3.5e General Feats

From D&D Wiki

Jump to: navigation, search

Back to Main Page3.5e HomebrewCharacter OptionsFeats

Add your own feat to D&D Wiki by clicking the link and following the instructions.


Feat Prerequisites
A Monk's Power Wis 13, Improved Unarmed Strike, Character level 5th.
A Step Ahead Improved Initiative, Dodge, Combat Reflexes, +6 Base attack Bonus.
Aberrant Binding Knowledge (Dungeoneering) 5, Outsider Binding Class Feature
Ability Surge Chosen ability score 13
Able-Bodied Strength Defeat a monster with a Large or higher size category, Have at least 1 DR that cannot be bypassed, Str: 20+, Fast Healing 10, Lightning Reflexes, Combat Reflexes
Absolute Brilliance Cunning Brilliance class ability, Factotum level 20
Abyss Maw level 5, must be able to eat food normally, Evil Alignment
Accelerated Balancing Balance 4 ranks, Dex 13
Accelerated Climbing Climb 4 ranks, Dex 13
Accurate Assessment None
Accurate Attack Base attack bonus +6
Acolyte of Learning Wis 15
Acrobatic Attack Dex 13, Acrobatic, Tumble 8 ranks.
Acrobatic Charge Dodge, Mobility, Tumble 1 rank, Base attack bonus +3
Acrobatic Defense Dex 13, Tumble 8 ranks
Acrobatic Strike Dex 13, Tumble 4 ranks
Active Shield Defense Shield Proficiency, Shield Specialization
Additional Combat Style
Additonal Skill Training Must have a minimum of 9 in desired skill's key ability
Adrenaline Surge Constitution 15, 10 Hit Points, must have been Dying in battle.
Advanced Aerobatics (3.5e feat)
Advanced Talent Must be able to spontaneously cast arcane spells
Aesthetic Adept
Agile Climber Dex 13
Agile Performer Perform (dance) or Perform (weapon drill) 1 rank
Agile Shield Fighter Shield Proficiency, Improved Shield Bash, Shield Specialization, Two Weapon Fighting
Agile Strike Dex 15 or more, Insightful Strike Class Feature
Alcohol Resistance None
All-Out Attack BAB +3, Reckless Offense, Int 13
All the Science 6th level, 9+ ranks in Knowledge (Science), Bigger Science
Altered Unarmed Strike Improved Unarmed Strike
Alternate Strikes Base attack bonus +6
Always Ready Ability that can be used two times per day or more often.
Ambidextrous Minimum Dexterity 14
Ambitious Leader Charisma 13, Leadership
Ameliorated Burden Strength 15
Amphibious 1st level only.
Animal Companion Handle Animal 1 rank.
Animal Ken Handle Animal 4 ranks, Cha 13
Animal Lover Handle Animal 5+
Animal Master Charisma 17, 6 ranks in handle animal.
Another Slice of Shade Shadowblade 5th, ability to use darkness as a spell-like or supernatural ability
Anything Goes Combat Dex 13, Int 13
Anything Goes Long Dex 13, Base attack bonus +4
Apothecary None
Applied Scholastics A least 15 total ranks in 3 or more Knowledge skills
Aquatic Leaping Attack Swim Speed 30’, Base attack bonus +3
Arcane Adept Int 13, Wis 13, Knowledge (arcana) 3 ranks
Arcane Leadership Character level 6th, wizard, sorcerer or wu jen level 1st, Knowledge (arcana) 4 ranks.
Arcane Renewal Cast 3rd Level Arcane Spells, Martial Study or Initiator Level 3
Arcane Warrior Base attack bonus +12, Battle Caster CAr
Arcanist Buckler Speciality any Arcane class
Archaic Binder Knowledge (Planes) 6, Outsider Binding Class Feature
Archon Binder Knowledge (Planes) 6, Outsider Binding Class Feature
Armor Born Heavy armor proficiency, Strength 22, Dexterity 20, Medium size or larger, Endurance
Armor Manipulation Armor Proficiency (Light), Armor Proficiency (Medium), Armor Proficiency (Heavy), Shield Proficiency
Armor Material Focus Base Attack Bonus +1
Armor Penetration Int 13, Combat Expertise, Base attack bonus +4
Armored Casting Caster level 5th, 18 Charisma
Armored Flyer Strength 13+
Armored Vigilance Proficient in armor donned or removed.
Army Fighting BaB +3
Artisan Any Craft skill 4 ranks.
Ascetic Artist Scaling unarmed strike progression, Inspire Courage +1
Ascetic Fighter Improved Unarmed Strike, Weapon Focus (any), At least 1 level in Fighter
Ascetic Leadership Character level 6th, monk or ninja level 1st.
Ascetic Priest Improved Unarmed Strike, Turn Undead
Ascetic Savage Monk level 1, Barbarian level 1
Astonishing Leap Jump 4 ranks, Skill Focus (Jump), base attack bonus +6
Attack Focus Base attack bonus +6
Attentive Stormbow Center of the Storm Class Feature
Attune Domain Caster level 1+. Must follow a god or philosophy consistent with the chosen domain.
Augment Shadow Spell Focus (Illusion)
Augmented Aura Cha 15, Iron Will, and either a class ability that includes an aura effect (such as a paladin's Aura of Courage, a dragon shaman's Draconic Aura, or a hexblade's Aura of Unluck abilities) or an ability to cast spells that include aura-like effects.
Aura Chameleon Cha 13, Disguise 5 ranks, Bluff 5 ranks, Use Magic Device 5 ranks
Automail Limb Missing a limb (arm, leg, or any part of an arm or leg, such as a hand or foot), Constitution 15+
Avalanche Charge Mobility, Spring Attack, skirmish +1d6
Awaken Core Host Zonder Core, 9th level
Awareness Wis 13
Awesome Body Cha 16+, DR 3+
Axe Frenzy Weapon Focus (any One Axe Weapon)
Axe Hurling Weapon Focus (any One Axe Weapon)
Backstabber Profession(Assassin) 4 ranks
Balance Drills Dex 13, Lightning Reflexes
Barber-Surgeon 5 ranks Profession (barber)
Barricade Str 17, base attack bonus +6
Bastardized Divinity Charisma 17+, Knowledge (Arcana) or Knowledge (Religion) 4 ranks, Spellcraft 4 ranks, Ability to cast 1st level arcane spells, Must be taken at 1st level, Worship a living god, Must be the SAME alignment as your god.

