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The OGC namespace is for OGL content transcribed from professional publications. Homebrew content released under the OGL should be added to the respective system homebrew pages.
Along with being intended to be used by player characters, dungeon masters are encouraged to use this section to design and run playing sessions.
Aberrants, beasts, dwarves, feys, giants, humanoids, reptilians, shapechangers, and many others. (4 items)
Base, Prestige, Racial Paragon, and NPC classes. (16 items)
Feats, flaws, racial substitution levels, etc... (96 items)
Spells, powers, infusions, invocations, soulmelds, vestiges, utterances, mysteries, stances, maneuvers, and more. (50 items)
Need to buy anything? Weapons, armor, food & drink, vehicles, magic items, etc? (136 items)
Anything you can do, I can do better.
Along with being intended to be used by dungeon masters, player characters are encouraged to use this section to discover possibilities in their campaign by asking your dungeon master about implementing pages from this section into the campaign.
Worlds and options.
Monsters and templates. (100 items)
Planes and terrains.
Blessings and boons.
Traps and other artificial stumbling blocks.
Other adventures, tricksters, townsfolk, good guys, good girls, and some ugly things.
A players path.
Supplemental, transformational, and radical variant rules. (18 items)
Phenomenal cosmic power. (1 items)
Things which nature, creatures, or others can spread amongst themselves.
Professionally published repositories of Open Game Content. (4 items)
D&D 3.5e Open Game Content publications. (21 items)
D&D 5e Open Game Content publications. (19 items)
OGC publications requiring transcription. (3 items)
All publications for D&D and d20 System RPGs. (1330 items)