energy of Destruction | |
Energy Vampire | The ability to cast at least one spell. |
Energy Warrior | |
Enhanced Vigor | Constitution 13 or higher |
Enlightened Ki | Wisdom 13 or higher |
Esoteric Accuracy | Intelligence, Wisdom or Charisma 13 or higher. |
Esoteric Accuracy, Variant | Intelligence, Wisdom or Charisma 13 or higher. |
Essence Theft | The ability to cast at least one spell |
Eternal Optimist | |
Evasive Footwork | Dexterity and Wisdom 13 or Higher. |
Exact Shooter | Dexterity 13 or higher |
Exceptional Counter | Dexterity and Intelligence 13 or higher |
Excitement Rush | |
Expanding Power | |
Expansion of the Body | Constitution 13, Wisdom 13 |
Experienced Brawler | |
Experienced Healer | The ability to cast at least one spell that restores Hit Points. |
Experienced Rogue | rogue 8th level or higher, Dexterity 18 or higher. |
Expert Grappler | 15 Strength or 15 Dexterity |
Expert Sniper | Int of 16 or higher, Proficiency in Firearms |
Expert Trapper | Dexterity or Intelligence 13 |
Expertise Skill | Intelligence and Wisdom 13 or higher |
Exploding Critical | 13 Strength or higher |
Explosive Counter | 14 Strength or 14 Dexterity |
Explosive Smiter | Charisma 13 or higher |
Extendo Mags | |
Extension of Oneself | A d4 or greater unarmed strike damage die or 15 in dexterity or Strength |
Eye for the opportunity | Dexterity 13 or higher, Wisdom 13 or higher |
Eye of Foresight | Wisdom and Dexterity 15 or higher |
Familiar Commander | The ability to cast the Find Familiar spell. |
Familiar Lord | Strixhaven Initiate feat |
Fan The Hammer! | 8th level or higher, Dexterity score of 17 or higher |
Far Critical | 13 Dexterity or higher |
Farming Master | |
Fast Thrower | Dexterity 13 or higher. |
Fast-Handed | Dexterity 13 or higher |
Fated Strike | Strength or Dexterity 13 |
Favored by the Gods | |
Fear No More | Haunted One Background |
Fencing Expert | Dexterity 13 or higher |
Festering Anger | Good or Neutral Alignment. Can add to character from backstory, but wont take effect till 4th level. |
Field Commander | |
Fierce Caster | The ability to cast at least one spell |
Fiery Fist | Strength or Dexterity 13 and Wisdom or charisma 13 |
Fiery Soul | The ability to cast at least one spell |
Fighting Initiate Variant | Proficiency with a martial weapon |
Fighting Mage | The ability to cast at least one spell |
Final Blade | Dexterity 15 or higher |
Finesse Fighting | Dexterity 16 |
Finesse Mastery | |
Finesse Weapon Master | |
Finisher | |
Fire Master | The ability to cast at least one spell that deals fire damage |
Fire Soul | Ability to cast a spell that deals Fire damage |
Fire Warrior | Resistance to fire damage as a racial trait |
Firearm Adept | firearm proficiency |
Firearm Expert | |
Firearm Expert, Variant | |
Firearm Expert, Variant 2 | Proficency with firearms |
Firearm Flourish | Firearm proficiency |
Fires Of The Phoenix | The ability to cast at least one spell that deals fire damage. |
Flail Master UA, Variant | Proficiency with a flail |
Flamboyance | |
Flame Adept | Ability to cast or use flame based attacks. |
Flame Blade Master | |
Flame Tempest | Racial trait that allow you to deal fire damage. |
Flaming Ki | |
Fleet of Foot | |
Fleet-footed | |
Flight Magic Mastery | The ability to cast a spell that grants flying speed |
Flinger | Dexterity 15+ |
Fluid Motion | Dexterity 13 or higher |
Flying Projectiles | Dexterity 13 or higher |
Focused Caster | Spellcasting or Pact Magic feature |
Focused Caster, Variant | The ability to cast at least one spell |
Focused Disruptor | |
Focused Practitioner | The ability to cast at least one spell |
Foot-Swordsman | Dexterity 13 or higher |
Force and Finesse | Strength and Dexterity 15 or higher |
Force Multiplier | Strength 13 or higher |
Force of Inspiration | Charisma 13 or higher and the ability to cast at least one spell. |
Form Caster | The ability to cast at least one spell, the ability to transform into another form or creature |
Fortunate | |
Freezeshooter | Proficiency with bows or crossbows |
Frenzied Striker | Strength or Dexterity 18 or higher |
From the Shadows | |
Frontline Caster | Ability to cast at least one spell |
Frontline Caster, Variant | Ability to cast at least one spell |
Frost Shot | Elf (eladrin [winter]) |
Frosted Ki | |
Frostfire Falanx | Ability to cast Burning Hands and Frost Fingers |
Frugal Caster | The ability to cast at least one spell. |
Full Counter | Dexterity 13 or higher |
Full Counter, 2nd Variant | 13 Dexterity or higher |
Fungal Infection | Constitution 13 or higher |
Furious Monster | Must have the barbarian class as the main class |
Furious Vitality | Constitution of 16 or higher |
Fury of the Fallen | Str or Con of 16 or higher, level 12 |
Gauntlet Master | |
Ghost Style | Dexterity score at 15 or more, level 4 |
Ghostfire Initiate | The ability to cast a spell that deals fire damage |
Giant Slayer | |
Giant Touched | |
Gish’s Aftermagic | the ability to cast a spell |
Glass Cannon | Strength 13 or Dexterity 13 or higher |
God Summoner | Character of 10th level or higher |
Godhand | |
Gorilla Grip | Proficiency with at least one weapon with the two-handed property. |
Goring Fighter | |
Gorlo's Great Axe | 19 str requirement |
Grand Battle Master | 16 dexterity and strength, access to battle maneuvers and superiority dice. |
Grand Finale | Charisma 16 |
Grand Leaper | Strength 13 or higher, either a running long jump distance of 15 feet or greater or a running high jump distance of 5 feet or greater |
Grand Summoner | The ability to conjure, summon, animate, call, bind, craft, or create a creature |
Granite Armor | |
Grappled Ascension | Strength 16 or Higher |
Grappled Spellcaster | Spellcasting ability, level 12+, Wisdom or Intelligence 14 or higher |
Grazer | Dexterity 13 or higher |
Greasy | Ability to cast Grease |
Great Armed Wizard | Ability to cast spells |
Great Healer | The ability to cast at least 1 spell that restore hit points |
Great Spell Master | Able to cast at lease one spell |
Great Weapon Defense | Strength 13 or higher |
Great Weapon Master, Variant | Strength 13 or higher |
Great Weapon Offense | Strength 13 or higher |
Great Weapon Parry | |
Great Weapon Riposte | proficiency with a two-handed weapon |
Great Weapon Riposte, Variant | proficiency with a two-handed weapon |
Greatbow Master | Strength 13, Dexterity 13, proficiency with martial weapons |
Greater Familiar | |
Greater Spell Sculpting | Spellcasting or Pact Magic feature |
Greatsword Master | Prerequisite: Strength 13 or higher |
Grenadier | Proficiency with smith's tools or tinker's tools, proficiency with bombs, character level 4th |
Grim Healer | The ability to restore hit points using a spell. |
Grim Wardlord | Ability to cast Death Ward |
Grit | |
Grittier | Dexterity 13 or higher |
Grounded Magic | |
Gruesome Combatant | Strength or Charisma score of 15 or higher |
Guard movement | None |
Guarded Fist | |
Guillotine | Headsman |
Gunpowder Expert | Dexterity 13 or higher |
Guns a-Blazing | Dexterity 13 or higher, proficiency with firearms |
Halberdier | Proficiency with Halberds |
Half-Sworder | Proficiency with any sword. |
Hammer Fist | |
Hammer Thrower | Strength 13 or higher |
Hand Axe Master | |
Hand Strike Master | A d4 or greater unarmed strike damage die. |
Hand to Hand Combatant | Strength 13 or Dexterity 13 or higher |
Handaxe Expert | |
Handgun Expert | |
Hardened Hurt | Constitution 15 or Higher |
Hardy Fighter | |
Harmonic Summoner | Ability to summon one creature |
Harrier | Proficiency in at least 1 ranged weapon |
Haunting Revelry | Inflicted with madness |
Hawk's Aim | Dexterity of 13 or higher |
Hawkeye Shooter | Dexterity 13 or higher, proficiency in the Perception skill |
Haymaker | Strength 13 or higher |
Headhunter | Strength 15 or higher, Level 9 or higher, proficiency with martial weapons |
Headman's Chop | |
Headsman | Proficiency with Greataxes or Greatswords |
Healing Factor | Con 15 or the Second Wind feature. |
Healing Wear | Constitution 13 or higher |
Health Nut | Constitution 13 or higher |
Heart Full of Neutrality | Neutral Alignment, Wisdom 13 or higher |
Heartripper | Strength 15 or higher |
Hearty Soul | Constitution 13 or higher |
Heated Caster | The ability to cast at least fire-based spells. |
Heaviest Armor Master | Proficiency in Heavy Armor |
Heavily Charming Weapons | Strength 13 or Dexterity 13, Charisma 17, proficiency with martial weapons |
Heavy Armor Champion | Proficiency with heavy armor, Strength 13 or higher |
Heavy Armor Master, 2nd Variant | Proficiency with heavy armor |
Heavy Armor Master, Variant | Proficiency with heavy armor |
Heavy Armor Modification | Proficiency with heavy armor and smith's tools |
Heavy Critical | Medium or larger sized creature |
Heavy Duelist | Strength of 14 or higher, Martial Weapon Proficiency |
Heavy Marksman | Strength 13 |
Heavy Polearm Knight | Strength 13 or higher, proficiency with martial weapons and heavy armor |
Heavy Ranger | Strength 15, proficiency in at least one heavy ranged weapon |
Heavy Weapon Balancer | Size Small or Tiny |
Heavy Weapon Duel Wielder | Strength score 13 or higher |
Heavy Weapon Enthusiast | |
Heavy Weapon Juggernaut | Strength 18, proficiency with heavy weapons |
Heavy Weapons Master | Strength 13 |
Heavy Wielder | Strength of 13 or higher, Martial Weapon Proficiency |
Hedge Mage | Intelligence, Wisdom, or Charisma 13 or higher |
Helpful | |
Helpful Hallucinations | Madness or a broken mind |
Hemorrhage | Proficiency with a weapon that deal slashing or piercing damage |
Hemorrhaging Criticals | Strength or Dexterity 13 or higher |
Herculean Blow | |
Herculean Toughness | Constitution 13 or higher |
Hero's Heart | Good Alignment |
Hexblade's Wickedness | Hexblade Warlock, Charisma 15 |
Hidden Archer | Dexterity 13 or higher |
High Constitution | Constitution 13 |
Higher Metamorphosis | |
Hijack | Spellcasting, Have an Arcane Focus, Charisma, Wisdom or Intelligence 18 or higher |
Hitman Style | One die of unarmed damage and Strength Dexterity score at 14 or Superior |
Holy Shield | Proficiency with shields, Spellcasting |
Hoplite | proficiency with shields and at least one of the following: lance, pike, or spear |
Hoplite, Variant | proficiency with shields and at least one of the following: lance, pike, or spear |
Horde Breaker | Dexterity 13 or higher |
Horde Fighter | |
Horde Fighter, Variant | |
Hyperactive | |
Hyperalert, Variant | Alert feat |
Hyperprocessing | the ability to cast at least one spell that requires concentration |
Iaijutsu Master | Dexterity 13 or higher |
Iaijutsu Master, 2nd Variant | Dexterity 15 or higher |
Iaijutsu Master, Variant | Dexterity 15 or higher |
Illumination | The ability to deal radiant damage with a racial trait, class feature or spell. |
Illusionist | Charisma 13 or higher, Spell Slots |
Illusive Master | Illusion spell |
Immense Magic | Ability to cast spells. Spell casting ability score of 17 or higher. |
Immortal Inurement | must be cursed with immortality and have entered a death-like state at least once |
Immoveable | Constitution 13 or higher |
IMP | 15 Dex or higher |
Impaler | Ability to use polearm or reach weapons Strength of 18 or higher. |
Impenetrable | proficiency with heavy armor |
Imperturbable | The ability to cast spells, constitution of 18 or higher. |
Improbable Dagger User | |
Improved Arcane Ward | Arcane Ward class feature |
Improved Criticals | |
Improved Healing | Intelligence, Wisdom or Charisma 13 or higher |
Improved Persistent Spell | the ability to cast spells, spellcasting ability score of 13 or higher, Persistent Spell ( https://www.dandwiki.com/wiki/Persistent_Spell_(5e_Feat) ) |
Improved Resistance | Constitution score 13 or higher, resistance to a damage type |
Improvised Weapon Master, Variant | |
Indefatigable | |
Indestructible | Resistance or immunity to at least one damage type except psychic. |
Indomitable Defender | 13 Strength, 13 Constitution |
Indomitable Rager | |
Inert Aura | The ability to cast at least one spell |
Innate Talent | |
Insightful Fighter | Wisdom 13 or higher |
Insightful Fighter Variant | Wisdom 13 or higher |
Instinct Evasiveness | Dexterity of 13 or higher |
Intangible Spellcaster | The ability to cast at least one spell |
