Dexterity Master (5e Feat)

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Dexterity Master

Prerequisites: Strength 15 and Dexterity 15
When you roll an unarmed attack, you can add your Dexterity and Strength modifiers to the attack and damage rolls.

Your speed increases by 10 feet.

When you use the dash action, difficult terrain doesn't cost you extra movement on that turn.

When you make a melee attack against a creature, you don't provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not.

(4 votes)

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