3.5e Fighter Feats

From D&D Wiki

Jump to: navigation, search
600px-Ambox wikify.svg.png This page is not formatted correctly. Reason: Subcategories need turning into DPLs

You can help D&D Wiki by improving the formatting on this page. When the formatting has been changed so that this template is no longer applicable please remove this template. If you do not understand D&D Wiki's formatting standards please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing formatting help

Back to Main Page3.5e HomebrewCharacter OptionsFeats

Fighter Feats: Fighter feats are those that pertain to skill in martial combat. Fighters may choose among these feats as one of their fighter bonus feats. These feats are also available to characters from other classes who meet the prerequisites, unless otherwise specified.

Fighter Feats
Feat Prerequisite Summary
A Monk's Power Wis 13, Improved Unarmed Strike, Character level 5th. This feat grants you good unarmed damage progression for your fists.
Able-Bodied Strength Defeat a monster with a Large or higher size category, Have at least 1 DR that cannot be bypassed, Str: 20+, Fast Healing 10, Lightning Reflexes, Combat Reflexes Your body has such great endurance and super-humanoid abilities that your strength is greatly increased.
Accurate Attack Base attack bonus +6 You can sacrifice one attack for greater accuracy on the next.
Accurate Strike
Acrobatic Attack Dex 13, Acrobatic, Tumble 8 ranks. You can use acrobatic maneuvers to get around an opponent's defenses.
Acrobatic Charge Dodge, Mobility, Tumble 1 rank, Base attack bonus +3 Your unexpected attacks have great effect.
Acrobatic Combat Mobility, Jump 10, Dex 15+ The use of acrobatics and jumping to always be on the move to avoid attacks.
Acrobatic Defense Dex 13, Tumble 8 ranks You are an expert at defending yourself from attacks.
Active Shield Defense Shield Proficiency, Shield Specialization
Additonal Skill Training Must have a minimum of 9 in desired skill's key ability You have received training in one skill which is not usual for your class, and you seem to be good at it.
Advanced Training Dex 13, Int 13, BAB +1 You train with the tools of war to an unusual degree.
Aggressive Defense Dex 13, Base attack bonus +1 You have mastered using your weapons defensively without sacrificing accuracy.
Agile Shield Fighter Shield Proficiency, Improved Shield Bash, Shield Specialization, Two Weapon Fighting Similar to two-weapon fighting but this is for shields.
All-Out Attack BAB +3, Reckless Offense, Int 13 You ability to shift your focus from defense to offense is greatly improved.
Altered Unarmed Strike Improved Unarmed Strike You can inflict different types of damage with your unarmed strikes.
Alternate Strikes Base attack bonus +6 You may alternate attacks between two weapons.
Ambidextrous Minimum Dexterity 14 You can use both hands equally well.
Animal Master Charisma 17, 6 ranks in handle animal. You are a master at handling animals.
Anything Goes Combat Dex 13, Int 13 In your hands almost anything is a dangerous weapon
Anything Goes Long Dex 13, Base attack bonus +4 You can throw nearly anything - ale tankards, rocks, bags of coins - and make it hurt.
Apprehend Str 15, Dex 12, Weapon Focus on chosen weapon You ever think to yourself hey, "I want to be Scorpion but with a huge ass weapon?" Well we have a feat for you!
Arcanist Buckler Speciality any Arcane class Sometimes even one point of AC can mean life or death
Armed Deflect Arrows Weapon Focus, Dex 13 You can deflect arrows, including crossbow bolts, spears and other shot or thrown weapons with your chosen weapon.
Armor Born Heavy armor proficiency, Strength 22, Dexterity 20, Medium size or larger, Endurance You are strong enough that armor does not restrict your movements.
Armor Focus Proficient with armor, Base attack bonus +1 You move around in a certain type of armor without effort.
Armor Manipulation Armor Proficiency (Light), Armor Proficiency (Medium), Armor Proficiency (Heavy), Shield Proficiency You may activate the special abilities of any armor or shield that you wear.
Armor Material Focus Base Attack Bonus +1 Choose a special material (Such as adamantine or dragonhide), when wearing armor crafted of that material, you move easier.
Armor Penetration Int 13, Combat Expertise, Base attack bonus +4 You are skilled at seeking out weak points in your opponent’s armor.
Ascetic Fighter Improved Unarmed Strike, Weapon Focus (any), At least 1 level in Fighter Combine Fighter and Monk levels to determine Unarmed Strike damage, Fighter level and bonus feats
Athletic Drill Wis 13, Combat Focus You trained especially athletic maneuvers with your combat forms.
Attack Focus Base attack bonus +6 You may sacrifice mobility and attacks to increase your ability to hit.
Augmented Aura Cha 15, Iron Will, and either a class ability that includes an aura effect (such as a paladin's Aura of Courage, a dragon shaman's Draconic Aura, or a hexblade's Aura of Unluck abilities) or an ability to cast spells that include aura-like effects. The power of your personality gives you a commanding presence on the battlefield. Your allies see your gallant efforts worthy of recognition- your enemies fear you equally so. You have a lasting effect on all who see you in action.
Automail Limb Missing a limb (arm, leg, or any part of an arm or leg, such as a hand or foot), Constitution 15+ This feat allows you to replace a lost limb
Avalanche Charge Mobility, Spring Attack, skirmish +1d6 When you charge, you've learned to strike hard and fast while flowing through your enemy's ranks.
Avoidance Dex 15, Base attack bonus +6, Tumble 8 ranks, Dodge, Combat Expertise, Mobility, Spring Attack You do not provoke attacks of opportunity moving past opponents.
Axe Frenzy Weapon Focus (any One Axe Weapon) You can strike exceptionally fast with axes.
Axe Hurling Weapon Focus (any One Axe Weapon) You can throw any axe.
Back To Back Base attack bonus +2 You shield your allies' vulnerabilities in combat.
Back to Feet Base attack bonus +3, Dex 14, Str 16/18 You are so strong that you can make it back to feet just by using you great Strength.
Back to Hand Base attack bonus +3, Dex 14 You are able to use one leg to push a fallen object from the ground up into you hand.
Backhand Throughstrike Int 13, Combat Expertise, Improved Disarm, base attack bonus 8+ You can easily breach into the open defense after you disarmed your


