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Along with being intended to be used by player characters, dungeon masters are encouraged to use this section to design and run playing sessions and to take improving, reviewing, or removing templates into consideration in their campaigns.
Feats, flaws, racial substitution levels, etc... (28 items)
Base, Prestige, Racial Paragon, and NPC classes. (20 items)
Spells, powers, infusions, invocations, soulmelds, vestiges, utterances, mysteries, stances, maneuvers, and more.
Need to buy anything? Weapons, armor, food & drink, vehicles, magic items, etc? (4 items)
Anything you can do, I can do better.
Aberrants, beasts, dwarves, feys, giants, humanoids, reptilians, shapechangers, and many others. (15 items)
Along with being intended to be used by dungeon masters, player characters are encouraged to use this section to discover possibilities in their campaign by asking your dungeon master about implementing pages from this section into the campaign.
Worlds and options. (3 items)
Monsters and templates. (2 items)
Planes and terrains. (15 items)
Towns, dungeons, empires and more. (172 items)
Other adventures, tricksters, townsfolk, good guys, good girls, and some ugly things.
A players path.
Supplemental, transformational, and radical variant rules.
Phenomenal cosmic power. (7 items)
General discussions and answers to various topics. (460 items)
Things which nature, creatures, or others can spread amongst themselves.
Contribute in the featured article process! (23 items)
Helpful guidelines for creating pages and formatting.
Contact the administration and learn about some of the contributing guidelines.
Wiki-style D&D books.
Pick up the dry cleaning. Walk the taxes. File the dog.