Battle Cry Cha 15
Battle Jump BAB +1
Battle Leader Cha 13, Leadership
Battle Mage Concentration 12+ ranks
Battle Sense Improved Initiative, Wis 13+
Be Efficient Dex 15, Point Blank Shot, Far Shot, Power Attack, Cleave, Great Cleave, base attack bonus +6
Beast Cleave You must have an animal companion, along with both the Vicious Ally and Frenzied Ally feats.
Beast Tongues
Beat 'Em With The Wet Part Improved Sunder, Str 16
Believable Int 18, Knowledge (Arcana) 4 ranks, Able to cast arcane spells.
Beloved of Deity Favored of Deity, 5 hd minimum. Must have made some large contribution or sacrifice to your god, either 5000 gp (does not have to be one big sacrifice can be done over time), or defeated an enemy of the faith (or enemies) that equal 5 times your current hd and must have given all they had on them to your god. Enemies of the faith can be any one who serves a god that has an alignment opposed to your own. Also if your god has a specific hatred of a particular creature they count as well.
Benediction of Faith Must be of similar or same alignment of chosen Deity. Must have the same or similar domain as the worshipped deity. Wis and Char score of 13 or higher.
Bestial Supernatural Linguist
Bestial Regression
Better Lucky than Good Positive Charisma modifier.
Bigger Science 3rd level, 6+ ranks in Knowledge (Science), Science
Binder of Evil Knowledge (Planes) 6, Outsider Binding Class Feature
Binder of Flame Knowledge (Planes) 6, Elemental Binding Class Feature
Binder of Frost Knowledge (Planes) 6, Elemental Binding Class Feature
Binder of Good Knowledge (Planes) 6, Outsider Binding Class Feature
Binder of the Gods Knowledge (Planes) 6, Outsider Binding Class Feature
Binder of the Mountain Knowledge (Planes) 6, Elemental Binding Class Feature
Binder of the Sea Knowledge (Planes) 6, Elemental Binding Class Feature
Binder of the Sky Knowledge (Plane) 6, Elemental Binding Class Feature
Black Medicine Nongood alignment, Heal 5 ranks
Blade Snap Str 15
Bladesong Symmetry +8 BAB, 13 Strength, Two-Weapon Fighting, Bladesong Style
Bleeding Critical Improved Critical, Base attack bonus +8
Blind Permanently blind for at least three months
Blind Fanaticism 3 HD, 18 CHA
Blindeye Min of 5 ranks in hide, Alertness, a living creature
Blindsense Character lvl 10, Wisdom 13, Blind-fight
Blindsight Blind-Fight, Listen 20 ranks.
Blood Craft blood component ability, any two item creation feats
Blood Frenzy Favor the Fang and Claw, Blootletting, Snatch, Rend, Knowledge Anatomy 20+
Blood Splattered Intimidate +10
Blood War Sorcerer Caster level 5, Knowledge (Arcana) 1, must have fought in the Blood War
Blooded Metamagic Any other metamagic feat, Caster Level 3rd, Constitution 13+
Bloodletting Weapon Focus
Bloodline, Greater
Bloodline, Improved
Bludfrost Endurance Base Fortitude save bonus +2 or be born within the country of Blüdfrost
Blunt Trauma Str 13
Bodyguard Mobility, Con 15, Dex 15
Bojutsu Proficiency with the Bo/Quarterstaff, a Base Attack Bonus +1, a Medium Sized Character or larger
Bonded Weapon Base attack bonus +8, Improved Critical (with Weapon), Proficient With Weapon, Weapon Focus (with Weapon), Weapon Specialization (with Weapon)
Bone Barbs Shape bone class feature, 12 Con
Bonus Feat
Born at Sea Must have been born and raised at sea
Born by the Forge
Bottoms Up Base attack bonus +1
Bow Mastery Weapon Focus (any Bow Or Crossbow), Base attack bonus +3
Bow Sniper, Variant Precise Shot, Weapon Focus (Selected Bow), +5 Base attack bonus
Bow Sniper Precise Shot, +1 Base attack bonus
Brachiation Survival as a class skill
Bracing Strike (3.5e feat) Str 13, Power Attack, base attack bonus +6.
Brains Over Brawn Int 13+.
Brawn Str 13
Breathe that Foul Air
Brew Potion Batch Brew Potion, Intelligence 16, Wisdom 16
Brilliant Negotiator Charisma 13, Intelligence 15, Diplomacy 4 ranks, Sense Motive 4 ranks, Skill Focus (Diplomacy)
Broker of the Infernal Knowledge (The Planes) 10, must be able to cast a spell of the [Calling] subtype
Brutal Finesse BAB +6, Weapons Finesse
Brute Str 13
Burning Fanaticism 4 HD, CHA 22+
Butterfly Flank Dex 15, Combat Reflexes, Lightning Reflexes, Base attack bonus +6
Byakugan This feat may only be taken at 1st level, Con 14.
Called Shot Dex 13
Camouflage Hide 1 rank
Campaigner Endurance
Cannibalize Item Any Item Creation Feat that can create an item of the type you chose
Careful Listener None.
Careful Planner Wis 13
Cast-Iron Stomach Con 13
Caustic Blood Boneshaper level 3, Shape bone class feature, 13 Con
Celestial Supernatural Languages
Celestial Binder Knowledge (Planes) 6, Outsider Binding Class Feature
Chain Bikini Chick Cha 15, Female
Changeling blood Taken at character creation only. Race must be compatible with changelings (in other words most medium races)
Chant - Extra Skill Must be a class that classifies itself as a support, except Cleric.
Chariot Archery Ride 1 rank, Mounted Combat
Charioteering Ride 1 rank, Mounted Combat
Charming Personality 16 Charisma, +2 Bluff
Child of Feat Taken at charadcter creation. Must be the same alignment as the god chosen, and be of the god's preferred race.
Child of Ragnarok (3.5e Prestige Class)
Child of the Sea
Chilling Bones Boneshaper level 3, Shape bone class feature, 13 Con
Chosen Carrier Not immune to diseases and magical diseases, Constitution score 18 or higher.
Chosen of the Varuuts Must Worship a Varuuts
Clawed Tornado Base Attack Bonus +6, The Beast Within class, Improved Bull Rush, Power Attack
Cleave Asunder Str 13, Cleave, Improved Sunder, Power Attack
Cleaving Rampage Str 13, Dex 13, Power Attack, Cleave, Dodge, Great Cleave, Mobility, Spring Attack, Base attack bonus +8
Clever Ricochet Dex 17, Int 15, Point Blank Shot, Precise Shot
Clinch Dodge, Mobility, Base attack bonus +3
Clinging Breath Dragon, Con 13+
Close-Quarters Thrower Dex 13, Weapon Focus with selected thrown weapon.
Close Order Combat Base attack bonus +1
Clothesline Improved Overrun, base attack bonus +6
Combat Barrage Wis 13, BAB +6
Combat Brutality Wis 13, Power Attack
Combat Concentration Psychic Ability
Combat Focus Dodge, Improved Initiative, Base attack bonus +5
Combat Improvisation Wis 13, Improved Feint
Combat Intimidation Intimidate 4 ranks, Cha 13
Combat Precision Dexterity 13, Base attack bonus +1
Combat Presence Base attack bonus +6, Cha 13+, Intimidate skill.
Combat Surge Improved Initiative, Base attack bonus +2
Common Magic Int 13, Knowledge (Arcana) 1 rank
Concentrated Summoning Spell Focus (Conjuration)
Concentration Mastery Dodge, Concentration 8 ranks
Concerted Attack Base attack bonus +3
Condexor BAB 6, Base Fort Save of 5, SRD:Endurance
Confident Strike Cha 13, +1 attack bonus.
Confused Turtle Two Weapon Fighting
Conservative Casting Concentration 4 ranks.
Consuming Brain Level 2 or higher, psionic, more than 5 powerpoints/day
Corded steel muscles Str 15, Toughness
Corellon's Mysteries  base attack bonus +1
Counter Charge Combat Reflexes
Counter Throw Str 13, Improved Grapple, base attack bonus +6
Create Opportunity Dex 15, Combat Reflexes, Base attack bonus +3
Crippling Arm Hold Base Attack Bonus +4, Improved Grapple
Crippling Leg Hold Base Attack Bonus +6, Improved Grapple
Critical Resilience Con 13
Cross-Class Learning
Cunning Dodge Int 13
Cunning Feint Int 13, Improved Feint
Cunning Rage BAB +4, Rage or frenzy ability, Combat Expertise
Cunning Strike Int 15, base attack bonus +6
Cure Boost Heal 4 ranks
Dakmaa Of Alethros Crusader 1 ToB, Warforged race MMIII
Dakmaa Of Loskel'le Crusader 1 ToB, Hide 2 ranks
Dakmaa Of Namat Crusader 1 ToB
Dakmaa Of Sekatas Crusader 1 ToB
Dakmaa Of Tlasius Crusader 1 ToB
Darkwood Body (Warforged)
Darshul's Surge Iron Will
Dauntless Frame Strength 14, Constitution 12
Deadly Herbalist Knowledge, Nature, 8 Ranks, Survival, 8 Ranks

or: Wanderer, 5th level.

Dedicated Steed Special mount
Defensive Expertise Combat Expertise, Int 13+, Dex 13+
Defensive Study 2 ranks of Sense Motive, Alertness
Defensive Sunder Str 13, Power Attack, Improved Sunder
Defensive Trip Improved Trip, Base attack bonus +4
Deflect Attack Int 13, Str 13, Combat Expertise, Improved Sunder, Power Attack
Deflecting Move Dex 13, Dodge, Mobility
Deflecting Shield Dex 13, Dodge, Improved Shield Bash, Shield Proficiency.
Deft Dodger Bab +5
Deft Lunge Dex 13, Combat Expertise
Delay Potion Knowledge (arcana) 1 rank.
Demolitions Int 13, Use Magic Device 5 ranks
Demon Binder Knowledge (Planes) 6, Outsider Binding Class Feature
Demonic scales demonic skin
Dense Fists Unarmed mastery class ability, character must count as smaller than Medium size for the purposes of determining base unarmed strike level.
Destined Leader Leadership, CHA 17+
Determined Soul, Variant by Aarnott Iron Will
Determined Soul Iron Will
Devil Binder Knowledge (Planes) 6, Outsider Binding Class Feature
Devil Bringer Evil alignment
Devil Buster lv15
Devil Snatch All Ability Scores At Least 10
Devoted Knight Divine spell-casting, Smite Evil.
Devoted Magi Access to Paladin spell list, Ability to spontaneously cast arcane spells.
Dexterous Attack Dex 13, BAB +1
Dexterous Dodge
Dicing hits Dexterity 20, Only one weapon can be held.
Disordered Law Nonlawful Alignment, Will Save +4
Disrupting Attack Base attack bonus +2
Distracting Cleavage Con 13
Divetongue Casting Ability to speak Divetongue, (Primary Casting Score) 13
Divine Breath Breath attack, Con 19+ Str: 19+ Wis: 20+
Divine Leadership Character level 6th, cleric, paladin or favoured soul level 1st, Knowledge (religion) 4 ranks
Dodge, Variant Dexterity 13 or higher
Dodge (Alternate Version) Dex 13
Dolphin Leap Jump 8 Ranks, Swim 4 Ranks
Dominions of the Infernal Must have the signature summon ability of the great Fiendish Houses; must have a Leadership score
Double Cantrips Ability to cast 0-level spells
Double Kick Dex 13
Double Step Dex 15, Dodge, Mobility, Tumble 6 ranks, Jump 12 ranks
Double Uses Ability with limited uses per day (or week), with that ability
Down And Dirty Style Combat Reflexes, Base attack bonus +2
Draconic Bloodline
Draconic Nature Dragon Type, natural weapon, natural armor 6, BAB 14
Draconic Pulse Any Non-Dragon Race
Dragon's Rage +6 BAB, Draconic Heritage, Breath Weapon
Dragon Binder Knowledge (Arcana) 5, Outsider Binding Class Feature
Dragonborn Cha 11
Dragoncrafter Knowledge (arcana) 2 Ranks
Druidic Binding Knowledge (Nature) 5, Elemental Binding Class Feature
Dual Dance Dancer, Dex 15
Dual Stance 2 known martial stances (Tome of Battle), Initiator Level 10
Dual Strike Improved Two-Weapon Fighting, Two-Weapon Fighting
Ducking Shot Point Blank Shot, Dodge, Dex 13
Duskmage 2nd Level Arcane Spells, 3+ Level Duskblade
Eagle Eye 10 spot
Easy Peasy Archery BAB +20, Dex 25, Proficient with weapon, Weapon Focus, Greater Weapon Focus, Weapon Specialization, Precise Shot, Improved Precise Shot, Improved Critical, Far Shot, Point Blank Shot
Ecologic Necromancy Must be able to cast animate dead
Eldrich Focus Able to use 'Eldrich Blast'
Eldrich Specialization 3rd level character, Eldrich Focus
Eldritch Blood Warlock level 1st
Eldritch Break Caster level 9th
Eldritch Flurry Base attack bonus +6, Eldritch Glaive
Eldritch Hexer Hexblade's Curse, Eldritch Blast 2d6
Eldritch Power
Eldritch Skin
Eldritch Warrior
Elemental Spellcasting Knowledge (The Planes) 4 ranks
Elite Training
Elusive Dodge Dex 13, Dodge, base attack bonus +1.
Elusive Reflexes Dex 15, Dodge, Mobility, base attack bonus +6 or Dex 15, Dodge, Mobility, monk 6th.
Empty Quiver Base Attack Bonus +12, Dexterity 19, Improved Rapid Shot, Manyshot, Point-Blank Shot, Rapid Shot

Enable Criticals
Enchantment Brewing Caster level 7, Brew Potion
Endless Void 5hd, able to eat food normally, evil alignment
Endure Sunlight Vulnerability to sunlight
Enduring Life
Enemy Spell Focus Caster level 1+
Energy Deflection Shield Proficiency
Energy Strike Combat Expertise, Weapon Focus, BAB +6 or better
Enhanced Companions Handle Animal 1 rank
Enhanced Turning Cha 13, Extra Turning
Entropic Binder Knowledge (Planes) 6, Outsider Binding Class Feature
Epic Elite Training
Epic Invoking Maximum number of invocations in any class that uses them.
Epic Spell Parry Base Attack Bonus +25, Combat Expertise, Int 13, Weapon Focus, wielding a magic weapon, Spell Parry, Improved Spell Parry, Greater Spell Parry
Eschew Divine Focus Extra Turning
Eternal Shikai Must have Shikai class ability.
Euthanize Base Attack Bonus +4.
Evasion Expert Agile Feat or Tumble 4 ranks
Even the Guys Want Him Charisma 18, Male
Exercise Regime Con 13, Great Fortitude
Exotic Weapon Training Martial Weapon Proficiency, Simple Weapon Proficiency, BAB +4
Expanded Caster Stamina Character Level 8th
Expanded Spell Knowledge Caster Level 1st.
Expert Aim Precise Shot, Base attack bonus +6
Expert Demolitions Int 15, feat
Expert Healing Heal 6 ranks
Expert Learning 1st level only, Int 13
Extend Empowerment Empowerment class feature
Extra Additional Attacks Str 13, Int 13, Combat Expertise, Power Attack, base attack bonus +6
Extra Clawed Tornado Base Attack Bonus +9, The Beast Within class, Improved Bull Rush feat, Power Attack feat
Extra Domain Power Domain power with a daily limit.
Extra Force Blast Ability to use Force Blast (Reality Bender class ability).
Extra Immediate Action Dodge, Combat Reflexes
Extra Maneuvers
Extra Mind Blade Shape Soulknife level 5
Extra Summons Must have the signature summon ability of the great Fiendish Houses
Extra Uses Ability with limited uses per encounter (or day or week)
Faeries Secret of Mysteries Gray elf, High Elf, Tallfellows Halfling, Wild elf, Winged elf, Wood elf

Fake Spell Sleight of Hand 1 rank
Falcon Punch Improved Unarmed Strike, Weapon Focus (Unarmed Strike), Power Attack, ability to speak Common
Fall Guy
Familiar Fortitude
Familiar Subtype Knowledge (Arcana) 8 ranks, Spellcraft 8 ranks, Improved Familiar
Fast-on-feet Athletic, DashComplete Warrior
Fast Drinker Dexterity or Constitution 13
Fast Mover Dex 15, Run
Fateful Strike Base attack bonus +8, Str 13+, Cha 15+, Power Attack
Fateful Strike Variant Base attack bonus +8, Str 13+, Cha 15+, Power Attack
Favor the Fang and Claw You must have the Beast Heir template.
Favored Class Multiclass character
Favored Weapon Base Attack Bonus +4, Weapon Focus, Masterwork (or Better) Weapon
Favored of Deity Follow a Deity and be within alignment for serving Deity. Must have a positive modifier for spell casting ability.
Fearsome Display Weapon Finesse
Feeding Frenzy rage class ability, Con 15
Fell Power From Within Eldritch blast ability
Fencing Stance Weapon Finesse
Ferocious Parry Base attack bonus +8, Ferocious Assault class feature
Fiend Cabalist Caster level 1
Fiendish Binder Knowledge (Planes) 6, Outsider Binding Class Feature
Fiendish Blood Casting evil outsider or some form of fiendish blood (such as Abyssal Hereitor feats)
Fiendish Pact Evil Alignment
Find the Weak Spot, Greater Base Attack Bonus +12, Find the Weak Spot, Improved Find the Weak Spot
Find the Weak Spot, Improved Base Attack Bonus +9, Find the Weak Spot
Find the Weak Spot Base Attack Bonus +6
Fire Penetration Arcane Spellcaster level 5
Firearm Sniper Proficiency with at least one firearm, Weapon Focus (any firearm), base attack bonus +1
Fixated Favored Enemy, Foe Hunter, or Grudge 1 skill rank
Flashes of Brilliance
Flashy Attack Base attack bonus +6, Weapon Finesse
Fleet-Footed Two-Weapon Fighting
Flesh Eater Evil alignment, must be able to eat food normally
Flip Dex 15
Flurry of Blades Weapon Finesse, Weapon Focus (with Weapon), Base attack bonus +3, Dex 13
Focused Caster
Follow Up Base attack bonus +6
Force Against Force Power Attack, BAB +12
Forgefire Reserve Forgefire Warlock 1
Formation Expert, Variant Base Attack Bonus +5
Formation Fighter
Fortune's Favor 3rd level, Cha 13+
Fracture Improved Sunder, Power Attack, Base attack bonus +2
Frantic Swings Dex 13
Free Cantrips Spellcraft 5 ranks + 1 per each previous copy of this feat
Frenzied Ally You must have an animal companion and the Vicious Ally feat.
Frenzied Attack Str 13, Power Attack, Base attack bonus +6
From the Jaws of Defeat
Frorestone Fighting Base Attack Bonus +1 or be born within the country of Blüdfrost
Frostfrail Adaptation Base Fortitude save bonus +2
Furious Presence Cha 12, Rage 1/Day, Base Attack Bonus +3
Gain Combat Style Base Attack Bonus +4, Dex 15
Gain New Mindblade Form WIS 13+, mind blade class ability, see below
Galagus Form Must have levels in Fighter or Barbarian; Must be a Galagian
Gambling Cast
Gentle palm Monk level 8, Wis 17, Improved Unarmed Strike, Stunning Fist, Ki Strike, Combat Reflexes
Gestalt Training Wisdom 18 or Intelligence 15
Gift of the Animal Soul You must have the Beast Heir template or an animal companion.
Gigantic Weapon Str 15, Base attack bonus +3
Go Hungry
Go Team Wis 13, ability to turn or rebuke undead, ability to cast clerical spells
God's Sense Level 1
Godsbane Must not have a level in any class that offers divine spellcasting
Golden Spoon Must be taken at character creation.
Grace Gatherer Cha 15+, Spell Focus (Abjuration)
Graceful Mount Paladin's Special Mount, Mounted Combat
GrandMaster Craftsman Character level 11th, 15ranks Craft, 12ranks repair
Great Alchemist
Great Blow Power Attack, Str 15, Base attack bonus +6
Great Leader Leadership
Greater Additional Attacks Str 13, Int 13, base attack bonus +6, improved additional attacks
Greater Ameliorated Burden Strength 17
Greater Armor Material Focus Base Attack Bonus +8
Greater Blindsense character lvl 21, Wisdom 13
Greater Control Undead Int or Cha or Wis 15, Ability to cast Animate Dead
Greater Critical Proficient with weapon, base attack bonus +16
Greater Diehard Constitution 17, Diehard, Endurance.
Greater Disease Resistance
Greater Eldrich Focus 6th level character, Eldrich Focus
Greater Eldrich Specialization 9th level character, Eldrich Specialization, Greater Eldrich Focus
Greater Endurance
Greater Grapple Base Attack Bonus +6, Str 13 or Dex 13, Improved Grapple
Greater Heavy Armor Optimization Armor Proficiency(heavy), Heavy Armor Optimization, Base Attack Bonus +8
Greater Monkey Beats the Gong Combat Reflexes
Greater Overrun
Greater Poison Resistance
Greater Snap Reflexes BAB +8, Reflex Save +5, Sense Motive +9 Ranks, Dex 17, Wis 16, Combat Expertise, Dodge, Snap Reflexes, Improved Snap Reflexes, and conditional Improved Unarmed Strike.
Greater Soulmeld Capacity Con 20, Expanded Soulmeld Capacity 2, Meldshaper level 6,
Greater Spell-Lore Ability to cast 1st level arcane spells
Greater Spell Parry Base Attack Bonus +20, Combat Expertise, Int 13, Weapon Focus, wielding a magic weapon, Spell Parry, Improved Spell Parry
Greater Spell Toughness Base save bonus (any) +6
Greater Weapon Material Focus Weapon Material Focus with selected material, Base Attack Bonus +8
Greatweapon Quickness Str 13, Base attack bonus +4
Grim Determination Toughness, Iron Will
Grimoire User At least one level in an arcane spell caster class that has a limited number of spells known.
Grounded Horsebreaking Cleave Power Attack, Cleave, Exotic Weapon Proficiency (Horsebreaker), Weapon Focus (Horsebreaker), Strength 24, and Monkey Grip or Powerful Build
Grounded Push BAB +8
Grounded Stance
Grounded Strike Str 13, Base Attack +2, Improved Grapple
Group Tactics BAB +1
Gun for an Arm Gunstub.
Half-Dragon Companion Animal Companion ability, Knowledge(arcana) 2 ranks, Speak Language(Draconic)
Hammer of Mollarok Improved Unarmed Strike, Stunning Fist, BAB +2
Hanbojutsu Proficiency with the Hanbo/Quarterstaff, Base Attack Bonus +1, Medium Size or Smaller
Hand-To-Hand Improved Unarmed Strike
Hard Knock Life Diehard, Great Fortitude, Con 13
Hardened Warrior Con 17, Dex 17, Wis 17
Hardy Brawler Toughness
Hate Int 13
Heavy Armor Dash Heavy Armor Proficiency, Fast Movement or Dash, Run, Str 15
Heavy Armor Optimization Armor Proficiency(heavy), Base Attack Bonus +4
Heavy Infantryman
Heavy Power Attack Power Attack
Heightend Truespeak lvl 1 Truenamer
Hellscarred Must have failed a saving throw to a spell or effect associated with a fiend, and cannot be a fiend or have any feats with the [Fiend] subtype.
Hemorrhaging Blows Exploding Palm Style Rank 30, Sickening Blows, Base Attack Bonus +13
Herculean Effort
Hero of The Shield Must use a shield(s) as a weapon, must be above 35 years of age,
Hide Silently Hide 20 move silently 5
Hide Tracks Track
High Metabolism Healing Constitution 13, High Metabolism (3.5e Flaw)
Hit & Run Base Attack Bonus 11, Dexterity 13 Constitution 13, Strength 13, Must be medium or larger, Combat Expertise
Hobbling Attack Int 13, Base attack bonus +4
Holy Armor Must worship a Deity with Divine Rank 10+, Strength 20+, Con 20+, Wis 20+, Knowledge Religion 10+ Ranks, Knowledge The Planes 10 Ranks, Must have 3 levels in a religious class
Hoof Smite Paladin's Special Mount, Smite Evil, Mounted Combat, Ride 1 rank
Hook Hold Improved Grapple, base attack bonus +6
Horsebreaker Training Small, Medium, or Large Size, Exotic Weapon Proficiency (Horsebreaker), and Strength 24
Horsebreaking Cleave Power Attack, Cleave, Exotic Weapon Proficiency (Housebreaker), Weapon Focus (Horsebreaker), Strength 24, and Monkey Grip or Powerful Build
Hot-Blooded Str 13, Power Attack, base attack bonus +6
Human Blood Partial Human ancestry (Half-anything), must be taken at 1st level
Hunter's Eyes Shifter with the longtooth or razor claw trait.
I Know It Int 20+, Able to cast arcane spells level 7
Immediate Dodge Dodge, Dex 13+
Impenetrable Callouses Charisma less than 12
Improved Additional Attacks Int 13
Improved Aid Another
Improved Armored Monk light,medium and Heavy armor proficiency, Strength 17, monk level 1, Increased Monk Armor,
Improved Base Attack Bonus Character level 4th
Improved Blindsense character lvl. 18, wis 13, Blind-fight, Blindsense
Improved Blood Component Blood component class feature, Con 17
Improved Blood Craft Con 17
Improved Bow Sniper Bow Sniper, +5 Base attack bonus
Improved Brawn Base attack bonus +6, Str 15
Improved Breath Weapon (3.5 Feat) Cha modifier +4, breath weapon, base attack bonus +5
Improved Brute Base attack bonus +6, Str 15
Improved Buckler Proficiency Shield Proficiency and a Dexterity score of 13 or higher
Improved Chain Attack Combat Expertise, Improved Trip, Weapon Focus (Spiked Chain) Int 13, Dex 13
Improved Combat Casting, Variant Combat Casting, Concentration 6 ranks.
Improved Combat Focus
Improved Crossbow Sniper Crossbow Sniper (Player's Handbook II page 77), Precise Shot, base attack bonus +6
Improved Deflect Arrows Dex 13, Deflect Arrows, Improved Unarmed Strike
Improved Deflect Attack Str 13, Int 13, Combat Expertise, Combat Reflexes
Improved Deft Dodger Bab +10
Improved Disguise Cha 13, Disguise 4 ranks
Improved Dodge Dex 13, Dodge
Improved Draconic Familiar Draconic Familiar
Improved Far Shot Point Blank Shot, Far Shot, Base attack bonus +2
Improved Far Shot 2 Far Shot, Point Blank Shot, Base attack bonus +6
Improved Firearm Sniper Precise Shot, base attack bonus +6
Improved Force Blast Able to use Force Blast (Reality Bender class ability)
Improved Glide Woodsprite, Endurance, 6 ranks in Jump.
Improved Horsebreaking Cleave Power Attack, Cleave, Exotic Weapon Proficiency (Horsebreaker), Weapon Focus (Horsebreaker), Strength 26, and Monkey Grip or Powerful Build
Improved Invocation Charisma 15, Access to invocations.
Improved Ki Blast Ki blast

Base attack bonus +9 Wisdom +14

Improved Link Animal companion and character level 15 or higher.
Improved Lockpicking Open Lock 4 ranks, Dex 13
Improved Martial Arts Wis 10, BAB +3, Improved Unarmed Strike
Improved Masterwork
Improved Monkey Grip Str 15, Base Attack Bonus: +6,Two-Weapon Fighting
Improved Mounted Combat Mounted Combat, Ride 1 rank
Improved Natural Attack: Variant Natural Weapon, Weapon Focus (chosen natural attack), Base Attack Bonus +4
Improved Parry Dex 13, Weapon Focus
Improved Point Blank Shot Point Blank Shot, Precise shot, Weapon Focus (ranged precision weapon)
Improved Power Attack Str 15, Power Attack, Base attack bonus +3
Improved Power Double Weapon Two-Weapon Fighting, Power Attack, Base attack bonus +6
Improved Puppy Dog Eyes Canin or other Dog-like Humanoid/Monstrous Humanoid, Bluff or Diplomacy 8 Ranks, Charisma 18
Improved Ranked Fighting Base attack bonus +6 or higher, Combat Reflexes
Improved Rapid Shot Rapid Shot, Precise Shot, +3 Base Attack Bonus
Improved Search Search 4 ranks, Int 13
Improved Shield Evasion
Improved Shield Mate Base Attack Bonus +4, Shield Mate(3.5e Feat)
Improved Single Weapon Fighting Dexterity or Strength 17, Base Attack Bonus +6, Single Weapon Fighting (3.5 Feat)[1]
Improved Sleight Of Hand Sleight of Hand 4 ranks, Dex 13
Improved Spell Mastery SRD:Spell Mastery
Improved Spell Parry Base Attack Bonus +15, Combat Expertise, Int 13, Weapon Focus, wielding a magic weapon, Spell Parry
Improved Spit
Improved Subdual
Improved Target Concentration 8 Ranks
Improved Tower Shield Bash
Improved Twin Weapon Fighting Dex 18, Twin Weapon Fighting, BAB 10
Improved Two Hand Weapon Fighting SRD:Weapon Focus and able to attack twice with a single two hand weapon as a full round action. This feat can only be taken if you use one two hand weapon.
Improved Weapon Finesse Weapon Finesse, Weapon Focus (any finessed weapon), base attack bonus +4
Improved Whip Proficiency Proficiency and weapon focus with a whip or similar weapon
Improving Nature's Blueprints
Improvised Sneak Attack Weapon Finnesse,Weapon Focus Dagger (or dagger like object),Dex Of 18 Or Higher, Cannot Be Of A Class That Already Gives Precision Damage (scout, rogue, ect~.)
Improvised Weapon Proficiency Proficiency with the chosen weapon
Improvised Weapons Base attack bonus +2
Increased Monk Armor Armored Monk (3.5e Feat)
Incredible Resilience Constitution 17, Diehard, Endurance.
Indomitable Base attack bonus +2, Cha 13+
Inherited Instinct 1st level only, and you must have the Beast Heir template.
Inhuman Reflex Reflex Save +5, Lightning Reflexes.
Initiate of Kazael Divine Caster 5th level, Must have Kazael as a Patron Deity.
Initiate of Learning Wis 13 or higher
Innate Magic Int 3, Cha 11, must be taken at 1st level
Insight Archery Int 13+, Base Attack Bonus +1
Insightful Spellcasting Intelligence score of 16
Inspiring None.
Inspiring Greatness CHA 15
Inspiring Leader Cha 13, Leadership
Inspiring Love
Instant Awakening
Intellect None
Intelligent Healer Lay on Hands
Intelligent Strike Int 13+
Intercept Shot Dex 13, Point Blank Shot
Interpose Combat Reflexes, Dex 12, Base Attack Bonus +3 or higher
Intimidating Demise Power Attack, Cleave, Intimidate 10+
Jiraigan This feat may only be taken at 1st level, Con 13, Wis or Int 15.
Jumping Charge Ride 1 rank, Mounted Combat, Ride-By Attack
Juttejutsu Proficiency with the Jutte, Base Attack Bonus +1
Katana Proficiency
Keen Critical Improved Critical, BAB +12
Keep Focused Wis 13, Iron Will
Ki Training
Kick-Up Dex 13
Knowledgable Strike Int 15+, Heal 4 ranks
Knowledge Focus Int 13
Knowledge Substitution Knowledge (any) 4 ranks, another Knowledge 1 rank.
Knowledge of the Bards Masterwork Instrument, At least 1 rank in a Perform Skill
Knowledgeable Adept Knowledge Arcana 7 ranks, Dragonfire Adept level 2, Dragonblood Subtype
Knucklehead Constitution 13
Last Ditch
Legendary Strength Defeat a monster with a CR 5 greater than yours. Survive in a fight where you were knocked below -7 HP, Must have 4 levels in a fighting class (fighter Paladin ect), 18+ Strength
Legion of Souls 18 ranks in Knowledge (Planes) or Knowledge (Arcana), and Soul Merging Class Feature
Lethal Whip Weapon Proficiency(Whip)
Lich Leadership Character Level 6th, nongood alignment, Knowledge (religion) 1 rank
Life-Learned 1st level only.
Lightning Parry Base attack bonus +3
Limit Breaker Diehard, fortitude save +6 (base+Con bonus), 6th level, Con 13
Linguistic Savant
Loremaster of the Arcane Arts ability to cast 2nd level arcane spells
Lucky Gambler
Luminous Sigils Illumian Race only
Lunatic Cha 13
Lungs of Steel
Lycan Heritage Shapechanger subtype
Lycan Legacy Shapechanger, Lycan Heritage, 9th level.
Lycan Power Shapechanger, Lycan Heritage.
Lycan Presence Shapechanger, Lycan Heritage, 6th level.
Lycan Skin Shapechanger, Lycan Heritage.
Magic Sensitivity
Magical Attacker Base attack bonus +1.
Magical Resistance, Variant Must have been negatively affected by at least three spells of the chosen school/subschool/descriptor.
Magnificient Spellcaster The ability to cast level 4th spell of any school, 21 or more in your difficult class determining ability.
Main Gauche
Manifest Bloodline Base attack bonus +6 and you must have the Half-Beast template.
Mantra Magic 3HD, Wis 12, must not be barred from using magic
Manual Technique
Marksman Dex 13+, Base Attack Bonus +1
Martial Arts Training Improved Unarmed Strike or Unarmed Strike, base attack bonus +1.
Martial Improvisation
Martial Leadership Character level 6th, barbarian or fighter level 1st, Str 15.
Martial Sneak Attack Sneak Attack, Atleast 1 martial maneuver.
Martial Style Aptitude Martial styles ability.
Martial Style Focus Martial styles ability.
Martial Veteran Fighter level 6th.
Mass-Induced Development Must be Small sized or smaller.
Massive Frame Base attack bonus +1, Str 15, Monkey Grip (Complete Warrior), and either Hulking Brute (Dragonlance Campaign Setting), Jotunbrud (Races of Faerûn), or Big Brute.
Master Alchemist 5th level caster, Great Alchemist, Skill Focus (Craft (Alchemy))
Master Artisan
Master Battlecaster
Master Caftsman Character level 7th, 10ranks Craft, 8ranks repair
Master Disarm
Master Feint Int 13, Combat Expertise, Improved Feint, base attack bonus 3+
Master Initiative
Master Naturalist Ability to cast 1st-level divine spells, wild empathy.
Master Overrun
Master Prestidigitator Parlour Tricks, ability to cast 2nd level spells
Master Sunder
Master of Goblin Cuisine Throw Anything, Point Blank Shot, Precise Shot
Master of Learning Wis 17
Master of Spellcasting Ability to cast 1st level Arcane or Divine spells.
Master of Vermin 2 ranks in handle animal, any non-good alignment
Masterful Leader Leadership, Cohort, character level 11th.
Material Mastery Base Attack Bonus +16, Greater Armor Material Focus (3.5e Feat), Greater Weapon Material Focus (DnD Feat), Weapon Focus (any).
Mechanical Wonder 5 ranks in a metal-based Craft, Any item creation feat
Mechanically Inclined Int 13, Dex 13, Disable Device 4 ranks
Memories of Death Must be a native to the Prime Material Plane
Mental Fortitude Wis 13.
Mental Savant Ability to manifest 1st level powers, Int/Cha 13, Autohypnosis 4 ranks.
Mettle Training Con 15, Endurance, base fortitude +3.
Mighty Carry Capacity Mighty Mouse (3.5e Spell) with Permanency
Mighty Charge Ride 1 rank, Mounted Combat, Spirited Charge.
Mighty Death-Blow Fighter Level 18th, Cleave, Great Cleave, Improved Critical, Power Attack
Mighty Hunter
Mighty Stunner Stunning Fist,Str 15
Minor Fast Healing Con 20
Missile Proof
Mollarok's Fist STR 15, Improved Unarmed Strike, Stunning Fist
Momentum Rush 20+ Dex, 18+ Con, Run, BAB 7+
Monastary Training Level 1 Monk (Or Monk Variant i.e. Chaos Monk)
Monastic Strike Wis 13
Monk Weapon Focus Monk 1st
Monk Weaponry Dex 13, Flurry of Blows class ability
Monkey Beats the Gong Flurry of Blows, Dex 13+
Mortal Binder Knowledge (Local) 5, Outsider Binding Class Feature
Mounted Dodge
Mounted Overrun
Multi-Weapon Attack of Opportunity Dex 17, Three or more hands, Combat Reflexes, Multi-Weapon Fighting, Improved Multi-Weapon Fighting
Multi-Weapon Fighting, Hasted Dex 17, Three or more hands, Multiweapon Fighting, Base attack bonus +9
Multi-Weapon Fighting, Practiced Three or more arms, Multiweapon Fighting, Base attack bonus +9
Multi-Weapon Flurry, Improved Dex 21, three or more hands, Multiweapon Fighting, Improved Multiweapon Fighting, Greater Multiweapon fighting, Greater Flurry of Blows class feature
Multi-Weapon Flurry Dex 17, Three or more hands, Multiweapon Fighting, Improved Multiweapon Fighting, Flurry of Blows class feature
Multimetamagic None
Musical Genius Perform (keyboard instruments), Perform (percussion instruments), Perform (string instruments) or Perform (wind instruments) 1 rank.
Mystic Tattoo Caster level 1st.
Naginatajutsu Proficiency with the Naginata, Base Attack Bonus +1
Narugan This feat may only be taken at 1st level, Con 15.

