Divine Guidance (5e Feat)
From D&D Wiki
Prerequisites: Wisdom or Charisma 15 or higher
Your connection with Divine power has grown so strong that you can feel your deity by your side at all times, guiding you. You gain the following benefits:
- Increase your Wisdom or Charisma score by 1.
- You learn the detect evil and good spell. Once per day, you can choose to spend 10 minutes casting the spell instead of 1 action. If you do, you don't expend a spell slot.
- After you cast a divination spell of 1st level or higher, you gain advantage on Insight and Survival checks for the next hour.