Infusion Adept (5e Feat)
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You have a small amount of magic that you can use to augment your weapon attacks. You gain the following benefits:
- You learn one arcane infusion of your choice from those available to the spellblade archetype of the fighter class. If the infusion you choose requires the target to make a saving throw to resist the infusion's effects, the DC for the saving throw equals 8 + your Intelligence modifier + your proficiency bonus.
- If you already have superiority dice, you gain one more; otherwise, you have one superiority die, which is a d6. This die is expended when you use your arcane infusion. You regain your expended superiority dice when you complete a short or long rest.
You can select this feat multiple times, choosing a different infusion option each time.