Chuunibyo (5e Feat)
From D&D Wiki
Prerequisites: Charisma 15 or higher
Whether you are the legendary Crimson Demon casting explosions that devastate worlds, A Prinzessin who rules over their own universe, or even the wielder of the infamous wicked eye, your eccentric charisma never fails to capture the attention of others.
- Increase your Charisma score by 1, to a maximum of 20.
- Gain proficiency in the performance skill. If you are already proficient, gain expertise instead.
- As an action, you can perform an intricate set of motions and ramble on about your delusions, causing all creatures within a 30ft sphere around you who can understand or see you to make a Intelligence saving throw. The DC will be equal to 8 + Your proficiency bonus + Your Charisma Modifier. On a failure, enemies are dumbfounded by both your words and actions and are incapacitated for one round as they contemplate what they just witnessed, allies on a failure give you questionable looks. On a successful save, enemies are unperturbed by your rambling, and allies are ignoring your antics. You may only use this feature once per long rest.