Greater Spell Sculpting (5e Feat)
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Greater Spell Sculpting
Prerequisites: Spellcasting or Pact Magic feature
You can protect yourself and others when unleashing the full might of your magic on an area. When you cast a spell that affects yourself and/or other creatures that you can see, you can choose a number of creatures (including you) equal to 1 + your spell casting ability modifier and grant them protection against the effects of your spell. For the duration of the spell the chosen creatures automatically succeed on their saving throws against the spell, and they take no damage if they would normally take half damage on a successful save.