Ki Infusion (5e Feat)
From D&D Wiki
Prerequisites: Ki class feature or Monk class
You can harness your ki to heal, and infuse it into food, drinks and meals to provide minor healing.
- You can spend 1 ki point to infuse a gallon worth of fluids or 5 lbs worth of food to provide xd4 healing. (x=wisdom modifier).
- If you spend 2 additional ki points you can maximize the healing received.
- You can maintain the ki within your Ki infused meals for up to 30 days, however if they're destroyed or not consumed before then, then the ki within them fades. If someone who is already at full health consumes your ki infused foods, then they gain temporary hit points equal to the amount they would've healed and they cannot gain temp hp from this feature again until after they've finished a short or long rest. The effects last for one hour and do not stack with other ki infusion effects.
Your Ki Infused meals may give an additional bonus effect depending on the condition or consumable. For example if an infused tea is served cold, it may grant resistance to cold damage. If an item is prepared using arcane magic, it may give you advantage against spell saves. Please ask your DM if an additional effect can be gained.
Temporary Cold resistance
Temporary Fire resistance
Temporary Advantage against Arcane spells
Temporary Resistance/Immunity to poison (DM's discretion)
5 ki for a lesser restoration effect.
How long these bonus effects last are up to your DM.