Augment Healing (5e Feat)

From D&D Wiki

Jump to: navigation, search


Augment Healing

Prerequisites: Wisdom 13 or higher, Proficiency in Medicine
Benefit:

  • Add +2 points per spell level, to the amount of damage healed, by any spell that you cast that cures hit point damage.

For example, a 1st-level cleric with an 18 Wisdom and this feat casting cure wounds would restore 1d8+6 hp.

The same 10th-level cleric with an 18 Wisdom and this feat casting cure wounds at 5th level would restore 5d8+14 hp.


Back to Main Page5e HomebrewFeats

Home of user-generated,
homebrew pages!
system ref. documents


admin area
Terms and Conditions for Non-Human Visitors