Jumper (5e Feat)

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Jumper

Increase your Strength or Dexterity score by 1, to a maximum of 20.

You become superhuman in your jumping ability.

  • You can use your dexterity to determine the length and height of your jumps
  • You can cast jump on yourself a number of times equal to your proficiency bonus before needing to take a long rest.


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