Hero's Heart (5e Feat)
From D&D Wiki
Prerequisites: Good Alignment
You have the heart of a hero granting you the following benefits:
- You increase your charisma by 1, up to a maximum of 20
- You have advantage on saving throws against poisons, being poisoned, frightened, paralyzed, stunned, and petrified.
- If an ally within your movement speed range is selected to be attacked, using your reaction, you use a flash of speed to step in front of the attack, making the target of the attack you. Due to the speed of this sprint, It counts like the disengage action. You can use this ability a number of times equal to your charisma modifier (minimum of one). You regain the uses after a short rest