This feat will only manifest itself in a person capable of entering a rage (such as a barbarian).

Natural Alchemist 1st level only.
Natural Immunity 1st level only
Natural Leader
Natural Multiattack More than 3 primary attacks, Multiattack Feat
Nature's Undying Favor Wild empathy class feature, must have established friendly relationships with the kodama before.
Nature Sympathy Level 6,Handle Animal Rank 10
Near and Far
Necromantic Binder Knowledge (Religion) 6, Outsider Binding Class Feature
Needles Mastery Weapon Focus (assassin needles), Base Attack Bonus +4, Sneak Attack Class Feature.
Net Master Proficiency with using the net as a weapon
Never Skipped Leg Day Large or Powerful Build, Humanoid, Run, Endurance, Land Movement Speed 50 ft.
Nut Cracker
Nymph:Bedroom Proficiency (General)
Nymph Endurance
Oath of Iron Skin Must worship a Deity with Divine Rank 12+, Strength 22+, Con 22+, Wis 22+, Knowledge Religion 14+ Ranks, Knowledge The Planes 12 Ranks, Must have 4 levels in a religious class
Oath of Unbreakable Devotion Strength 33, Wisdom 21. You must worship a Deity with Divine Rank 15. You must also have at least 4 levels in a religious class, and have a DR of 5.
Ocarina's Infinite Echo Requires a Charisma score of 20 or higher, and must be playing a class that utilizes the Charisma Ability Score as its primary ability or spellcasting ability.
Olympian Acrobatic, Athletic, Agile, Run
One-Two Punch Improved Unarmed Strike, BAB 4+.
One Handed Crossbow Shot
One Handed Reloader Hand Crossbow Focus, Two Weapon Fighting, BAB +5
One Last Drop Self Exsanguination (DnD Feat), Toughness, Con 20
One Spirit
One Thousand Fanged Whispers Truespeak 10 ranks.
One with the world 20 rank to hide
Ooze Binder Knowledge (Dungeoneering) 5, Elemental Binding Class Feature
Open Totem Chakra
Opportunity Shot
Overbear Power Attack
Overcharged Spell
Overpull Str 13
Oversized Deflection Strength 17, Deflect Arrows, Power Attack
Oversized Weaponry Str 19
Pack Attack
Pack Initiative
Pack Mule
Pact of Envy Evil Alignment, Fiendish Pact
Pact of Gluttony Evil Alignment, Fiendish Pact
Pact of Greed Evil Alignment
Pact of Lust Evil Alignment, Fiendish Pact
Pact of Pride Evil Alignment, Fiendish Pact
Pact of Sloth Evil Alignment, Fiendish Pact
Pact of Wrath Evil Alignment, Fiendish Pact
Pain Is My Friend
Parlour Tricks Ability to cast prestidigitation
Path of the Inevitables
Patron of the Peaks
Perceptive Perception 7 ranks
Perceptive Duelist
Perfect Blindsense Wisdom 13
Personal Technique
Personalized Technique
Phalanx Combat Shield Proficiency with your chosen shield and BAB +5 or higher.
Phalanx Fighting Proficiency with a heavy shield, base attack bonus +1.
Pierce Armor
Pin Weapon
Pinpoint Shot
Plague of Arrows
Poison Resistance
Poison Tolerance
Poison Use
Polar Bear Skin
Pole Fighting
Pole Vaulting
Port Savvy
Potent Ancestry none
Potent Memory
Potion Smuggler Constitution 15, Concentration 4 ranks, Heal 2 ranks, Knowledge (Arcana) 2 ranks
Power Bow Power Attack, Point Blank Shot
Power Double Weapon
Power Health
Power Resting
Power Shot Wis 13+, Combosite short bow or combosite longbow.
Power of the Arcane Mind
Powerful Build Str 18 BaB +1
Powerful Charger Str 13, Power Attack, base attack bonus +6.
Powerful Shield Bash Fighter, Strength 20+, have the Powerful Build racial ability or be Large size or larger
Powerful Voice
Practice Makes Perfect
Practiced Feint
Practiced Spellcaster, Greater Arcane casting ability score 20

Arcane caster level 15

Precocious Acolyte Divine caster level 1st, Spellcasting ability (Wis, Int, or Cha) 15.
Precocious Initiate Spellcasting ability (Wis or Cha) 15, divine caster

level 1st.

