Improved Power Double Weapon (3.5e Feat)

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL 1.0a.


Improved Power Double Weapon [General, Fighter]

You can inflict terrible blows with a double weapon.
Prerequisite: Two-Weapon Fighting, Power Attack, Base attack bonus +6, Power Double Weapon
Benefit: When wielding a double weapon, you add one and one-half your Strength bonus to damage rolls with both your primary and secondary attacks.
Normal: Without this feat and Power Double Weapon you add your full Strength bonus to damage rolls with your primary attacks and half your Strength bonus to damage rolls with your secondary attacks. With Power Double Weapon you add your full strength bonus to damage rolls with your primary and secondary attacks.
Revised by the Netbook of Feats Review Board
--
Author: Eric D. Harry © Eric D. Harry 2001   This feat is from the NBoF, please see NBoF Credits.
NBoF Balance Rating (0 to 5 Scale)
Overall Purp Pow Port Comp Rule
4.10 4.00 4.00 3.75 4.50 4.25



Back to Main Page3.5e HomebrewCharacter OptionsFeatsEquipment Feats
Back to Main Page3.5e HomebrewCharacter OptionsFeatsFighter Feats
Padlock.png This page is protected from editing because it is distributed under the OGL. Please discuss possible problems or changes on the talk page.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is a NBoF Feat. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains NBoF material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!


Advertisements: