Inposing Reprisal (5e Feat)
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Imposing Reprisal
Your commanding presence and spiritual force are so intense that you can absorb the impact of a strike and redirect that energy with overwhelming power. (prerequisite: charisma 20 or higher, not wearing heavy or medium armor)
- When you take damage from a melee attack, you can use your reaction to reduce the damage by half (after resistances).
- On your next attack with a melee weapon or a spell that deals direct damage, made before the end of your next turn, you deal extra damage equal to the reduced damage.
- If the triggering attack was a critical hit, the extra damage you deal is doubled.
- You may use your Charisma modifier for any DC calculations related to this feat, at the DM's discretion.
- You can use this ability a number of times equal to your proficiency bonus for long rest.
This feat represents a unique ability to turn suffering into strength through sheer willpower and commanding force.