Precognitive Strike Bab +1
Prescient Strike Intelligence 13, Weapon Focus
Prestige Flexibility Qualify for prestige class which levels at least 1 other pre-existing class. Must be able to stack prestige and base classes. Int or Wis 15+
Primeval Rage
Prodigious caster 17 in your spell saving throw determining ability (int for mages, cha for sorcerers and so on); this feat can only be chosen as a level one character.
Product of Infernal Dalliance
Prone Combat
Prophetic Dreamer
Psychic Ability
Pull Blow
Puppy Dog Eyes Canin or other Dog-like Humanoid/Monstrous Humanoid, Bluff or Diplomacy 4 Ranks, Charisma 16
Push Magic Device
Quick Cut
Quick Deadly Blows Weapon Finesse, Dexterity 13
Quick Rage Barbarian Rage, Run
Quick Strike
Quick Swap
Quicken Summoning
Quickened Summoning
Raise Poisonous Creature
Range Master Weapon Focus, +10 Base attack bonus
Range Spree Rapid Shot
Ranged Dodge
Ranged Maneuver Point Blank Shot, crusader, swordsage, or warblade level 1st.
Ranged Shield Pin
Ranged Sniper Precise Shot, base attack bonus +4
Rank Fighting
Rapid Reload, Variant
Rapid Response None, but see description
Rapid Thrust
Rapier Wit Charisma 17+
Reach Weapon Fighting Base attack bonus +1, proficiency with reach weapon
Reactive Stance
Reaping Cleave Str 13, Base Attack Bonus +11, Supreme Cleave class ability, Power Attack, Cleave, Great Cleave
Reckless Accuracy
Recover Dex 13+
Red Magic Must be able to spontaneously cast magic and must use spell points
Reflex Set
Reflex Shielding
Reflexive Recovery Dex 13, Combat Reflexes, Lightning Reflexes
Reflexive Tracking Survival 10 ranks
Reload on the Run
Remote Running
Rend Power Attack, Snatch, Strength 13+
Resist Poison Damage
Resist Restraint
Resize A Shift or Polymorph ability.
Resolve Training Wis 15, Combat Casting, base will +3.
Restoration 6th level, ability to cast 3rd-level divine spells, Wisdom 18, Heal 9 Ranks
Reversal Base attack bonus +4, Int 13.
Reverse Strike
Revitalizing Soul Spellcasting class that uses spell points, caster level 5.
Righteous Calling
Righteous Command Must be of Neutral Good, Lawful Good or Chaotic Good alignment.
Rinnegan This feat may be taken at 1st level or at a later level if they have "awakened" within you. You must have a Con 14.
Riposte v2
River Runner
Robust Health
Rogueish Ability Rogue Level 6th.
Rope Climber
Run and Gun Spring Attack, Shot on the Run, or Adroit Flyby Attack; Dexterity 16
Running Attack
Rushing Parry
Sacrifice For Power
Safe Recover Dex 13+
Sagacious Strike Base attack bonus +6, Wisdom 13+
Sailing Large
Santoryu BAB+8, Dex 15, Str 13
Savage Critical
Savage Empathy Wild Empathy ability
Science 1st level, Intelligence 15+, Diligent, 4+ ranks in Knowledge (Science)
Scope Precision Intelligence Must meet either the Class or Racial requirement, Wizard, Sorcerer, or Gray elf, High Elf, Tallfellows Halfling, Wild elf, Winged elf, Wood elf

Scribe Magic Tattoo Caster Level 3rd
Scroll Mastery
Sea Dog
Second Weapon Bond Weapon Bond class feature
Selective Weapon Training BAB+1, Str 20+
Self Exsanguination
Self Repair Construct, Toughness
Sense Magic
Sense of Maturity
Sensual Strike Charisma 15+, Base Attack +3
Servant of Deity Favored of Deity,Beloved of Deity, 11 Hd minimum. Must make a large sacrifice in the name of the god. Either 40,000 Gp, Or enemies of the faith equal to your current HD x 10. These sacrifices have the same restrictions as Beloved of Deity.
Servant of Shini Knowledge (Arcana) 5 ranks, must succeed on a DC 16 Knowledge (Arcana) check, must not have any other Servant feat, must not have declared allegiance to any other immortal being, alignment must be within one step of Chaotic Neutral.
Set Aside Base Attack Bonus +6
Shadow Enhancement Illusionist 3
Shadow Illusion Illusionist 8
Shadow Puppet
Shadow Warper
Sharingan This feat may only be taken at 1st level, CON 14.
Sharp-Eyed Fighter Strength less than 15, Dexterity at least 12.

Lack of strength to have the need for an alternative, Dex to actually hit those points.