Intellectual Grit | Firearm Proficiency, Intelligence score of 16 |
Intelligent Archer | Intelligence 13 and proficiency with ranged weapons |
Intelligent Fighter | Intelligence 13 or higher |
Intense Conditioning | Con 10 or higher |
Intense Conditioning Variant | Con 15 or higher |
Intense Focus | The ability to cast at least one spell that requires concentration |
Intense Focus (Variant) | The ability to cast at least one spell that requires concentration |
Intensified Dragon's Breath | Dragonborn or Dragonkin |
Internal Inferno | Constitution of 13 or higher |
Interposing Reaction | Constitution 13 or higher, Dexterity 13 or higher |
Intuitive | |
Invoker Suport | Ability to summon, animate or create a creature |
Iron Ambassador | Proficiency with shields |
Iron Fist Style | Strength and Constitution score at 15 or more, level 8 |
Iron Reflexes | Strength 13 or higher, proficiency with medium armor |
Iron Skin | 13 Con |
Iron Will | |
Iron-Gripped | |
Ironhide | Constitution 13 |
Javelin Master | proficiency with simple or martial weapons |
Jockey | Small or Tiny size |
Judgement Cut End | Strength or Dexterity 13, proficiency with at least one melee weapon that deals slashing damage |
Juggler | |
Kaiju Hunter | 18 Strength |
Kamikaze | Con or Str of 13 or higher |
Karate basic | A dexterity or Strength score of 13 or higher, you must be of level 4th or higher. |
Kenbunshoku Haki | Wisdom 13 or higher |
Ki Healer | Wisdom 13 or higher |
Ki Infusion | Wisdom 13+ |
Ki Master | Wisdom 13 or higher |
Ki Mastery | Wisdom 13 or higher |
Ki Sensitive | |
Kiwami Heat | Obtained by breaking the Project G.O.R.O. Curse. |
Knowledgeable Attacker | Intelligence 13 or higher |
Kor hookmaster | |
Kyuudou Master | |
Lance Master | |
Lance-a-lot | Proficiency with Lances |
Lancer | Proficiency with a lance |
Lancer, Variant | Proficiency with a lance |
Language Barrier | Ability to speak an exotic language. |
Large Strider | Large size or larger; Dexterity 13 or higher |
Large Weapon Master | Strength or Dexterity 15 or higher |
Last Breath | |
Last Stitch Caster | The ability to cast at least one spell |
Lead from the Front | Charisma 13 or Greater |
Leaping Attacker | Strength or Dexterity score of 13 or higher. |
Legendary Shield Master | 13 Strength or Constitution, shield proficiency |
Legendary Strength | Strength 13 or higher |
Legmaster | |
Lethal Assassin | |
Lethal Attacker | |
Lethal Dualist | |
Lethal Duelist | 13 Strength or 13 Dexterity |
Lethal Duelist, Variant | 13 Strength or 13 Dexterity |
Lethal Hunter | |
Lethal Precision | Dexterity 18 or higher, Proficiency with a ranged weapon |
Lethal Puncher | Dexterity and Constitution 13 or higher |
Lethal Ranger | |
Lethal Tempo | Proficiency with any simple or martial ranged weapon |
Lethal Thrower | |
Light Armor Master | Dexterity of 15 or higher, light armor proficiency |
Light Feet | Dexterity 13 or higher |
Light Weapon Expert | 13 Dex |
Light Weapon Master, Variant | Proficiency in a Light Weapon |
Lightning Fists | Dexterity and Wisdom 13 or higher, |
Lightning Focus | The ability to cast at least one spell |
Lightning Runner | Dexterity of 13 or higher |
Lightsaber Master | Proficiency in lightsabers |
Like a Lion | Charisma 13 or higher |
Limited Magic Resistance | 11th level, the ability to cast at least one spell |
Lizardfang | |
Longsword Master | Proficient with Longswords |
Longswordsman | Proficient with Longswords |
Lost Tradition | The ability to cast at least one spell |
Lumberjack | Strength and Constitution 13 or Higher |
Machine Gun Specialist | Proficiency in Firearms |
Machine Gunner | proficiency with firearms |
Maculele | |
Mad Smasher | Strength 13 or higher |
Madness is Genius | Madness |
Mageseeker Adept | Proficiency with Martial Weapons and an Intelligence Score of 12 or higher |
Magic Material Exemption | The ability to cast at least one spell with material components that have a cost |
Magic Missile Master | Ability to cast magic missile |
Magic Resistance | You cannot have a spellcasting feature. |
Magic Wards | The ability to cast at least one spell |
Magical Insight | The ability to cast at least one spell |
Magical Striker | 13 in Strength or Dexterity, ability to cast at least one damaging magical spell. May be used by Monk class |
Magically Resistant | Constitution or Wisdom 13 or higher |
Magis | The ability to cast at least one spell. |
Mana Burst | Constitution 15 or higher |
Mana Reservoir | Spellcasting, at least one spellslot of first level |
Marathoner | Strength and Constitution 13 or higher |
Marked Target | An ability or spell that allows you to mark a target. |
Marksman | Dexterity 13 or higher, Proficiency with bows |
Martial Artist | Dexterity 13 |
Martial Arts | 13 Strength and Dexterity, Level 8 |
Martial Arts Master | Wisdom 13 or higher |
Martial Arts Prodigy | Dexterity or Wisdom 18 or higher, 4 level of monk |
Martial Cadence | |
Martial Caster | Strength or Dexterity 13 or higher, the ability to cast at least one spell. |
Martial Master | At least one superiority die |
Martial Poise | |
Martial Training | A Martial Weapon |
Master Archer | Dexterity 13 or higher |
Master At Arms | Strength or Dexterity 13 or higher |
Master Attacker | Proficiency with all martial weapons |
Master Bomber | |
Master Caster | The ability to cast a 1st level Spell. |
Master dodger | a dexterity of 14 or higher |
Master Healer | Wisdom 15 or higher |
Master Manipulator | The ability to use a feature or cast a spell that inflicts the Charmed condition |
Master Marksman | Wisdom score 13 or higher and Dexterity score 15 or higher |
Master Necromancer | _The ability to cast a spell or cantrip_ |
Master of a Thousand Cuts | Proficiency with a Finesse weapon |
Master of Concentration | 10th Level, the ability to cast at least one spell |
Master of Darkness | The ability to cast a necromancy spell or be an undead |
Master of Fists | Dexterity 15 and Strength 15 |
Master of Measure | Dexterity 13 or higher |
Master of Mounts | Dexterity or Wisdom 13 or higher |
Master of Spellcasting | The ability to cast at lest one spell |
Master of Strength Ki | Strength 13 or higher |
Master of Swords | the ability to cast at least third level spells, proficiency in Arcana, specialization in swords |
Master of the Open Hand | none |
Master Recuperator | 15 Constitution or more |
Master Reloader | |
Mastered Critical | Str 18 and Dex 18 |
Mastered Lycanthropy | |
Mastery of the Mind | Be capable of casting concentration spells. |
Matrix Motions | Dexterity 15 |
Maul Master | Proficiency with Mauls |
Melee Brute | Strength 13 or higher |
Memories of War | Intelligence 18, Proficiency with simple weapons |
Mental Agility | Intelligence 13 or greater |
Merciful Mage | The ability to cast at least one spell |
Mercy | |
Meta-Magic Mastery | sorcerer, charisma 20 |
Metallic Caster | The ability to cast earth-based spells. |
Metamagic Master, Variant | the ability to cast spells |
Metamagic Specialist | Spellcasting or Pact Magic feature |
Metamagician | The ability to cast at least one spell |
Mighty Blows | Strength 18 or above |
Mighty caster | The ability to cast a 1st level Spell. |
Mighty Smiter | Strength 13 or higher, Spell Slots |
Military Parader | Proficiency with and combat experience with Polearms*, Strength and Dexterity score 13 or higher. |
Mind Break Berserk Mode | Constitution 14 or higher |
Mind Electric | |
Mind Flayer Slayer | Wisdom 13 or higher |
Minor Barbarian | 13 Strength and 13 Consituion, doesn't already have the Rage feature. |
Minor Cleric | Wisdom 13 or higher |
Minor Elementalist | Ability to cast at least one spell |
Minor Paladin | Charisma 13 or higher |
Minor Rogue | Dexterity 13 or higher |
Mithral Spirit | Dexterity of 17 or higher |
Mithridatism | Constitution 13 or higher |
Mix Magic | Ability to cast spells |
Mobile Healer | The ability to cast at least one spell that restores Hit Points. |
Moments of Heroism | An ability score at or above 13 |
Momentum | 13 Strength or 13 Dexterity |
Momentum Conserver | Proficiency with glaives, greataxes, greatswords, halberds, mauls, and pikes. |
Momentum Hitter | 16 Dex or higher |
Momentum Striker | |
Monk Initiate | |
Monstrous Strength | Strength 13, |
Morningstar Star | Paladin or Cleric |
Mortal Draw | Dexterity 13 or higher |
Mount Master | |
Mounted Crusader | |
Multi-Attacker | Strength or Dexterity 13 or higher |
Multi-Caster | The ability to cast at least one spell |
Multi-Caster, Cantrip Variant | Level 8, the ability to cast one spell |
Multi-Multi-Multi-Attacker | Strength or Dexterity 13 or higher. |
Multi-Summoner | Spellcasting, the ability to summon at least one creature |
Multi-Tasker | |
Multi-Tasker, Variant | |
Multiattacker | Extra attack feature. |
Multicasting | Intelligence 17+, Spellcasting or Pact Magic feature |
Murderer of Legends | 8th level, 20 in at least 1 ability score |
Muscle Magic | Constitution 13, Wisdom 13 |
Mute Magus | The ability to cast at least one spell |
MyFeat dead | have a deity from the death or life domain, have spellcasting, have prior conflict with a god |
Mystic Initiate | Intelligence 13 or higher |
Mystical Archer | The ability to cast at least one spell. |
Mystically Minded | |
Natural Hider | |
Natural Regeneration | Constitution 13 or higher |
Nature Attuned Shapeshift | Must be able to shapeshift (with any type of ability). |
Necroknight | Ability to cast a Necromancy spell |
Necromancer | The ability to cast a necromancy spell |
Necropotent Spellcaster | The ability to cast at least one necromancy spell |
Necrotic Master | The ability to cast a spell that deals necrotic damage. |
Net Master | Proficiency with Nets |
Night Hunter | darkvision |
Nimble Brawn | |
Nimble Fighter | Dexterity of 13 or higher |
Notch Additional Arrow | Dexterity 14 (+4 to take this feat again) |
Off-Hand Master | Dexterity 13 or higher |
Offensive Defender | 13 Strength, 13 Constitution |
Offensive Duelist | |
Offensive Duelist, Variant | Strength 13 or Dexterity 13 or higher |
Ominous Warrior | Strength 13 or higher |
Omniscient Readers Viewpoint | Intelligence 14 or higher |
One Armed Master | |
One For All | Strength 17 or higher, Constitution 14 or higher, level 7 or higher |
One Who Walks in Death | Constitution 9 or less |
One With the Dark | Evil alignment |
One-armed Duelist | Strength or Dexterity 13 or higher |
One-armed Weapon Master | Strength 13 or higher |
One-Handed Fighter | Strength or Dexterity 15 |
One-Handed Weapon Master | Strength or Dexterity 13 or higher. |
Opportune Attack | Dexterity 13 or higher |
Opportunist | Intelligence 13 or higher |
Opportunistic Attacker | Sentinel |
Opportunistic Fighter | |
Opportunity Shot | 15 Dexterity |
Oracle | Intelligence or Wisdom 15 or higher |
Order of Operations | Lawful Alignment |
Out of the Ordinary Instinct | Proficiency in perception and Wisdom 16 or higher |
Oven Mitts | Proficiency with Cook’s Utensils |
Overheal | 15 Wisdom or higher |
Overkill | None |
Overwhelming Magic | Spellcasting or Pact Magic feature, spellcasting ability of 15 or higher |
Overwhelming Magic, 2nd Variant | Spellcasting or Pact Magic feature |
Overwhelming Magic, Variant | Spellcasting or Pact Magic feature, your spellcasting ability 18 or higher |
Overwhelming Strikes | 13 strength or dexterity |
Pacifist | |
Pack Leader | |
Pact Initiate | |
Pact Leader | none |
Panache | 13 Dexterity |
Parry | Dexterity 13 or higher |
Parry Master | Dexterity of 15 or higher, dual wielding |
Perceptive | Proficiency in Perception |
Perfect Focus | Wisdom 13 or higher |
Perfect Striker | Dexterity or Strength 13 or higher |
Perfectionist | Evil Alignment, 15 Str, at least level 6 |
Permeated Resistance | Must be either a Human, or Genasi |
Permotio Pressure | Strength 15 & Wisdom 15 |
Persistent Spell | the ability to cast spells, spell casting ability score of 13 or higher |
Persistent Warrior | Constitution of 15 or more |
Personal Space | Strength or a Dexterity of 13+, and a Constitution of 13+ |
Petty | Charisma 13 or higher, vicious mockery |
Phalanx Fighter | |
Photographic memory | The ability to cast at least one spell |
Physical Enhancer | |
Physical Spellcaster | Strength or Dexterity 13 or higher, ability to cast spells |
Pick Prodigy | Proficiency with War Picks |
