Transparent World, Variant 2 (5e Feat)
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Transparent World
Prerequisites: Wisdom 24 or higher & the slayer mark
Due to you unlocking the slayer mark and training harder than ever you have gained the ability to see into the transparent world. You gain the following benefits:
You may active this feat once per long rest without any detriments. For every use after the first you gain a level of exhaustion.
- You gain 60 ft. of true sight
- You gain advantage on Dexterity Saving Throws & Checks
- You gain 4 AC
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