Tempest (5e Feat)

From D&D Wiki

Jump to: navigation, search


Prerequisites: Strength or Dexterity Score of 13 or higher.
You fight as the wind, releasing a torrent of steel in a flurry of blows.

  • When you use the Dodge action, you may use your bonus action to move up to 10 feet. This movement ignores difficult terrain.
  • Once during your turn, while you are wielding two weapons that you can dual wield with and you miss with a weapon attack, you can immediately make an additional attack with your other weapon with disadvantage.
  • While you are wielding two weapons that you can use for two weapon fighting and you score a critical hit or both dice from attacking with advantage would result in a hit, you may choose to hit with your other weapon and add its damage to the total. This can only occur twice per turn.

Back to Main Page5e HomebrewFeats

Home of user-generated,
homebrew pages!