Gleaming Healer (5e Feat)

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Gleaming Healer

Prerequisites: The ability to cast at least one healing spell, minimum level 4.
You have completed an advanced field medicine course, and now when you cast a healing spell that targets an ally, in addition to the spell's healing effect, a faint green luminous aura with a radius of 10 feet appears around you:

  • At the start of your next turn, you are healed for an additional amount equal to one die that matches the type used in the original healing spell plus your Proficency Bonus.
  • If an ally is within the aura or enters it before your next turn, this healing effect triggers early and heals both you and that ally for the same amount.


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