One Last Drop (3.5e Feat)

From D&D Wiki

Jump to: navigation, search

||- | style="vertical-align: middle; white-space: nowrap;"| One Last Drop | style="vertical-align: middle;" | Self Exsanguination (DnD Feat), Toughness, Con 20

| style="vertical-align: middle; font-size: 0.9em;"| Give up remaining hit points for doubled caster level.

| style="vertical-align: middle; text-align: center;" | -</dplc>

One Last Drop [General][edit]

You have one last drop to give.
Benefit: When reduced to negative hit points, you may sacrifice all remaining hitpoints to cast a spell up to your highest level at double your normal caster level. This feat allows you to stay alive just long enough to cast this spell during which, if you receive any form of healing, the effects of this feat are lost. You may use this feat once per week.

Back to Main PageDungeons and DragonsCharacter OptionsFeatsGeneral Feats

Personal tools
Home of user-generated,
homebrew pages!
system reference documents
admin area
Terms and Conditions for Non-Human Visitors