Piercing Vocabulary | The ability to be able to cast at least one spell |
Pinner | |
Pit Fighter | Strength 13 or higher |
Plague of Undeath | 13+ Intelligence |
Planeswalker Spark | None |
Podiatrist | Wisdom 13 or higher |
Poised | |
Poison Crafter | |
Poison Endurance | Constitution 13 or higher |
Poison Expert | Dexterity or Intelligence 13 or higher |
Poison User | Proficiency with Poisoner's kit and Alchemist's supplies |
Polearm Artist | |
Polearm Defender | Strength 13 or higher |
Polearm Master, Variant | |
Polearm Prodigy | Dexterity 13 or higher this replaces the original polearm master feat |
Power Nap | 13 Constitution |
Power Shot | |
Powerful Aura | |
Powerful Constitution | Constitution 18 or higher |
Powerful Hitter | Level 8 or higher |
Powerful Thrower | Strength 13 or higher |
Precise | Dexterity 13 |
Precise Pitcher | |
Precise Shot | Dexterity 18 or higher, proficiency with a ranged weapon/firearm |
Precise, Variant | Dexterity or Wisdom 13 or higher |
Precision Thrower | Dexterity 13 or higher |
Precognition | |
Prepared | 13 Wisdom |
Prepared Spellcaster | Wizard, Intelligence 20 |
Prescient | |
Presence of Mind | The ability to cast at least one spell or have at least 1 Ki Point, Intelligence or Wisdom 13 or higher. |
Pressure Point Striker | |
Primal Fighter | |
Primal Warrior | Constitution 13 or higher, Strength 13 or higher |
Prodigal Spellcaster | Ability to cast at least one spell |
Prodigious Archer | |
Prodigious Fighter | Strength or Dexterity 13 or higher, proficiency with at least one type of armor, weapon, or shields. |
Prodigious Summoner | The ability to conjure, summon, animate, call, bind, craft, control, charm, or create a creature |
Prodigy Fighter | Strength or Dexterity 13 or higher |
Proficient Aggressor | Dexterity 13 |
Protector | |
Psionic Adept | Intelligence of 13 or higher |
Psionic Caster | Intelligence of 13 or higher, spellcasting |
Psionic Energy | Intelligence of 17 or higher, Psionic Energy dice |
Psionic Master | Intelligence of 13 or higher, Psionic Energy dice |
Psionic Warrior | Intelligence of 13 or higher, proficiency with shields |
Psychic | |
Pugilist | Strength or Dexterity 13 or higher |
Pummeler | Strength 13 or higher |
Punisher | Strength 15 or higher |
Purity of Focus | |
Pyroblaster | Ability to cast Fireball |
Pyrokinetic | Intelligence 13 or higher |
Pyrokinetic, 1st Variant | The ability to cast at least one spell that deals fire damage. |
Pyromancy | The ability to cast at least one spell |
Pyromania | The ability to cast at least one spell that deals fire damage. |
Quarterstaff Arcane | The ability to cast at least one spell |
Quarterstaff Channeler | Ability to cast at least one spell, quarterstaff proficiency |
Quarterstaff Elemental Damage | The ability to cast at least one spell |
Quarterstaff Wizard Attack | The ability to cast at least one spell |
Quick Blade Mastery | Dexterity 13, proficiency in finesse weapons. |
Quick Blade Proficiency | Dexterity 13, proficiency in finesse weapons. |
Quick Combatant | |
Quick Navigator | |
Quick on Your Feet | Dexterity 13 or higher |
Quick Reloader | Proficiency in firearms, 13 Dexterity |
Quick Spell | The ability to cast at least one spell |
Quick Throw | |
Quickdraw | Dexterity 13 or higher, proficiency with at least one type of weapon. |
Quickdraw Master | Dexterity 13 or greater, proficiency with a slashing weapon |
Quickening Master | The ability to cast at least one spell |
Quickness | |
Quickspell | Ability to cast spells. |
Radiant Fist | Strength or Dexterity 13 and Wisdom or Charisma 13 |
Radiant Healer | The ability to cast spells that restore hit points. |
Ragdoll | Constitution and Dexterity 13 or Higher |
Rage Against the Heavens | |
Rallying Ally | Dexterity or Strength 13 or higher |
Ramping Speed | Prerequisites: Dexterity 13 or higher |
Ranged Attack Master | Dexterity 13 or higher, proficiency with ranged weapons |
Ranged Dual Wielder | Dexterity 13 or higher |
Ranged Magic Warrior | Intelligence, Wisdom, or Charisma 13 or higher |
Ranged Master | Dexterity score of 13 or higher and proficiency with ranged weapons, bows, or crossbows |
Ranged Weapon Expert | Dexterity 13 or higher |
Rapid Puncher | The ability to make two or more unarmed strikes during a turn. |
Rapid Reload | Dexterity of 13 or higher |
Rapid Shot | Proficiency with a ranged weapon |
Rapid Throw | Dexterity 13 or higher |
Rapier Master | Proficiency with rapiers |
Raven Wings | 13 Dexterity, No flying speed |
Reaction Master | Dexterity 15 or higher |
Reaction Specialist | Dexterity 18 or higher |
Reactionary | Dexterity 13 or higher |
Reactionary Master | 15+ dexterity |
Reactive Caster | The ability to cast at least one spell that requires your reaction |
Reactive Combatant | Dexterity 13 or higher |
Reactive Wild Shape | The ability to Wild Shape. |
Reaper | |
Reckless Mage | the ability to cast at least one spell |
Reckless Protector | Constitution 13 or higher |
Recovering Addict | |
Red Vision | |
Redirection | Intelligence, Wisdom or Charisma of 16 or higher, the ability to cast at least one spell |
Reflexive | Dexterity 13 or higher |
Regeneration, Variant | |
Relentless Assault | |
Relentless Brawler | Monk, 13 Dexterity |
Relentless Combatant | |
Relentless Fury | Must use the barbarian class as the main class |
Relentless Pursuant | |
Relentless Will | |
Rend | Proficiency with martial weapons |
Reprise Reaper | Proficiency with Sickles |
Resilient, Variant | |
Resistant | Resistant to at least one damage type. |
Resistive | Constitution 13 or higher |
Resourceful | Wisdom 13 or higher |
Resourceful Brawler | |
Reversal of Fortune | |
Reversalist | Strength 13 or higher |
Ricochet Master | |
Rifle Spin | 16 dex and 16 str |
Riposte | Dexterity or Wisdom of 13 or higher |
Ritual Converter | Ability to cast spells. |
Ritual Converter, Variant | Ability to cast spells, usage of a spellbook |
Robust Ki | Wisdom 13 or Higher |
Rock Solid | Constitution 13 or higher |
Rodeo Expert | |
Rogue Initiate | |
Roguish Initiate | |
Roll N Reload | 14 dexterity |
Rookie Rogue | |
Rotting Blood | Constitution 13 or higher |
Rubbery | |
Rune Scribe | Dexterity 13, Intelligence 13, proficiency in the Arcana skill, proficiency with the smith's tools, and knowledge of how to write in Giant. |
Running Rabbit Striking Tiger | Dexterity and Wisdom 13 or higher |
Sadistic | Chaotic or evil alignment |
Sadistic Warrior | non good alignment, 16 constitution |
Sadistic, Variant | Dexterity or Strength 15 or higher, Proficiency in martial weapons. |
Safe Caster | The ability to cast at least one spell. |
Sagacious Stepper | Intelligence or Wisdom 13 or higher |
Salty | Charisma 13 or higher |
Salvation | Wisdom 13 or higher |
Sapper | Proficiency in alchemist's supplies |
Savage Spellcaster | Ability to cast at least one spell. Ability score of 13 in either WIS, INT, or CHA. |
Saving Expertise | |
Savior | Charisma 13 or higher |
Schadenfreudist | Constitution 13 |
Scimitar Skirmisher | Proficiency with Scimitars |
Scope Adept | The ability to cast at least one spell |
Scornful Psion | |
Scythe Mastery | Strength 13 or higher |
Scythe Wielder | None |
Secondary Archetype Initiate | |
Seismic Stomper | Constitution 13 or higher |
Self Healing | Constitution 13 or higher |
Shadow Blade Expert | Be able to cast the spell Shadow blade |
Shadow Caster | Ability to cast at least one spell |
Shadow Lich | 13+ Charisma |
Shadow Lord | ability to cast a necromancy spell |
Shadow Lord, Variant | |
Shaper of Earth | Knows the mold earth cantrip |
Shaper of Fire | Knows the control flames cantrip |
Shaper of Water | Knows the shape water cantrip |
Sharpshooter, Variant | Proficiency with weapons with the range property |
Shield Bearer | Strength or Dexterity 13 or higher. |
Shield Champion | Strength and Constitution 13 or higher, proficiency with shields. |
Shield Channeler | The ability to cast at least one spell. |
Shield Charger | Strength 13 |
Shield Fighter | Strength 13 or higher, proficiency with shields. |
Shield Guardian | Strength or Dexterity 13 or higher. |
Shield Juggernaut | Strength 13 or higher. |
Shield Knight | Strength or Dexterity 13 or higher. |
Shield Mage | Strength or Dexterity 13 or higher |
Shield Magic Fighter | Strength or Dexterity 13 or higher. |
Shield Master, 2nd Variant | Shield Proficiency |
Shield Master, Revised | |
Shield Master, Variant | |
Shield Surfer | Dexterity 13 or higher |
Shield Tank | Strength or Dexterity 13 or higher. |
Shield Wall | Proficiency with Shields |
Shillelagh Savant | |
Shinobi | |
Shoot n' Cast | The ability to cast at least one spell, (Dexterity) 13 or higher |
Short Rest Expert | |
Short Shortswordsman | Size Small or Tiny |
Shotgun Expert | proficiency with firearms |
Shotgun Expert, Variant | Prerequisites: proficiency with firearms |
Siege Caster | The ability to cast at least one spell. |
Siege Warrior | Strength 13 |
Signature Move | Have a feature that requires spell slots or recharge on rest. |
Silent Killer | Dexterity 13 or higher |
Silent Performance | Ability to cast at least 1 spell and play at least 1 instrument |
Simple Weapons Expert | none |
Siphoning Ki | monk level 5 |
Skilled Deflection | Dex 14, Deflect Missiles or similar class feature |
Skirmisher | Dexterity 15 or higher |
Sky Hammer | proficiency in at least one martial melee weapon |
Sky Hunter | Dexterity of 13 |
Slam Fire | 18 str |
Slaves Champion | |
Slayer | |
Slice N Dice! | |
Sling Master | Dexterity 13 or higher |
Sling Mastery | |
Slippery | Dexterity 15 |
Slow Reflexes | CON 8 or more, DEX 8 or less |
Smiting Initiate | Spellcasting or Pact Magic feature, Proficiency in Simple and/or Martial Weapons |
Smiting Warrior | Proficiency with at least one martial melee weapon |
Snap Caster | The ability to cast at least one spell |
Snap Shooter | Dexterity or Strength of 13 or higher |
Sniper | Dexterity 13 or higher |
Sniper Range Spree | Dexterity 13 or higher |
Soaking Ki | |
Sonic Fist | Strength or Dexterity 13 and Wisdom or Charisma 13 |
Sonic Ki | Wisdom 13 or Higher |
Sonumancy | ability to cast at least one spell |
Sorcerer Adept | The Spellcasting or Pact Magic feature. |
Sorcerous Emergence | the ability to cast at least one spell |
Sorcerous Slinger | Proficiency with Slings, ability to cast at least one spell |
Soul Siphoner | the ability to deal necrotic damage |
Spark of Life | Tool Proficiency with Smith's tools, Mason's tools, Carpenter's tools or Woodcarver's tools |
Spatial Awareness | |
Spearmaster | Proficiency with Spears, Strength of 15 or Dexterity of 19 |
Speed Kills | Dexterity 18 or higher |
Spell Expansion | sorcerer charisma 15 |
Spell Expertise | the ability to cast spells |
Spell Expertise, Variant | the ability to cast spells |
Spell Master, Variant | The ability to cast at least one spell |
Spell Slash | The ability to cast one spell of 1st level or higher |
Spell Stalker | Proficiency with Arcana and Stealth |
Spell Thief | the ability to cast at least one spell |
Spell Weapon | The ability to cast at least one spell |
Spellbane Abjurer | Intelligence 13 or higher, The ability to cast at least one spell |
Spellblade | Strength or Dexterity 15 or higher; Intelligence, Wisdom, or Charisma 15 or higher; the ability to cast at least one cantrip |
Spellbound Archer | Dexterity or Wisdom 13 or higher |
Spellcasting Affinity | The ability to cast at least one spell |
Spellcraft Specialization | The ability to cast at least one spell. |
Spellflair | The ability to cast at least one spell |
Spiked Chain Master | Dexterity 13 or higher |
Spirit Firearms | Dexterity 13 |
Sprinter | Strength and Constitution 13 or higher |
Spry | Dexterity 13 |
Staff Master | |
Staggering Blow | Strength 13 or higher |
Staggering Critical | |
Stalker | 16 or higher in Dexterity, Proficiency or Expertise in Perception. |
Startosser | Dexterity 13 or higher |
Static Saunter | 13 Dex, the ability to cast at least one spell |
Stave Scrapper | Proficiency with Quarterstaffs |
Stealthy | Dexterity 13 or higher |
Stealthy Assassin | Dexterity 13 or higher, proficiency in Stealth |
Stealthy, Variant | Dexterity 13 or higher |
Steed Master | Proficiency in Animal Handling |
Steel Body | Constitution and Strength 13 or higher. |
