Elemental Conversion (5e Feat)
From D&D Wiki
Prerequisites: The ability to cast at least one spell
You mastered the nature of magical elements to the point where you can alter their expressions. This feat grants you the following benefits:
- You Intelligence, Wisdom, or Charisma increases by 1
- Whenever you cast a spell, you may change the damage type of the spell to its counterpart as part of the action used to cast it.
- When changing from one to another, you may only choose one of the other two.
- Fire and Cold
- Lightning and Thunder
- Acid and Poison
- Necrotic and Radiant
- Psychic and Force
- Whenever a creature casts a spell, and you are in the range of that spell, you may use your reaction to change the damage type of it according to the table above.