Minotaur (5e Race)

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Monstrous humanoids struggling against villainous tendencies.

Powerful Build[edit]

A charging minotaur with an axe, Source

A minotaur combines the features of a human and bull, with the build and musculature of a hulking humanoid, but with cloven hooves, a bovine tail, and, most distinctive of all, a bull's head. Fur covers a minotaur's upper body, coarse and thick on the head and neck, gradually thinning around the shoulders until it becomes humanlike hair over the arms and upper torso. The thick hair turns shaggy once more at the minotaur's waist and thickens around the loins and legs, with tufts at the end of the tail and around the powerful hooves. Minotaurs take pride in their horns, the sharpness, size, and color of which are related to an individual's place in minotaur society. Fur and skin coloring runs from albino white to coal black, though most minotaurs have red or brown fur and hair.

Demonic Ancestry[edit]

Minotaurs embody the tension between civilization and savagery, discipline and madness, for they stand in two worlds. Tugged towards violence but bound by conscience, numerous minotaurs are driven to rise above their dark impulses. Such a minotaur seeks the balance between the monstrous and the refined. Innumerable minotaurs give in to the temptations staining their souls and find themselves thralls to Baphomet, The Horned King. Minotaurs must struggle to become more than the beasts they resemble or else succumb to the demonic brutality they despise.

Symbol of the Labyrinth[edit]

Labyrinthine patterns are important to minotaurs, and these decorations appear on their clothing, armor, and weapons, and sometimes even on their hides. Each pattern is particular to a clan, and the pattern's size and complexity help minotaurs identify family allegiance and caste. The patterns evolve through the generations, growing more expansive based on clan members' deeds and a clan's history.

Minotaur Names[edit]

Minotaurs primarily use either Giant or Abyssal dialect and thus minotaur names have evolved from these scripts.

Male: Asteron, Bjorkus, Codrus, Foostus, Goeban, Jak, Minron, Noostoron, Podrus, Terios

Female: Duula, Esteru, Hester, Kuonu, Loodra, Oestra, Raastred, Seestra, Uovana, Weoren

Minotaur Traits[edit]

Monstrous humanoids struggling against villainous tendencies.
Ability Score Increase. Your Strength and Constitution both increase by 1.
Age. Minotaurs age and mature at about the same rate as humans up to the age of 18. From then on they age slowly staying fit for at least 150 years.
Alignment. Because of their demonic heritage, Most minotaurs are chaotic in nature. Although good aligned minotaurs do exist, the majority of their race choose a more neutral outlook on life.
Size. Minotaurs are much larger than other races, reaching heights over seven foot by maturity and weighing well over 300 pounds. Your size is medium.
Speed. You have a base walking speed of 30 feet.
Darkvision. Thanks to your abyssal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Gore. You can use your action to make a Gore attack with your horns. It is a melee weapon attack that deals 1d10 piercing damage and you are proficient with it.
Charge. If you move at least 10 feet straight toward a target and hit it with your gore attack on the same turn, the target takes an extra 1d10 piercing damage. If the target is a creature, it must succeed on a Strength saving throw or be pushed up to 10 feet away and knocked prone. The DC is equal to 12 plus your strength modifier.
Labyrinthine Recall. You can perfectly recall any path you have travelled.
Languages. Common, Abyssal
Subrace. You choose one subrace: Silent Beasts, or Baphomet's Exiles.

Silent Beasts[edit]

Ability Score Increase. Your Wisdom score increases by 1.
Self Mastery. You have Proficiency in either Intelligence (Nature) or Wisdom (Perception).
Labyrinthine Tracking. You are proficient in Wisdom (Survival) and have advantage when making Wisdom (Survival) checks while tracking.
Giant Language. You can speak, read and write Giant.

Baphomet's Exiles[edit]

Ability Score Increase. Your Constitution score increases by 1.
Baphomet's Origin. You are a big medium sized character.(Powerful Build might be easier to understand; Goliath and Firbolg, Volo's Guide to Monsters)
Siege Monster. You deal double damage to objects and constructs.
Steady Feet. You have advantage on ability checks against being pushed or knocked prone.

Random Height and Weight[edit]

Table: Minotaur Random Height and Weight
Sub-race Base Height Height Modifier Base Weight Weight Modifier
Silent Beasts 10′ 2″ + 2d10 500 lb. × (2d6) lb.
Baphomet's Exiles 15′ 5″ + 2d10 680 lb. × (2d6) lb.

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