Steeled Resolve | Constitution or Wisdom 13+, Proficiency in Survival |
Sticky Feet | Dexterity 15 or higher |
Sticky Fingers | Dexterity 13+, Sleight of Hand proficiency |
Stone Monkey | |
Stonebark | Ability to cast Barkskin and Stoneskin |
Storm Powered | Dexterity 15 and the ability to deal lightning damage. |
Strategic Strike | Dexterity 13 or higher |
Street Fighter | A d4 or greater unarmed strike damage die. |
Strength of Iron | No spellcasting |
Strong Fighter | Strength 13 or higher |
Strongarm | Strength 13 or higher |
Strongest Fighter | Strength 13 or higher |
Stubborn Warrior | Strength or Constitution 13 or higher |
Student of the Arcane | Spellcasting or Pact Magic Feature, Intelligence of 13 or higher |
Studious Caster | The ability to cast at least one spell |
Sturdy | Constitution or Strength 13 or higher |
Stylized Combatant | Strength or Dexterity 13 or higher |
Suave Soldier | Charisma 16 or higher |
Subduer | Strength 12 |
Subtle Spellcaster, Variant | The ability to cast at least one spell |
Summit of Strength | Strength score of 13 or higher |
Summoners Domain | Spellcasting, the ability to summon at least one creature |
Summoning Savant | the ability to cast at least one conjuration spell |
Sumo Body | Str & Con 15 |
Super Alert | 18+ Dexterity, Alert feat |
Super Counter | Dexterity 13 or higher. |
Super Exploder | |
Superior Critical | Level 14 or higher, Improved Criticals |
Superior Evasion | Dexterity 13 or higher |
Superior Great Weapon Training | Strength 15 or more |
Superior Reflexes | Dexterity 18 or higher |
Superior Unarmored Defense | Wisdom 13, Dex 13 |
Supernatural Conditioning | D8, D10 or D12 Hit Die and Constitution 18 or higher |
Support Caster | The ability to cast at least one spell |
Supreme Great Weapon Master | |
Supreme Stealth | 16 dexterity, stealth proficiency |
Supreme Two-Weapon Fighting | Dexterity 13 or higher |
Surging Adrenaline | |
Survivor | Constitution 13 or higher |
Sweeper | 13 or higher Strength or Dexterity |
Swift | Dexterity 13 or higher |
Swift Defender | Dexterity 13 or higher |
Swift Executioner of the Night and Sky | A permanent flying speed, Dexterity 13 or higher. |
Swift Movement | Dexterity of 13 or more |
Swift Strike Master | Dexterity 13 or higher |
Swift Striker | Dexterity 15 or higher |
Swift Wind | Dexterity of 13 or higher |
Sword and Board | Strength 13 or higher |
Sword and Shield Master | Proficiency with one-handed swords, shields |
Sword Expert | Proficiency with double-bladed scimitars, greatswords, longswords, rapiers, scimitars, and shortswords. |
Sword Master | |
Synchronized Combat | Have an ally under your control, such as a summoned creature. |
Synchronized Hearts (Pets) | Have at least 1 Pet or Familiar, Animal Handling Proficiency, Wisdom 15 |
Tactician | |
Tank | Constitution 13 or higher |
Tanky | Constitution 16 or higher |
Taste of Blood | Constitution score of 14 or higher |
Taste of Blood, Variant | Constitution score of 14 or higher |
Taunting Aura | Charisma 13 or higher |
Taurus Health | Constitution 16 or higher |
Tavern Brawler, Variant | 16 str |
Team Fighter | |
Technician | Must be able to cast at least one 1st, 2nd, or 3rd level spell |
Telekinetic Poltergeist | Intelligence 13 or higher, able to cast Mage Hand |
Telekinetic, Variant | |
Tempest | Strength or Dexterity Score of 13 or higher. |
Tempo | |
Temporal Ki | Wisdom of 15 |
Tendrils | Must be an abberation |
Tentacled | |
Terrifying | Charisma 13, & Strength13 or more |
Terrifying Predator | Charisma 13, Strength/Dex 13 |
Terroriser | Strength 13, and Charisma 13 |
Terrorizing | 13 Charisma |
The Swallow | Dex 13, Wis 13, unarmed strike proficiency |
The Wise Brawler | Wisdom of 13 or higher |
Thick Skin | Strength and Constitution 13 or higher |
Third Hand Marksman | Access to the mage hand spell, Dexterity 13 or higher. |
Thorny Ki | Wisdom 13 or Higher |
Three Swords Style | Strength or Dexterity of 15 or higher |
Thrifty Caster | The ability to cast at least one spell |
Throat Strike | proficiency in Medicine, proficiency with Unarmed Strikes, Sneak Attack +3d6 |
Throw Object | Str or Dex 15 |
Thrower | Strength 13 |
Throwing Expert | Strength or Dexterity 13 or higher |
Throwing Master | Dexterity or Strength 13 or higher |
Throwing Weapon Master | |
Thunder Master | The ability to cast at least one spell. |
Thunder Warrior | Strength 13 or higher |
Tide of Iron | |
Tiny Titan | Size medium or small |
Tireless | Strength, charisma or Constitution 13 or higher |
Titan's Grip | Strength 19 or higher |
Titan's Resistance | Constitution 13 or higher |
Titan's Strength | Strength 15 or higher |
Titanborn | Constitution 13 and Strength 13 or higher |
Titanborn, Variant | Constitution 16, Strength 16 |
Titanic Dual Wielding | Strength 18, Size Medium or Larger |
Titanic Wielder | Strength 13 or higher, Constitution 13 or higher |
Titans Grip | Requirement: 20 Strength |
Touch Spell Master | the ability to cast at least one spell with a range of touch that requires an attack roll or saving throw |
Tough Body | |
Toughened | |
Toughened Ki | Wisdom 13 or higher |
Trained Regular Infantryman | |
Trained Sight | |
Trained to Survive | You must use the rangers class or have the rangers multi-class |
Trample | size of Medium or greater |
Transmutation Elder | The ability to cast at least one spell. |
Triage Templar | Wisdom 15 or higher, Proficiency with Medicine |
Trick Arrows Crafter | Be at least Level 4 or higher, Proficiency with Alchemist's Supplies or Tinker's tools, and Intelligence of 13 or higher |
Trick Shooter | Proficiency with at least one ranged weapon, Ability to cast at least one spell |
Trident Technician | Proficiency with Tridents |
Trophy Collector | |
True Caster | The ability to cast at least one spell. |
True Critical | |
True Flight | |
True Great Weapon Mastery | Strength 18, Great Weapon Fighting Style |
True Protector | Constitution 13 or higher |
Twilight Templar | Intelligence and Wisdom 13 or higher |
Twin Spells | The ability to cast at least one spell and cantrip |
Two Dagger Fighter | Dexterity 13 or higher |
Two Handed Critical | Strength or Dexterity 13 or higher |
Two handed fighting | 15 strength, proficiency with a weapon with the two-handed or versatile property |
Two Weapon Fighting Connoisseur | Strength 13 or Dexterity 13, Extra Attack |
Two Weapon Slayer | The Two-Weapon Fighting fighting style. |
Two-Handed Weaponmaster | Strength 13 or higher |
Two-Weapon Master | |
Ultimate Bond | The ability to conjure creatures to fight by your side through class features or spells |
Ultimate Durability | Constitution 13 or higher |
Ultimate Intellect | Intelligence 13 or higher |
Ultimate Mender | The ability to cast the mending cantrip |
Ultimate Opportunist | Dexterity 13 or higher |
Unarmed Elemental Augmentation | The ability to cast at least one spell or cantrip |
Unarmed Expert | Strength score 13 or higher |
Unarmed Master | |
Unarmed Master, 1st Variant | 13 Strength or 13 Dexterity |
Unarmored Arcanist | The ability to cast at least one spell. |
Unarmored Defense Expert | Dexterity score of 13 or higher. |
Unarmored Defense Master | Dexterity 13 or higher |
Unarmored Fighter | Dexterity and your "Chosen Ability" 13 or higher |
Unarmored Magus | |
Unarmored Mastery | having at least 1-st level in two different classes |
Unarmored Resiliance | 13 Dexterity |
Unarmored Warrior | Dexterity or Strength 13 or higher |
Unattuned | Proficiency bonus +3 or higher |
Unbound Strength | Strength score 13 or higher |
Unbreakable | |
Unbroken | |
Uncanny Brawn | Strength 13 or higher |
Uncanny Finesse | Dexterity 15 or higher |
Unflinching Drive | |
Unga Bunga | Strength 13 or Higher, Intelligence 7 or Less |
Unique Spell Focus | Ability to cast at least 1 spell. |
Unique Weapon Mastery | Proficiency with a weapon. A Strength or Dexterity score of 13 or higher |
Unnatural Vitality | Ability to deal necrotic damage |
Unparalleled Duelist | 13 Dexterity |
Unseen Predator | |
Unseen Threat | |
Unshakable Caster | the ability to cast at least one spell |
Unstoppable | Strength 15 or higher |
Unusually Nimble | |
Unwieldy Strength | Strength 15 or higher, proficiency with martial weapons |
Unyielding Attacker | |
Unyielding Justice | |
Unyielding Rampart | proficiency with shields |
Unyielding Warrior | Constitution 13 or higher |
Uroborous Joy | The ability to cast a spell that can restore hit points or provide temporary hit points, charisma or wisdom of 13 or higher, level 4. |
Valkyrie | Dexterity 13 or higher and a permanent flying speed |
Vengeance Striker | |
Versatile Combatant | Strength or Dexterity 13 or higher |
Versatile Combatant, Variant | 13 Strength and Dexterity |
Versatile Weapon Master | 13 Dexterity, 13 Wisdom |
Versatile Weapon Master, Variant | 13 Strength, 13 Dexterity |
Versatility | |
Very Defensive Duelist | Defensive Duelist feat, Dexterity 16 or higher |
Very Lightly Armored | Proficiency with light armor |
Veteran Spearman | 13 Strength or Dexterity |
Veteran Warrior | Strength or Dexterity 13 |
Vexer | Ability to cast spells. |
Vicious Spell | Ability to cast at least 1 spell. |
Vicious Spell, Variant | Ability to cast at least one spell with a saving throw |
Vigilant Ki | Wisdom 13 or higher, proficient in perception |
Visionary | Spellcasting |
Vital Striker | Dexterity 13 or higher |
Vital Warrior | Constitution 13 or higher |
Vow of Mastery | 20 Charisma, spellcasting (partial or full does not matter) |
Vowed to the Blade | Dexterity 13 or higher |
Wand Master | |
War Trained | |
Warcaster, 2nd Variant | The ability to cast at at least one spell |
Warcaster, Variant | The ability to cast at least one spell, Two-Weapon fighting style |
Ward Breaker | Intelligence 13 or higher |
Warded | |
Warhammer Mastery | Proficiency with Warhammers |
Warpath | Constitution 13 or higher |
Warrior's Riposte | 4th level; fighter, paladin, or barbarian |
Warsage | Intelligence 13 |
Watchful Eye | |
Weak of Body, Strong of Mind | Strength 7 or less, Intelligence 13 or Higher |
Weapon Binder | The ability to cast spells. |
Weapon Channeler | The ability to cast at least one spell, Strength or Dexterity of 13 or higher |
Weapon Density Manipulation | WIS 14 or INT 14 or CHA 14 |
Weapon Expert | See below |
Weapon Lord | proficiency with martial weapons |
Weapon Lord, Variant | proficiency with martial weapons |
Weapon Master, 2nd Variant | |
Weapon Master, 3rd Variant | |
Weapon Master, 4th Variant | |
Weapon Master, 5th Variant | Strength 13 or Dexterity 13 |
Weapon Recall | Bound Weapon |
Weapon Specialist | Proficiency with martial weapons |
Weapon Specialist, Variant | |
Weapon Specialization | Strength or Dexterity 13 or higher |
Weapon Throwing Master | Dexterity 15 |
Well Concentrated | The ability to cast at least one spell |
Wheel Of Luck | Nothing is required to take this. *You meet a cloaked figure in a location you can't recall. He asks you if you feel lucky and offers you a deal. Now do you take it? |
Whip Master | Proficiency with Whips |
Whip Master, Variant | |
Whip Suzerain | proficiency with whips |
Whip Trick Master | Proficiency with whips |
Whirling Striker | Strength 13 or higher |
Wild Adaptations | Wild Shape / restrictions= Cannot be a Circle of the Moon Druid. |
Wild Speech | Intelligence, Wisdom, or Charisma 13 or higher |
Wind Wheel | Strength and Dexterity 13 or higher, proficiency with martial melee weapons |
Windlord | Ability to fly (natural or through magic) |
Windwalker | |
Windy Ki | |
Winter Mage | The ability to cast at least one spell that deals cold damage, and cannot be a cleric or paladin |
Wisdom-Bound Warrior | Wisdom 13, Proficiency with martial weapons |
Wise Archer | Wisdom 13 and proficiency with ranged weapons |
Wise Combatant | Wisdom 13 or higher |
Wish Power | Charisma 13 or higher |
Witcher Enhanced | Strength or Intelligence 13 or higher |
Wizard's Practice Dummy | level 8 |
Wrestler | Proficiency in Athletics |
Yang Ki | Wisdom 13 or Higher, Neutral or Good Alignment |
Yin Ki | Wisdom 13 or Higher, Neutral or Evil Alignment |
Zenith Talent | Ability score of 20 |
Zhi ge | Dexterity 13 or higher
|
Discovery Feats
Feats that improve ways of handling locations, investigating or travel.
