Grittier (5e Feat)
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Prerequisites: Dexterity 13 or higher
Your courage and resolve has reached new levels.
- You gain maximum Grit points equal to your proficiency bonus. (If you already have Grit points your maximum is instead increased by half your proficiency bonus +1)
- You gain the following features, you can only do one of them per attack:
- Reliable Shot: When you make an attack, you can expend two Grit points to hit without rolling for the attack.
- Disorienting Shot: When you make an attack on a creature, on a hit, you can choose to expend one Grit point. The creature must make a Constitution saving throw (DC 5+The damage of the attack). On a failure, the creature is Stunned until the end of its next turn.
You regain all spent Grit points upon completing a short or long rest, or via other class features