Shield Ally
Shield Bearer Proficiency with any type of shield besides bucklers, base attack bonus +6, Improved Shield Bash
Shield Charge Base Attack Bonus +3, Improved Shield Bash.
Shield Defender
Shield Edge Deflection
Shield Evasion
Shield Expertise
Shield Focus
Shield Harmony
Shield Mastery
Shield Mate Base Attack Bonus +1
Shield Mount
Shield Skill
Shield Slam BAB +3, Improved Shield Bash, Shield Charge(3.5e Feat)
Shield Ward (3.5 Feat) Shield Proficiency, Shield Specialization
Shifter Flurry Base attack bonus +11, Shifter with the longtooth or razor claw trait.
Shifter Fury Shifter with the longtooth or razor claw trait, ability to rage or frenzy.
Shifting Binder Knowledge (Planes) 6, Outsider Binding Class Feature
Shoop da Whoop
Sickening Blows Exploding Palm Style Rank 15, Base Attack Bonus +9
Sidekick Character level 5th
Siege Boat
Silver Spoon
Single Weapon Fighting Dexterity or Strength 15, Base Attack Bonus +1
Situational Awareness
Skill Aptitude
Skill Mastery
Skill Training Skill focus in chosen skill, 8 ranks in chosen skill.
Skill Understanding Wis 13, 1st level only.
Skilled Multiclass
Skillful combat BAB+8
Skyclad Warrior
Slayer Of
Slender Must be taken at 1st level
Slight Build Take at level 1 only.
Slow Maturation Must be taken at 1st level, must be younger than middle age.
Smash Concentration
Smooth Talker
Snap Reflexes BAB +4, Reflex Save +3, Sense Motive +5 Ranks, Combat Expertise, Dodge
Snipper Bab+4, A percision damage class feature (such as Sneak attack or Skirmish).
Snowflake Wardance Bardic music
Solid Grip 17 Str, Weapon Focus
Soul of Battle Base attack bonus +9, Cha 15+
Spear and Shield
Speed Reader
Speed Star Dex 15, Run
Spell Defense
Spell Detonation Any 2 metamagic feats
Spell Focus, Variant
Spell Parry Base Attack Bonus +10, Combat Expertise, Int 13, Weapon Focus, wielding a magic weapon.
Spell Penetration Surge Caster level 3, Knowledge Arcana ranks 5, Spellcraft ranks 5
Spell Pool Metamagic Pool, any other metamagic feat, caster level 12th.
Spellcasting Minor Magic, Major Magic, Concentration 1 rank.
Spellsword Shield Expertise At least one level in the Spellsword Prestige Class (Complete Warrior)
Spider-Jumping Charge
Spider Leadership
Spider Obsession
Spiked Chain Focus
Spinning Weapon Defense
Spirit of Fury Base attack bonus +12, Iron Will, Power Attack, Str 13+, Cha 15+
Spirit of Vengeance
Spirited Dive
Spiritual Leader
Spoken Vengence Combat Expertise, Toughness,
Spontaneous Summoner
Stance Mastery Dual Stance, Initiator Level 15
Stand Your Ground
Steadfast Determination Toughness, Iron Will
Steel Bones Base Fortitude Save +4
Still Weapon Technique Improved Unarmed Strike, Dexterity 14
Stocky Must be taken at 1st level.
Stone Thrower
Stone Will 5 RanksConcentration
Stone to Flesh 8th level, ability to cast 4th-level arcane spells, Intelligence 18, Craft (Alchemy) 9 Ranks
Strangle Hold Base Attack Bonus +8
Strategic Commander Int 13, Profession (Soldier) 10 ranks, Tactical Commander
Strength of a Warrior
Strike at the Tail
Strong Stomach
Strongarm Diplomacy Str 13, Intimidate 4 ranks
Stronger Insides [[2]]
Stubborn Heart
Style Cha 13.
Sublime Kensai Base Attack Bonus +5, At least one level of Kensai CW, be able to initiate maneuvers.
Sudden Action
Summoning Diversity
Sunlight Immunity Sunlight powerlessness or sunlight-related weakness, Endure Sunlight, soaking in liquid night for one full week.
Super Duper High Schooler
Super Focus Dodge
Superior Ameliorated Burden Strength 19
Superior Eagle Eye 20 spot 10 search
Superior Hearing Must be taken at 1st level.
Superior Natural Attack Natural weapon, Improved Natural Attack, base attack bonus +10
Superior Sense of Smell Must be taken at 1st level
Superior Taste Must be taken at 1st level
Superior Touch Must be taken at 1st level
Superior Vision Must be taken at 1st level.
Supernatural Linguist
Suppressing Weapon Focus
Supreme Strength (3.5e Epic Feat) The character can't be pure-blooded mortal.
Supreme Trip Combat Expertise, Improved Trip, Knock-Down, BAB +8
Surge of Fortitude None, but see description
Surge of Will None, but see description
User:Surgo/TestFeat1 testprereq
Swarm Summoner Spell Focus (Conjuration), ability to cast a summoning spell or spell-like ability.
Swift Defense DEX 18, CON 15, Improved Initiative, Non-Evil
Swift Fighting Style Alternate Fighting Style 2/day, Base attack bonus +3, Int 13
Swing-By Attack
Swing for the Fences
Sword and Shield Strength 15, Dexterity 15, Base Attack Bonus 6, Hold the Line
Tactical Commander Profession (Soldier) 5 ranks
Tactical Forfeit Combat Expertise, Weapon Focus, Wis 13, base attack bonus +9
Tactical Warrior
Talaran Tracking Be born in the city of Talara
Talented Healer
Talented Invoker 1st level only.
Taunting Wit Bluff skill, Cha 15+
Team Fighting
The Green Knight STR 15, CHA 13, Ability to cast spells
The Green Man Ability to cast spells
The Strength of my Blade Proficient with a two handed weapon, Strength 18
The Wild Man STR 15
Threatened Reach
Three weapon fighting BAB+6,
Throw and Charge
Tireless Pilot
Tornado Attack
Toss Master
Total Recall None.
Totem Animal Animal Companion ability
Touch Mastery
Touch of Grace
Toughness, Variant Constitution 13+
Tower Shield Bash Str 15, Improved Shield Bash, Tower Shield Proficiency
Trained Memory Int 15+, at least 8 total ranks in Knowledge skill(s).
Trained Stance BAB +1
Triple Threat
Truth of Magic Caster level 21+, Spellcraft 24 ranks.
Tumbling Attack
Tunnel Fighting Base Attack Bonus +1
Tunnel Rat Escape Artist +4
Turn Humanoid Caster level 10, Extra Turning
Turning Mastery
Turning Swallow Strike The character must be able to make at least three attacks within the same turn. Weapon Focus in the weapon(s) being used in the strikes.
Twin Weapon Fighting
Twist the Knife BAB +4
Two-Handed Defense Dodge, Power Attack
Two-Handed Finesse Weapon Finesse, base attack bonus +1.
Two-Handed Flurry
Two-Handed Weapon Flurry Two-Weapon Fighting
Two-Weapon Focus Two-Weapon Fighting, Improved Two-Weapon Fighting, Weapon Focus (any one-handed or light weapon), Dexterity 18
Two-Weapon Harmony
Two in One Training 20 Strength, +1 BAB
Ultimate Cleave
Unarmed Combo Strike Must be unarmed Monk or Ki user.
Unbalancing Fist
Uncanny Reaction
Uncanny Tactics
Understanding Int 13
Unrelenting Onslaught Dex 15, BAB +3
Unyielding Soul 4th level, Base attack bonus +2, Iron Will, Con 13+, Cha 13+
Up and Down
Use Prejudice
Useless Magecraft Spellcraft 5 ranks, Knowledge (arcana) 5 ranks
Utterance Knowlege Ability to speak an utterance
Venerable Sage age must be at least old, can only be taken at the 1st level
Verdant Mage Animal companion and familiar
Vermin Binder Knowledge (Nature) 5, Elemental Binding Class Feature
Versatile Craftsman Craft (any) 5 ranks; Skill Focus in chosen craft
Vexing Feint
Vicious Ally You must have an animal companion.
Vicious Feint Intelligence 15, Intimidate +8 ranks, Combat Expertise, Improved Feint, Master Feint, Aggressive Feint, Any Evil-Alignment.
Viscous Grip None
User:Vitmuck Str 30, Divine rank 1
Vitriolic Spell
Vore Cast-Iron Stomach
Wall Acrobat Dex 15, climb 12 ranks, 2 movement skill tricks
Wall Run Dexterity 17
Warlock Punch
Waste Walker
Way of the Hare
Way of the Muscle Strength is a 16+
Weakening Strike Sneak attack +5d6, BAB +3
Weapon Brace
Weapon Guard
Weapon Handling Weapon Focus & BAB+1.
Weapon Juggle
Weapon Manipulation
Weapon Material Focus Base Attack Bonus +1
Weapon Prodigy Weapon focus with selected weapon
Weapon Reliability
Weapon Tricks
Weapon and Shield Offensive Harmony
Weird Science 6th level, 9+ ranks in Knowledge (Science), Bigger Science
Wheeling Attack
Whip Focus Weapon Proficiency: Whip, Dex 16
Whip Grapple/Trip Dex 14, Weapon Proficiency(Whip)
Whip attack Weapon Specialization (Whip), Greater Weapon Focus (Whip), Base attack bonus +10
Whirlwind Defense
Wild Binder Knowledge (Nature) 5, Outsider Binding Class Feature
Wild Born Wisdom 15, Dexterity 13
Wild Leadership
Wild Magic Student
Wild Rider
Wildborn Blood 1st level Shifter only, and you must have the Beast Heir template.
Will to Live Cha 13, Great Fortitude
Will to Move Will save higher than Reflex save
Willful Reflexes Wisdom 15
Wingstorm Dragon, flyspeed 20+, Hover, Power Attack, Size Large+, Str 13+
Wisdom of Age
Wizard's Grace Int 13, ability to cast 1st level arcane spells.
Wondrous Pet
Wondrous Rings Character Level 8th, Craft Wondrous Item
Woodsprite Flight Woodsprite, Endurance, 9 ranks in Jump
Word of Truth 1st level only.
Wrap Shot
Wrenching Attack
Wushu Improved Unarmed Strike, Wisdom +13, Base Attack Bonus +6
Zen Defense Wis 13
Zen Fencing
Zen Reflexes Wis 15, Wis bonus to AC, Zen Archery CW
Zen Swordsmanship +4 Attack bonus, Weapon Focus (any sword), Wisdom 13 or higher
Zonder Force
Zonder Link
Zonder Madness
Zonder Sense

Incomplete Feats[edit]

Feats with one or many improving, reviewing, or removing templates present. Please help work on the problem presented on the template.

Home of user-generated,
homebrew pages!
system ref. documents

admin area
Terms and Conditions for Non-Human Visitors