Feat | Prerequisites |
---|---|
Absolute Strength | Strength of 13 or higher. |
Adaptive Ki | Wisdom 13 or Higher |
Adept Enchanter | Intelligence 15 or higher, the ability to cast at least one spell. |
Alternate Progression | Must have a multiclass |
Arcane Athlete | The ability to cast at least one spell, Dexterity or Strength of 13 or higher |
Arcane Mergence | Able to cast 3rd level spells |
Artificer Infusion Adept | Spellcasting or Pact Magic feature |
Artistic Soul | |
Ascendant Spellcaster | 18 Intelligence, 18 Wisdom, or 18 Charisma or the ability to cast at least one 6th level spell |
Barbaric Buff | Intelligence 13 or higher |
Beast Shifter | Seen at least one beast |
Bestial Ki | Wisdom 13 or higher |
Blind But Not Broken | Passive Perception 13 |
Blind Savant | No natural vision |
Blindsighted | Wisdom 13 or higher |
BLJ Initiate | Dexterity 13 or higher, or alternatively a 4th level Plumber |
Blood Magic | Spellcasting |
Body Booster | |
Brainiac | Intelligence 13 or higher |
Cantrip Collector | The ability to cast at least one spell. |
Cat Napper | |
Chronicler | Level 8, proficiency in History |
City Dweller | |
Closed Mind = Closed Fortress | Wisdom 13, or madness |
Common Ritualist | |
Craftsman of Faeria | |
Crystal Eyes | Passive Perception 14 |
Curse Expert | |
Dexterity Master | Dexterity 13 or higher |
Diviner | Wisdom 13 or higher, Spell Slots |
Doctor | Intelligence or Wisdom 13 or higher |
Druidic Disciple | Proficiency in Nature and Religion |
Eldritch Enticement | Character Level 4 or higher |
Eldtritch Adept | Character Level 4 or higher |
Erudite | Intelligence or Wisdom 13 or higher |
Experienced Historian | Have Expertise in history (have your proficiency doubled) or have 15 INT |
Fast Learner, Variant | |
Fast Movement | |
Favor of the Wind | Constitution, Wisdom or Intelligence 13 |
Fiddler on the Roof | Proficiency with the Viol |
Flight Magic Mastery | The ability to cast a spell that grants flying speed |
Focused Practiser | |
Force of Inspiration | Charisma 13 or higher and the ability to cast at least one spell. |
Free Diver | |
Free Runner | 11 Dexterity |
From the Shadows | |
Generalist | |
Gizmos | |
God of the Forge | |
Grand Leaper | Strength 13 or higher, either a running long jump distance of 15 feet or greater or a running high jump distance of 5 feet or greater |
Grand Performer | proficency in performance and acrobatics |
Heated Caster | The ability to cast at least fire-based spells. |
Helpful Hallucinations | Madness or a broken mind |
High Jumper | |
Idiot Savant | Intelligence score 8 or lower |
Improved Persistent Spell | the ability to cast spells, spellcasting ability score of 13 or higher, Persistent Spell ( https://www.dandwiki.com/wiki/Persistent_Spell_(5e_Feat) ) |
Innate Talent | |
Intellectual Musician | Intelligence 13 |
Intuitive Mind | Intelligence 13 or higher |
Ivory Tower Intellectual | Intelligence 13 or higher |
Jumper | |
Keen Mind, 2nd Variant | |
Keen Mind, Variant | |
Kenbunshoku Haki | Wisdom 13 or higher |
Legmaster | |
Light Sleeper | Constitution or Intelligence of 13 or higher |
Literature Professor | |
Madness is Genius | Madness |
Marked Target | An ability or spell that allows you to mark a target. |
Master Blacksmith | Proficiency with smith's tools |
Master Chef | Character level 10, Wisdom or Constitution 18 or higher, proficiency in cook's utensil's. |
Master Enchanter | Adept Enchanter feat |
Mathematician | |
Medicinal Ecologist | Proficiency with Nature, Medicine, and the Herbalism Kit |
Metallic Caster | The ability to cast earth-based spells. |
Minor Druid | Wisdom 13 or higher |
Minor Rogue | Dexterity 13 or higher |
Moments of Heroism | An ability score at or above 13 |
Monstrous Strength | Strength 13, |
Monstrous Superior Surgery | Dexterity 16, Wisdom 16, proficiency in perception and intuition |
MyFeat dead | have a deity from the death or life domain, have spellcasting, have prior conflict with a god |
Natural Arcanist | Proficiency with Arcana and Nature |
Nature Sanctuary | Ability to cast Druid Grove |
Night Owl | |
Nimble Leaper | Dexterity 13 or higher |
Occult Vision | Darkvision or Superior Darkvision |
Old Sea Dog | Proficiency in water vehicles |
Oracle | Intelligence or Wisdom 15 or higher |
Paragon | You must have received a +2 racial bonus in one ability score at 1st-level. |
Paranoid | Wisdom 13 or higher |
Parkourist | Dex 15 or higher, Str 12 or higher, proficiency in the Acrobatics skill. |
Perceptive | Proficiency in Perception |
Permeated Resistance | Must be either a Human, or Genasi |
Perseverance | |
Persistent Spell | the ability to cast spells, spell casting ability score of 13 or higher |
Planeswalker Spark | None |
Podiatrist | Wisdom 13 or higher |
Polymath | Proficiency in Arcana, History, Nature, and Religion |
Precognition | |
Prescient | |
Prescient Preparer | Intelligence 13 or higher |
Primal Agility | Dexterity 13 or higher |
Primal Warrior | Constitution 13 or higher, Strength 13 or higher |
Quartermaster | |
Quick Learner | |
Ramping Speed | Prerequisites: Dexterity 13 or higher |
Rapid Ritual Deployment | Wisdom or Intelligence score of 13 or higher, the ability to cast at least one spell as a ritual |
Raven Wings | 13 Dexterity, No flying speed |
Relentless Pursuant | |
Reliable Talent | |
Resourceful Necromancer | The ability to cast at least one spell |
Rest Expert | Constitution 13 or higher |
Reversal of Fortune | |
Rookie Ranger | Intelligence and Wisdom 13 or higher |
Rookie Rogue | |
Safety Net | Proficiency with Acrobatics |
Sagacious Stepper | Intelligence or Wisdom 13 or higher |
Scholar of the Ancients | Intelligence 13 |
Seismic Sense | Proficiency in Perception |
Self Healing | Constitution 13 or higher |
Shapeshifting Master | |
Skillful Summoner | The ability to conjure, summon, animate, or craft a creature. |
Skirmisher | Dexterity 15 or higher |
Slayer | |
Spatial Awareness | |
Stair Ambulator | hooves, or a steed with hooves |
Static Saunter | 13 Dex, the ability to cast at least one spell |
Stealthy, Variant | Dexterity 13 or higher |
Student of Theft | Dexterity 13 or higher |
Supernatural Survivor | level 8 or higher, 13 constitution and 13 wisdom |
Teamster | Proficiency with Land Vehicles |
Temple Raider | |
The Apprentice | Intelligence 13 or higher |
Thirty/Thirty Vision | Wisdom score of 30 or lower |
Tireless | Strength, charisma or Constitution 13 or higher |
Track Star | Strength or Dexterity score of 13 or higher |
Trained Sight | |
Tree Hugger | Good Alignment |
Triathlete | Mobile or Proficiency with Athletics |
True Caster | The ability to cast at least one spell. |
True Flight | |
True Sense | Wisdom 13 or higher |
Un-Aging | Must be a creature which physically ages, and can potentially die from aging. |
Unarmed Master | |
Unattuned | Proficiency bonus +3 or higher |
Unseen Predator | |
Urban Scout | |
Vegan Ki | Wisdom 13 or Higher |
Vigilante | Charisma 13 or higher |
Way of Water | Strength and Dexterity 13 or higher |
Weathered Individual | |
Weave Realtor | The ability to cast at least one spell. |
Wild Adaptations | Wild Shape / restrictions= Cannot be a Circle of the Moon Druid. |
Wish Power | Charisma 13 or higher |
Witch Doctor | Intelligence and Wisdom 13 or higher
|
Interaction Feats
Feats that improve the way you deal with objects and other creatures.
Feat | Prerequisites |
---|---|
Adroitness | |
Alarming Presence | |
Alert, 2nd Variant | |
All-Nighter | |
Alpha | Chaotic alignment |
Alpha Familiar | The ability to cast at least one spell |
Alter Ego | Kalashtar |
Alternate Progression | Must have a multiclass |
Amateur Artificer | Intelligence 13 or higher |
Amateur Necromancer | Intelligence score of 13 or higher |
Anatomy Expert | Intelligence or Wisdom score of 13 or higher |
Angelic Shape | be marked by a Fiend or Celestial, or be a Fiend or Celestial |
Animal Companion | |
Arcane Archer. | Ability to cast at least one spell |
Arcane Hand | Mage Hand cantrip. |
Arcane Meditation | Wizard |
Arcane Transcriber | Intelligence 13, ability to cast at least one spell (excluding Wizards) |
Arcane Trinketeer | Intelligence 14 or higher, the ability to cast at least one spell |
Arch Necromancer | Intelligence 20 or higher, The ability to cast a necromancy spell |
Armor Master | Strength 13 or higher |
Armored One | Constitution 13 or higher |
Armorer | |
Art Analyst | Intelligence and Wisdom 15 or higher |
Artful Dodger | Proficiency with Performance |
Artifact Master | |
Artificery Adorer | Intelligence 15 or higher |
Artistic Soul | |
Ascendant Spellcaster | 18 Intelligence, 18 Wisdom, or 18 Charisma or the ability to cast at least one 6th level spell |
Ascetic | Intelligence or Wisdom of 13 or higher |
Attuned | |
Augment Healing | Wisdom 13 or higher, Proficiency in Medicine |
Bardic Adept | |
Bearer of Strength | Strength 13 or higher |
Beautiful Ward | Charisma of 13 or higher |
Belligerent Grasp | Must be able to Rage |
Bestowed Blessing | |
Blacksmith | |
Blessed Healer | Wisdom 13 or higher |
Blood Construct Creation | Way of The Blood Manipulation |
Blood Mage | Level 10, Ability to cast at least one spell |
Bound familiar | |
Brainiac | Intelligence 13 or higher |
Burning Soul | Charisma 13 or higher |
Business Owner | |
Butcher (Variant) | Dexterity 13 or Higher |
Cannoneer | Dexterity 13 |
Capitalist | |
Chain Potion Guzzler | Not a construct or undead |
Champion of the Gods | Good alignment, level 15 or higher |
Chemist Dream | |
Chronicler | Level 8, proficiency in History |
Chuunibyo | Charisma 15 or higher |
Clashing Ideals | Chaotic or Lawful alignment |
Closed Mind = Closed Fortress | Wisdom 13, or madness |
Coffee Maniac | |
Commander | |
Companion | Charisma 13 or higher |
Compatibility | The ability to cast at least one spell |
Concentrated Caster | the ability to cast a spell that requires concentration |
Conqueror's Haki | Charisma score 13 or higher |
Coordinator | 13 Intelligence or 13 Charisma |
Core Capable | Ability Score of 15 or higher |
Craven | Cannot be immune to the frightened condition |
Critical Rejuvenator | The ability to cast at least one healing spell or feature |
Culinary Savant | Level 4, Proficiency in cook's utensil's or brewer's kit. |
Curse Expert | |
Cursebinder | Wisdom 13 or higher |
Dancer | 13 Dexterity or 13 Charisma |
Danger Aware | |
Dark Master | The ability to cast at least one spell. |
Darkstalker | Dexterity 13 or higher |
Data Ki | Wisdom 13 or higher |
Death Is Cheap | None |
Deceptive | Charisma 13 or higher |
Decomposer | Countercharm class feature |
Devourer | At least 13 Constitution |
Devourer of Snakes | |
Diabolist | Intelligence 13 or higher |
Diplomatic Immunity | Charisma 15 or higher |
Distracting | |
Distracting, Variant | |
Divine Guidance | Wisdom or Charisma 15 or higher |
Doctor | Intelligence or Wisdom 13 or higher |
Dominator | |
Dragon's Ageing | |
Dragonforger | Proficiency with Arcana |
Dynamic Weapon Master | |
Earthen Ki | |
Effective Communicator | Charisma 13 or Greater |
Effective Communicator, Variant | Charisma 15 or Greater |
Efficient Masseur | |
Eidetic Memory | |
Eldritch Augmentation | Pact of the Blade class feature |
Eldritch Blessing | Charisma 13 or higher |
Eldritch Connection | Pact Magic |
Eldritch Empowerment | Pact of the Blade Class Feature |
Eldritch Enticement | Character Level 4 or higher |
Eldritch Touched | Charisma 13 or higher |
Eldtritch Adept | Character Level 4 or higher |
Electric Ki | Wisdom 13 or higher |
Elemental Conversion | The ability to cast at least one spell |
Enchanted Voice | |
Enhanced Undead | Can cast Animate Undead and a Wisdom or Intelligence score of 18 |
Enthralling Charm | Charisma 13 or higher |
Equestrian Expressionist | Proficiency with Acrobatics, Animal Handling, and Performance |
Evasive | Dexterity 13 or higher |
Experienced Ambassador | |
Experienced Rogue | rogue 8th level or higher, Dexterity 18 or higher. |
Expert | Ability score applicable to skill must be 13 or higher |
Expert Medic | 15 Wisdom or higher |
Expert Trapper | Dexterity or Intelligence 13 |
Familiar Master | Pact Magic or Spellcasting class feature |
Familiar Menagerie | the ability to cast the find familiar spell |
Farming Master | |
Farrier | Proficiency with Animal Handling and Smith’s Tools |
Fast Learner, Variant | |
Favor of the Gods | |
Field Surgeon | 13 Wisdom |
Firestarter | 16 intelligence |
Fitness Nut | |
Flaming Ki | |
Flesh Eater | Constitution of 13 or more |
Fly Free | must have wings and a flying speed. |
Focused Practiser | |
Foot-Swordsman | Dexterity 13 or higher |
Force of Inspiration | Charisma 13 or higher and the ability to cast at least one spell. |
Freaky Fish Guy/ Gal | A permanent swimming speed. |
Free Runner | 11 Dexterity |
Freezing Touch | Level 8 or higher character or one level of resistance to cold and one spell dealing cold damage |
Frosted Ki | |
Frugal Caster | The ability to cast at least one spell. |
Gemologist | |
Generalist | |
Gentle Giant | Large size or larger |
Getaway Driver | Wisdom 13 or higher |
Gift of the Myconids | |
Gift of Wind | |
Gizmos | |
Glib Tongue | Charisma 13 |
God of the Forge | |
God Summoner | Character of 10th level or higher |
Godly Strength | Strength 13 or higher |
Gold into Lead | Proficiency with Alchemist’s Supplies and Firearms |
Grandmaster | Expertise with a skill or tool |
Great Armed Wizard | Ability to cast spells |
Grit | |
Gruesome Combatant | Strength or Charisma score of 15 or higher |
Gunpowder Expert | Dexterity 13 or higher |
Gunsmith | |
Hand Strike Master | A d4 or greater unarmed strike damage die. |
Harmonic Summoner | Ability to summon one creature |
Haunting Revelry | Inflicted with madness |
Headless | Undead type |
Heated Caster | The ability to cast at least fire-based spells. |
Heavenly Pillar | Strength 20 or higher. Con 15 or higher. |
Helpful Hallucinations | Madness or a broken mind |
Hephaestus Incarnate | |
Hivemind | |
Identifier | Ability to cast Identify |
Illusory Ki | Wisdom 13 or higher |
Improbable Dagger User | |
Improved Persistent Spell | the ability to cast spells, spellcasting ability score of 13 or higher, Persistent Spell ( https://www.dandwiki.com/wiki/Persistent_Spell_(5e_Feat) ) |
Improving Healer | Pact Magic or Spellcasting class feature |
Infusion Adept | Spellcasting or Pact Magic feature |
Infusion Initiate | Spellcasting or pact magic feature |
Innate Talent | |
Intellectual Musician | Intelligence 13 |
Intuitive | |
Iron Palate | Constitution score of 15 or higher |
Irresistible | 13 Charisma or higher, proficiency in Persuasion. |
Jack of All Trades | |
Javelin Master | proficiency with simple or martial weapons |
Juggler | |
Keen Eye | |
Ki Healer | Wisdom 13 or higher |
Ki Infusion | Wisdom 13+ |
Ki Talent | Wisdom 13 or higher |
Lead from the Front | Charisma 13 or Greater |
Legendary Blacksmith | |
Legendary Blacksmith Pagma | Strength 16, proficient in Smithing Tools |
Legmaster | |
Light Sleeper | Constitution or Intelligence of 13 or higher |
Literature Professor | |
Lord of Lies | Proficiency with Investigation, Insight and Deception |
Madness is Genius | Madness |
Maestro of Mastery | Ability to cast Skill Empowerment |
Magic Blacksmith | |
Magic Item Expert | must have created or attuned to a magic item |
Major Transmuter | Minor Transmuter |
Mana Reservoir | Spellcasting, at least one spellslot of first level |
Marine Biologist | Intelligence and Wisdom 13 or higher |
Marked Target | An ability or spell that allows you to mark a target. |
Master Alchemist | |
Master and Commander | Charisma 15 or higher, Proficiency with Water Vehicles |
Master Blacksmith | Proficiency with smith's tools |
Master Chef | Character level 10, Wisdom or Constitution 18 or higher, proficiency in cook's utensil's. |
Master Craftsman | Proficiency in at least one type of Artisan's tools, or the Herbalism kit |
Master Healer | Wisdom 15 or higher |
Master Manipulator | The ability to use a feature or cast a spell that inflicts the Charmed condition |
Master of Mounts | Dexterity or Wisdom 13 or higher |
Master of Strength Ki | Strength 13 or higher |
Master of the Mind | 13+ Intelligence |
Master Tinkerer | |
Mastered Lycanthropy | |
Medic | |
Mesmeric Influence | Charisma of 14 or above, and Spellcasting ability. |
Metallic Caster | The ability to cast earth-based spells. |
Minor Artificer | Intelligence 16 or higher |
Minor Cleric | Wisdom 13 or higher |
Minor Druid | Wisdom 13 or higher |
Minor Transmuter | Ability to cast a Transmutation spell |
Moments of Heroism | An ability score at or above 13 |
Monstrous Superior Surgery | Dexterity 16, Wisdom 16, proficiency in perception and intuition |
Musical Trend | Charisma 15 or higher, proficiency with performance. |
MyFeat dead | have a deity from the death or life domain, have spellcasting, have prior conflict with a god |
Mystical Recovery | Ability to cast spells, charisma modifiers 15 |
Nature Attuned Shapeshift | Must be able to shapeshift (with any type of ability). |
Necromancer | The ability to cast a necromancy spell |
Necrotic Master | The ability to cast a spell that deals necrotic damage. |
Night Hunter | darkvision |
Novice Bard | Charisma score 13 or higher |
Nuisance | Charisma 13 or higher. |
Occult Vision | Darkvision or Superior Darkvision |
Ominous Warrior | Strength 13 or higher |
One Man Band | Charisma 18 or higher |
One With the Dark | Evil alignment |
One-Man Band | Proficiency with Performance |
Onion Cutter | Constitution 13 or higher |
Open Minded | Intelligence and Wisdom 13 or higher |
Optimist | |
Oracle | Intelligence or Wisdom 15 or higher |
Origami Planter | Pact Magic or Spellcasting class feature |
Patron Initiate | |
Permeated Resistance | Must be either a Human, or Genasi |
Persistent Spell | the ability to cast spells, spell casting ability score of 13 or higher |
Persuasive Talker | Charisma 15 or higher |
Pet Companion | |
Physical Enhancer | |
Pickpocket | Dexterity 13 or higher |
Pickpocket Variant | Dexterity 13 or higher |
Planeswalker Spark | None |
Plant Controller | Charisma or Wisdom 13 or higher |
Poison Crafter | |
Poison Crafting Expert | Proficiency with the poisoner's kit |
Poison Eater | Constitution 13 |
Poison Expert | Dexterity or Intelligence 13 or higher |
Power Transfer | Must be well versed in the art of manipulating souls and or spirits |
Powerlifter | Strength 13 or higher |
Precognition | |
Prepared Spellcaster | Wizard, Intelligence 20 |
Prescient Preparer | Intelligence 13 or higher |
Professional Wrestler | Strength 15 or higher and proficiency in athletics. |
Proficient Summoner | |
Psychic | |
Psychologist | |
Pure Talent | None |
Pyrokinetic | Intelligence 13 or higher |
Quartermaster | |
Quick Learner | |
Rabble Rouser | Charisma 13 or higher |
Rapid Ritual Deployment | Wisdom or Intelligence score of 13 or higher, the ability to cast at least one spell as a ritual |
Rapid Ritualist | Ability to cast at least one spell as a ritual |
Reckless Protector | Constitution 13 or higher |
Resourceful Brawler | |
Resourceful Necromancer | The ability to cast at least one spell |
Reversal of Fortune | |
Ritual Killer | Ability to cast a spell |
Ritual Master | Ability to cast at least one ritual spell |
Ritual Sacrifice | |
Rogue Initiate | |
Roguish Heritage | Dexterity 13 or higher. |
Rookie Rogue | |
Rope Master | |
Rune Scribe | Dexterity 13, Intelligence 13, proficiency in the Arcana skill, proficiency with the smith's tools, and knowledge of how to write in Giant. |
Sacrifice | Constitution 15, You must have taken damage from a demon |
Scholar of the Ancients | Intelligence 13 |
Seismic Sense | Proficiency in Perception |
Shaper of Earth | Knows the mold earth cantrip |
Shaper of Fire | Knows the control flames cantrip |
Shaper of Water | Knows the shape water cantrip |
Shared Knowledge | Intelligence 13 or higher |
Shepherd | Wisdom 13 or higher |
Siege Warrior | Strength 13 |
Silver Tongued | Charisma 13 or higher |
Silver Tongued Devil | Charisma 16 or higher and a 6th lvl bard |
Simulate Magic Item | Proficiency in the tools needed to create the chosen item, ability to cast spells, and Intelligence, Wisdom, or Charisma 13 or higher. |
Skillful Summoner | The ability to conjure, summon, animate, or craft a creature. |
Slayer | |
Sling Mastery | |
Smithing Adept | Intelligence 13 or higher, or Strength 13 or higher, and proficiency with smith's tools |
Smiting Initiate | Spellcasting or Pact Magic feature, Proficiency in Simple and/or Martial Weapons |
Soaking Ki | |
Soothsayer | Charisma or Wisdom 13 or higher |
Sorcerous Emergence | the ability to cast at least one spell |
Sorcerous Sender | Ability to cast Sending |
Speed Crafter | Proficiency in at least 3 tools |
Spell Expertise, Variant | the ability to cast spells |
Spell Knot | Spellcasting ability modifier of 13 or higher |
Spell Scroll Crafter | Spellcasting or Pact Magic feature |
Spell Thief | the ability to cast at least one spell |
Spell Unraveller | Proficiency with Arcana |
Spellcraft Specialization | The ability to cast at least one spell. |
Spellweaver | Proficiency with Arcana and Weaver’s Tools |
Spirit Medium | Wisdom 13 or Higher |
Starving Artist | Charisma 15 or higher, Constitution 9 or less |
Steadfast Summoner | |
Stealthy Assassin | Dexterity 13 or higher, proficiency in Stealth |
Steed Master | Proficiency in Animal Handling |
Sticky Fingers | Dexterity 13+, Sleight of Hand proficiency |
Stone Feather | Constitution score 13 or higher |
Street Fighter | A d4 or greater unarmed strike damage die. |
Striking Looks | Charisma 13 or higher |
Student of Theft | Dexterity 13 or higher |
Subtle Spellcaster, Variant | The ability to cast at least one spell |
Supernatural Survivor | level 8 or higher, 13 constitution and 13 wisdom |
Superpowers | Оne ability score of 15 or more |
Supporter | |
Surgeon's Presence | Expertise with Surgeon's Supplies, Healer's Kit, or equivalent. |
Synchronized Combat | Have an ally under your control, such as a summoned creature. |
Synchronized Hearts (Pets) | Have at least 1 Pet or Familiar, Animal Handling Proficiency, Wisdom 15 |
Talented Youngster | You've leveled up at least 4 times while playing the character. |
Tattoo Thaumaturge | Proficiency in Arcana and Painter’s Supplies. |
Technician | Must be able to cast at least one 1st, 2nd, or 3rd level spell |
Telepathic Initiate | The ability to cast at least one spell |
Temple Initiate | Wisdom of 13 or higher, an alignment that aligns with your chosen deity |
Terroriser | Strength 13, and Charisma 13 |
Terrorizing | 13 Charisma |
Thirty/Thirty Vision | Wisdom score of 30 or lower |
Too Dumb to Fool | Intelligence 14 or less |
Tool Expert | |
Town Crier | Proficiency with Performance |
Trick Arrows Crafter | Be at least Level 4 or higher, Proficiency with Alchemist's Supplies or Tinker's tools, and Intelligence of 13 or higher |
True Caster | The ability to cast at least one spell. |
Truly Attuned | attuned to 3 or more magic items |
Ultimate Mender | The ability to cast the mending cantrip |
Un-Aging | Must be a creature which physically ages, and can potentially die from aging. |
Uncanny Brawn | Strength 13 or higher |
Uncanny Finesse | Dexterity 15 or higher |
Unlimited Armory | The ability to cast at least one conjuration spell |
Utility Magic Caster | Charisma, Wisdom, or Intelligence 13 or higher |
Very Defensive Duelist | Defensive Duelist feat, Dexterity 16 or higher |
Veterinarian | Wisdom 15 or higher |
Vocal Mastery | At least one level in Bard |
Voice of Hraak Azul | |
Vow of Mastery | 20 Charisma, spellcasting (partial or full does not matter) |
Warlord | Strength 15 or higher |
Weapon Recall | Bound Weapon |
Whip Trick Master | Proficiency with whips |
Wide Eyed | Proficient in Investigation or Perception |
Wild Speech | Intelligence, Wisdom, or Charisma 13 or higher |
Windy Ki |
|
Racial Feats
Feats that build on the capabilities of your race.
Feat | Prerequisites |
---|---|
Abhorrent Mutation | Farspawn, Half-Farspawn, Aberrant Bloodline, Great Old One pact / Dark One pact, other relation to aberrations |
Actionmaster | Cybertronian Anachronist |
Adamantine Marrow | Constitution 13 or higher, warforged, genasi (earth) |
Adamantine Upgrade | Warforged race, Integrated Protection racial trait |
Adaptive Scales | Dragonborn, any Dragonkin |
Adept Shapeshifter | Changeling or Doppleganger race |
Advanced Alternate Form | Cybertronian, Transformer subrace |
Advanced Psionic Master | Be a Mentar race |
Aerial Combat Master | Aarakocra (or another race with a flying speed) |
Aether Touched | Aethelf |
Afterimage | Dexterity 15 or higher |
Aggressive Intuition | Natural Weapons |
Amorphous | Be a Oozes, Elemental, Aberration or any other creature that does not have a preset body. |
Anachronist | Cybertronian |
Analysis Magic | Wizard, at least 3rd level spells |
Ancient Dragonborn | Dragonborn |
Angel | Protector Aasimar |
Arcane Abeyance | Spellcasting or Pact Magic feature |
Arcane Battlefiend | Charisma and Wisdom scores above 16 |
Arcane Concentration | Ability to cast 3rd Level Spells, and at least two spells requiring concentration.
|
Arcane Fluency | Ability to spontaneously cast spells, spellcasting ability 17 or more |
Arcane Scholar | 11th level, 18 Wisdom score, 18 Intelligence score |
Arcane Warrior | Paladin, Wizard, Warlock |
Arcanist | Charisma 13 or higher, and must be a Fairy, 2nd Variant (arcane) |
Armed and Ready | spiderfolk |
Aspect of Semuanya | Lizardfolk |
Atavic Shapechanging | Intelligence and Constitution 15 or higher, Changeling |
Avariel Heritage | Elf or Half-Elf |
Avariel Raptor | Avariel Elf |
Battlefield Tactician | Charisma 14 or Higher |
Beacon of Hope | None |
Becomer | Changeling |
Bedrock Cutter | Deep Gnome, Proficiency with Mason’s Tools |
Bell's Toll | Intelligence 17 or higher and Charisma 13 or higher, Death's Shawl, and must be a Fairy, 2nd Variant (death) |
Bladesong Master | Half-elf or elf |
Blazeborne | Fire Genasi |
Blazing Blessed | Genasi (Fire) |
Blazing Soul | Constitution 17 or higher and Charisma 13 or higher, Flameheart, and must be a Fairy, 2nd Variant (fire) |
Blessed of Semuanya | Lizardfolk race |
Blessed Shapechanging | Changeling |
Blessing of the Storm | Leviathorin race |
Blessing of the Waves | Leviathorin |
Blood of Avernus | Tiefling |
Bloody Magic | you must be able to cast at least one spell |
Boarish Resilience | Shifter (Beasthide) |
Breathing Techniques | Dragonborn, Constitution 13 or higher |
Brilliant Heart | Charisma 17 or higher, Veil of Light, and must be a Fairy, 2nd Variant (light) |
Built and Trained | Warforged race |
Built For Combat | Warforged race |
Bum-Rush | Str 13 |
Camo Scales | Lizardfolk |
Can't Go Without Finessin' | dexterity 13 or higher |
Caught | Aquamarine Gem |
Cautious | |
Celestial Bond | Aasimar |
Celestial Maturity | Aasimar (5e Race) Level 8 |
Clever Tail | Tiefling |
Cold Front | Constitution 13 or higher, and must be a Fairy, 2nd Variant (ice) |
Combative Focus | Con 16 |
Compact Cloaker | Goblin |
Composite Ooze-Kin | You must be an ooze-kin |
Consecrated to Hell | Level 7, demon race, tiefling, devil, know how to perform magic |
Crawler’s Consecration | Deep Gnome or Gnome |
Creative | You must be a Kenku. |
Crimson Demon | the ability to cast spells of 2nd level or higher |
Curse of Sess’inek | Lizardfolk. |
Cursed Energy Master | need to have cursed energy, 16 charisma, lvl8 |
Daywalker | Dhampir or Vampire |
Death's Shawl | Intelligence 13 or higher, and must be a Fairy, 2nd Variant (death) |
Deep Cover | Deep Gnome, Dexterity 15 or Higher |
Deep Draconian Lungs | Dragonborn |
Deep Trance | Elf, Wisdom 13 or higher |
Demon Eyes | You must be a tiefling. |
Demonic Movements | Incubus, or Succubus |
Deployer | Cybertronian |
Deployer Master | Cybertronian, Deployer |
Devilish Hunger | Tiefling |
Devilish Speed | Dexterity 13 or higher, tiefling |
Diamond Master | Strength 13 or higher, Constitution 13 or higher |
Dire Orc | Orc |
Dirtborne | Earth Genasi |
Doppelganger Bushwhacker | You must be a doppelganger. |
Down to Earth | Genasi (Earth) |
Dracochampion | Dragonborn Race, 5th level or higher |
Draconic Heir | Dragonborn or dragon type, Constitution 13 or higher |
Draconic Heritage | Dragon, Dragonborn, or Draconic Bloodline (sorcerous origin), other Draconic Heritage |
Draconic Lungs | You must be a dragonborn. |
Draconic Savagery | Must be a Dragonborn |
Dragon Scales | Dragonborn or Dragon Ascendancy |
Dragon's Magic | Half-Dragon |
Dragonborn Elemental Charge | Dragonborn |
Dragonborn heritage: Constitution and Defense | Dragonborn |
Dragonbreath Warrior | Dragonborn |
Dragontouched | |
Drakiin High Magic | Drakiin |
Drow Dark Arts | You must be a dark elf (drow). |
Drowned Drow | Drow |
Durable Scales | Dragonborn |
Ecdysis | Lizardfolk, Constitution 13 or Higher |
Echolocation | Proficiency in Perception |
Elder Leshy | Be a Leshy race |
Eldritch Concentration | Ability to cast 3rd Level Spells, and at least two spells requiring concentration.
|
Electric Powered | Reborn, Constitution 13 or higher |
Electrosonar | Reptilian or dragonkin race |
Elemental Fury | Spellborn, Intelligence, Wisdom or Charisma 13. |
Elven Awakening | Half-Elf or Elf |
Emissary of the Underdark | Charisma 13 or higher; drow, spiderfol, or other races that dwells in the Underdark |
Enhanced Dragon Breath | Some form of breath attack (such as the breath weapon trait, access to the dragon's breath spell or the breath of the dragon feature. |
Enlarged Dragon Breath | Dragonborn |
Evolution Savant | You must be a Primal Zerg |
Expressed Resistance | Must be either a Human, or Genasi |
Extra Arms | Simic Hybrid |
Extra Wild Shape | Wild shape class feature |
Fast Learner | Human, Half-elf, or half-orc |
Feather Shredder | Aarakocra, Owlin, or any race with feathery wings |
Fellspirited | You must be a tiefling. |
Fiendish Familiar | Intelligence, Wisdom, or Charisma of 13 or higher; The Fiend as your Otherworldly Patron; or a race with a fiendish ancestry |
Fiendish Hide | Tiefling Race |
Firbolg Magic | firbolg |
Firecon/Monsterbot | Cybertronian |
Flameheart | Constitution 13 or higher, and must be a Fairy, 2nd Variant (fire) |
Flames of Phlegethos, Variant | Tiefling |
Flight, Half-Dragon | Half-Dragon race |
Flower's Blessing | Wisdom 13 or higher, and must be a Fairy, 2nd Variant (flower) |
Flurry of Strikes | Flurry of Blows |
Flying Burst | Dex 18; Temporary flight capability race. |
Fortitude of Dis | Tiefling |
Frenzied Assault | Dexterity 17 or higher, and must be a Half-Satori (closed-eye) |
Frightful Presence | dragonborn, dragonkin or any subclass with draconic ties (such as Draconic Bloodline sorcerer or Way of the Ascendant Dragon monk) |
From faith to power | Level 8th |
Frost Bastion | Constitution 17 or higher, Cold Front, and must be a Fairy, 2nd Variant (ice) |
Fueled by Ki | At least one level in Monk, a racial feature that allows for spellcasting. |
Fuzor | Cybertronian, Mutant |
Gem Holder | You must be a Gem. |
Gemgineer | You must be a Peridot of the Gem race. |
Genetic Adept of Symbiote | You need to be a Klyntar or use the Class Klyntar Host or Klyntar Host, Variant |
Genie Magic | Genasi |
Giant's Grasp | Goliath Race |
Goliath Constitution | Goliath |
Goliath Strength | Goliath |
Greater Scorpio Awakening | Scorpio Called |
Greathorn | minotaur |
Half-Troll Endurance | You must be a half-troll. |
Half-Troll Reckless Warrior | You must be a half-troll. |
Hammerspace | Cybertronian |
Hardened Scales | Dragonborn race |
Hare Metal | Harengon, Strength 8 or Higher |
Heavy Armor Juggernaut | Strength 13, Proficiency with heavy armor |
Hellish Infusion | Race or heritage related to the Nine Hells or similar plane, such as Tiefling. |
Holoshifter | You must be a Gem. |
Holosmith | You must be a Bismuth of the Gem race. |
Holosummoner | You must be a Gem. |
Honor Guard | thri-manipulus ,Extra Attack feature |
Hulking Rage | Mechanoid Brawler |
Human Adaptability | Human |
Human Prowess: Magecraft | human race, the ability to cast at least 1 spell or cantrip |
Human Prowess: Warcraft | human race, proficiency with any armor, proficiency with at least 2 martial weapons |
Hurl Breath | Dragonborn |
Hybrid | |
Hybrid Prowess | Centaur |
Hybrid Vigor | Dhampir, Genasi, Half-Elf, Half-Orc, Hexblood, or Tiefling |
Illithid Mind Prowess | You must be an illithid. |
Illithid Mindforce | You must be an illithid. |
Improved Celestial Heritage | Aasimar |
Improved Enlarge Form | 8th level, aggrand |
Improved Rabbit Hop | Harengon Race, Dex 14, Character level 8 or higher |
Inherent Yardratian Magic | Yardrat |
Inordinate Being | 13 Strength or 13 Constitution |
Interception | Dexterity of 14 or higher |
Inurement of the Feywild | Fey relations (Fey Ancestry feature, Pact of the Archfey, things that'll tie you in to the fey) |
Iron Bodied | Be a Mentar race |
Irresistible Cantrips | The ability to cast at least one spell |
Keeper of Chains | Must be a 9th level Krynn |
Ki Explosion | |
King of Dragons | Dragon |
Labyrinth of the Mind | Minotaur, Intelligence 13 or Higher |
Lie Detector | Wisdom 15 or higher, and must be a satori, a half-satori half-phantom, or a half-satori |
Lightning Charge | Dexterity 17 or higher and Charisma 13 or higher, Storm Flash, and must be a Fairy, 2nd Variant (storm) |
Limber | 13 Dexterity or higher, must be of a feline race |
Macromaster | Cybertronian, Transformer subrace |
Mag Dump | |
Magic Practitioner | magic initiate feat, proficiency in Arcana, Nature, Religion or Performance. |
Malachite's Chains | Be a Lapis Lazuli of [Gem] Race |
Mark of the Wild | must be a wood elf, or firbolg |
Martial Arts Expert | Dexterity 15 and Strength 15 or higher |
Martyrdom | |
Master at Arms | Dexterity or Strength of 13 or higher, Spiderfolk Race |
Master At Arms, Variant | Dexterity of 13 or higher, Spiderfolk Race |
Master Shapeshifter | Changeling |
Mechanical Enhancements | construct creature type |
Mechanus' Mettle | Warforged race |
Metamorphic Wings I-II | |
Micromaster | Cybertronian, Transformer subrace, Pretender (5e Feat) |
Mighty Breath | Dragonborn |
Mimic Caster | Kenku, Wisdom and Charisma 13 or higher |
Mind Defense | int 13 or higher, the ability to cast at least one spell |
Mind's Eye | Intelligence 13 or higher, and must be a Fairy, 2nd Variant (mind) |
Mithral Form | Warforged |
Monkey Monk | Hadozee, Dexterity 15 or higher |
More There Is Resistance | strength 13 and have resistances to any damage |
Mortar Breath | Dragonborn |
Mutant | Cybertronian, Predacon/organic alternate mode |
Mystic Eyes | |
Namekian Giant Size | You must be a namekian. |
Namekian Regeneration | Namekian |
Natural Attacker | |
Natural Entertainer | You must be a Spinel Gem. |
Natural Mage | Charisma 19 or higher, Arcanist, and must be a Fairy, 2nd Variant (arcane) |
Natural Weapon Master | any natural weapon |
Nature's Bounty | Wisdom 17 or higher, Flower's Blessing, and must be a Fairy, 2nd Variant (flower) |
Neural Melter | Intelligence 17 or higher and Charisma 13 or higher, Mind's Eye, and must be a Fairy, 2nd Variant (mind) |
Novice Magic | |
Ooze Manipulation | 15 Dexterity, Be a plasmoid |
Open Mind = Open Gates | Intelligence 13 |
Optimized Implant | Curwesta Pixie |
Orator | 14 in Charisma and proficiency in Persuasion and Deception |
Orcish Power | Half-Orc |
Orcish Rage | Orc race, Strength 13 or higher |
Osteofluidic | You must either be a Skeleton or be otherwise made of magically connected bones, or be able to summon such a creature. |
Parry Master, Variant | 16 strength |
Perfect Concentration | War Caster |
Persistence | Human, or half-human lineage |
Phantom Fighter | Wisdom 13 or higher, proficiency in martial weapons, and must be a half-human half-phantom or a half-satori half-phantom |
Phantom Resilience | Constitution 15 or higher, and must be a half-human half-phantom or a half-satori half-phantom |
Powder Monkey | Hadozee |
Powerful Wielder | the Powerful Build race feature, strength of 15 or higher |
Prehensile Tail | You must have a tail, whether magical or natural. Dexterity 15 |
Pretender | Cybertronian, Transformer subrace |
Primal Adrenaline | Level 6, Animal or Aquatic Race (or Hybrid with animal features), Constitution 14 or higher and Strength or Dexterity 14 or higher. |
Primal Armor Master | You must have the natural armor racial trait, or an equivalent racial trait that grants you an unarmored AC higher than 10 + your Dexterity modifier. |
Primal Awakening | Level 8, At least one creature or being under your control |
Primal Roar | Animal or Aquatic Race (or Hybrid with animal features), Constitution 15 or higher |
Protean Multishape Master | You must be a protean with Dexterity 17 or higher. |
Psionic Mastery | Illithid |
Psychic Manifestation | Kalasthar |
Pufferfish Triton | triton |
Purrbox | Charisma 13+; Any feline-adjacent race |
Queen of Collars | Must be a 15th level Krynn |
Quick Attuner | |
Radiant Emotions | You must be a Diamond of the Gem race. |
Ratfolk Ambition | Ratfolk, Cannot Have Lucky |
Ratfolk Mojo | ratfolk. |
Ratfolk Voodoo | Ratfolk |
Ravenous Maw | Lizardfolk |
Render | You must be a Lizardfolk. |
Rolling Rusher | You must be a Quartz of the Gem race. |
Ruby Squad | You must be a Ruby of the Gem race. |
Sapphiric Sight | You must be a Sapphire of the Gem race. |
Scenic Swimmer | Sea Elf or Triton |
Scion | |
Scion of Slime | Genasi (Water) |
Scorpio Magic Bond | Scorpio Called, the ability to cast at least one spell. |
Sea Scale | Lizardfolk |
Sensory Savant | |
Shadow Walker | must be a type of undead, Dexterity of 13 or more. |
Shaped Clay | You must be a human. |
Shapeshifter | Changeling |
Shell Shock | Tortle |
Shell Warden | Tortle, Ability to cast a spell |
Shifting Form | Changeling |
Short Mountain | Dwarf (Hill) |
Siege Creature | Large size or larger, or the ability to become a large sized or larger creature |
Silent Caster | spelcasting or pact magic, you can take this feat at level one if you have the mute background |
Silt Scale | Lizardfolk |
Simic Shifter | Control over a form of Lycanthropy |
Singularity | Autognome, Intelligence 15 or higher |
Slender Nightmare | Slender |
Slimy | 13 Constitution, 16 Dexterity, must have ingested living Ooze or be related to an Ooze such as by race or bloodline |
Slimy Studier | Must be a Ooze, Must have a Wisdom stat of 13 (or higher) |
Slipping Sanity | |
Small Body, Big Heart | Tiny Sized Race |
Snapping Tortle | Tortle |
Soul Master | Fallen Human race |
Soul Swap | Kalashtar, 16 or higher Wisdom |
Speed Demon | over 200 max speed |
Spirit of Moljnir | |
Stealthy Spirit Stalker | Bugbear |
Storm Flash | Dexterity 13 or higher, and must be a Fairy, 2nd Variant (storm) |
Stout Sprinter | Dwarf, Strength 13 or higher |
Strong Winged | race that wings and has a flying speed, Strength 13 or higher |
Subchief | The ability to cast at least one spell, lizardfolk. |
Subconscious Skulker | Charisma 17 or higher, and must be a Satori (closed-eye) or a Half-Satori Half-Phantom (closed-eye) |
Sunlight Acclimated | A race with the sunlight sensitivity racial trait. |
Superior Endurance | Goliath Race |
Supernatural Strength Instinct | Strength score at 17 or higher. |
Supernaturally Mighty | Strength 13 or higher |
Supersonic Speed | Over 100 base movement speed |
Sword and gunner | 13 Str, 13 Dex. |
Sycophant | Undead, and/or ability to cause necrotic damage. |
Symbiotic Swarm | |
Tail Whip | You must have a tail |
Take Flight | You must be a Aasimar |
User:TankTurtle13/Sandbox | Being a Standard Human race |
The Great Learner | Human |
The Great Tortle Mage | Tortle, ability to cast at least one spell |
The Masquerade | Dhampir or Vampire |
The Utilizer | Human race, rogue class or ranger, and the ability to cast 1 spell |
Thri-Kreen Multi-Weapon Master | You must be a thri-kreen. |
Thri-Kreen Psionicist | thri-kreen |
Throttlebot | Cybertronian, Transformer subrace |
Tortle Turret | Tortle, Ability to cast a spell |
Tough As Nails | Constitution 16 or higher |
Toughened Hide | Racial Constitution ability score increase of +2 or higher |
Triple Changer | Cybertronian, Transformer subrace |
Twisted Fate | Abberation type |
Ultimate Defence | 14 strength 17 constitution |
Undead Armament | Skeleton |
Unique Study | Human |
Unnoticed | Tiny or Small size |
Up To Size | You must be small sized or smaller. |
Veil of Light | Charisma 13 or higher, and must be a Fairy, 2nd Variant (light) |
Victory or Death! | Orc or Half-Orc |
Vigilant | |
Void God Blood | Hylvoran |
Voracity | Bite attack |
WAAAAGGGHHH!!!! | Be an considered one of the orkoid species like goblins and trolls and of course orkz |
Windborne | Air Genasi |
Wing Strength | Race with wings, must have a glide or flying speed |
Wings of Darkness | Dark elf, shadar kai, mark of shadow elf, tiefling or aasimar (fallen). |
Wyvernlings Claws | Dexterity and Strength 18 or higher, must be a Wyvernling (5e Race) or Dragonborn |
Zircon's Deductions | You must be a Zircon Gem.
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Unsorted Feats
Feat | Prerequisites | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Binder Feats (5e Other) | 13 Charisma | style="text-align: left;" | Spellcasting, Pact Magic, or Soul Binding feature | style="text-align: left;" | | |||||||
Breath Channeling | Some form of breath attack (such as the breath weapon trait, access to the dragon's breath spell or the breath of the dragon feature. | |||||||||
Deadly Poisoner | Dexterity or Strength of 16 or higher, Race with ability to poison | |||||||||
Dungeon Explorer | ||||||||||
Epiphany | Level 8, able to cast at least one spell. | |||||||||
Feats (Forgotten Lands Supplement) | style="text-align: left;" | Darkvision or Superior Darkvision | style="text-align: left;" | 13 Wisdom | style="text-align: left;" | | style="text-align: left;" | Dragon, Dragonborn, or Draconic Bloodline (sorcerous origin), other Draconic Heritage | style="text-align: left;" | Dragonborn Race, 5th level or higher | style="text-align: left;" | Dragonborn | style="text-align: left;" | Dragonborn or dragon type, Constitution 13 or higher | style="text-align: left;" | You must be a dragonborn. | style="text-align: left;" | Dragonborn | |
Feats (Reania Supplement) | Sufficient training from someone with matching fighting style. | style="text-align: left;" | | style="text-align: left;" | Taught by Appropriate NPC (Must be higher level, and possess this feat) | style="text-align: left;" | Rage and the Ability to cast spells | style="text-align: left;" | The ability to cast spells | style="text-align: left;" | Must be taught by appropriate NPC | style="text-align: left;" | Given by Vampire | |||
Intellectual Combatant | 13 Intelligence | |||||||||
Pro Wrestling | Strength or Constitution 13 or higher, proficiency in Athletics | |||||||||
Skilled Thief | Rogue | |||||||||
System Shock (5e Variant Rule) | Constitution score of 13 or higher | |||||||||
Titan's Resistance, Variant | Constitution 13 or higher, Level 8 | |||||||||
Tool Master | expertise in at least one tool | |||||||||
Trance | Cannot be an Elf or otherwise unable to sleep | |||||||||
Transparent World | Wisdom 13 or higher
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April Fools Feats
Feats with a more comedic twist.
- ...Without Any Milk
- 360 No Scope
- A Bowl of Nails for Breakfast
- Bardic Ignorance
- Blatant Cheater
- Bulk Up
- Cantonese
- Chainmail Bikini Warrior
- Chicken-Infested
- Chonk
- Constitutional Convention
- Depowered Fighter
- Dual Welder
- Fantastic Role-Player
- Feat Master
- Fool’s Gold
- Hammer and Sickle
- Hollow Head
- Hugger
- I Didn't Hear No Bell
- ICBM
- Idiotic Mind
- Main Character Syndrome
- Modern Major-General
- Morning Person
- Padoru Padoru
- Pepper Breath
- Pirate Jargon
- Red Shirt
- Road Racer
- Spear Carrier
- Spooky Scary Skeleton
- Tax Evasion
- Trench Coat
- Ugly as Sin
- Warforged Death Beam Laser Eyes
Incomplete Feats
Feats with one or many improving, reviewing, or removing templates present. Please help work on the problem presented on the template.
- (1st Grace) Grace of the Storm of a Thousand Thunders
- 2 Thousand Pound Bear
- 3 Forces of the 1st Titanic Hydra
- Adamantite Membrane
- Almost Immortal
- Ambidextrous
- Big Boi
- Charmed, I'm Sure
- Combat Explorer
- Companion, Variant
- Dexterous Fighter
- Drunken Brawler
- Elemental Master Archer
- Empowered Critic
- Endure
- Expert Martial Art Master
- Eyes of the Allfather
- Feats (Dragon Ball Supplement)
- Feats (Grand Line Supplement)
- Forced Evolution
- Haki Skill)
- He Who Fights Monsters
- Heal and Steal
- Inertial Impostor
- Magus
- Martial Arts Master 2nd Variant
- Martial-Arts Master
- Master Haggler
- Metal Membrane
- Metamagic Ascendance
- More Is Better
- Multiweapons
- Pirate Cover
- Reaction Master 2nd Variant
- Runnin' & Gunnin'
- Silversmith
- Siphoning Ki
- Swift Strike Master, Variant
- True Shpechanger
- Uncanny Physically
- Uriel's Vessel
- Waterborne
- Witcher Trials
External Links
- Sage Advice: Feats by Jeremy Crawford at WotC
- Unearthed Arcana: Feats at WotC
- Unearthed Arcana:Feats for Races at WotC