Balance Drills Dex 13, Lightning Reflexes
Barricade Str 17, base attack bonus +6
Batter Up! Str 15, Base Attack Bonus +2 Take a baseball swing to trade accuracy for a better chance at a critical.
Battle Cry Cha 15 Your voice inspires greatness in battle.
Battle Jump BAB +1 A falling charge that can be initiated with a running jump.
Battle Mage Concentration 12+ ranks You are an experienced battle mage, skilled not only at defending yourself while casting spells against your opponents, but in maneuvering the battlefield as you do so.
Battle Momentum Combat Reflexes, Str 13, Dex 13, base attack bonus +6 Your strength and force when fighting can send you deeper into enemy lines with every swing.
Be Efficient Dex 15, Point Blank Shot, Far Shot, Power Attack, Cleave, Great Cleave, base attack bonus +6 Snipin' is a good job mate.
Beat 'Em With The Wet Part Improved Sunder, Str 16 You nasty, nasty beast.
Blade Defense Weapon Focus (any one blade weapon) You have mastered the art of defending yourself with a blade.
Bladesong Symmetry +8 BAB, 13 Strength, Two-Weapon Fighting, Bladesong Style Allows you to use part of your Bladesong AC bonus when two-weapon fighting, with certain conditions.
Bleeding Critical Improved Critical, Base attack bonus +8 Your strikes can cause someone to bleed to death.
Blind Fanaticism 3 HD, 18 CHA Spur others to greater lengths of Fanaticism
Blood Spit When taking a big hit, you can spit the blood that you cough up into your opponents eyes and blind them.
Blood Splattered Intimidate +10 You wear your enemy's blood proudly.
Bloodied Frenzy 15 Wisdom or less A Fighter's adrenaline turns into a blood lust in dire situations.
Bloodletting Weapon Focus Your strikes can cause someone to bleed to death.
Bloody Mess Base Attack Bonus +6 For some reason, creatures you kill always seem to die in the most horribly violent manner possible.
Blunt Trauma Str 13 Hit harder with blunt weapons against creatures with damage reduction.
Bodyguard Mobility, Con 15, Dex 15
Bonded Weapon Base attack bonus +8, Improved Critical (with Weapon), Proficient With Weapon, Weapon Focus (with Weapon), Weapon Specialization (with Weapon) You have used a single weapon so much that you have formed an almost spiritual bond with that specific weapon.
Boosted Metabolism, Variant Base Fortitude Save of 10
Born to Rule Intimidate 10 ranks When you fight, your enemies know fear.
Bow Mastery Weapon Focus (any Bow Or Crossbow), Base attack bonus +3 You are adept with either bows or crossbows.
Brawn Str 13 You have improved your striking power.
Brute Str 13 You have improved your striking strength.
Burst of Physical Strength Base Fortitude Save of 10, Endurance, Diehard, Melee Classes only (Fighter,Barbarian,Monk). In times of dire need we all have a bit of extra strength, but some of us can call upon this strength at all times.
Butterfly Flank Dex 15, Combat Reflexes, Lightning Reflexes, Base attack bonus +6 Your skill with a blade distracts and intimidates your opponent, catching them off balance and unaware.
Called Shot Dex 13 You do more damage with pinpoint attacks.
Charioteering Ride 1 rank, Mounted Combat You have learned how to drive a chariot, and know how to use its full potential.
Cleave Asunder Str 13, Cleave, Improved Sunder, Power Attack Your Sunder attacks are usually more effective. You are trained in following through when you break an opponent's weapon or shield
Cleaving Rampage Str 13, Dex 13, Power Attack, Cleave, Dodge, Great Cleave, Mobility, Spring Attack, Base attack bonus +8 You charge forward cutting through all in your path.
Clever Ricochet Dex 17, Int 15, Point Blank Shot, Precise Shot You know how to bounce ranged attacks to get around an enemy's cover.
Clinch Dodge, Mobility, Base attack bonus +3 You have mastered the art of fighting at very close quarters.
Close-Quarters Thrower Dex 13, Weapon Focus with selected thrown weapon. You have advanced enough agility to not be hit by melee attacks while throwing weapons or bombs.
Close Order Combat Base attack bonus +1 You are trained to fight in a close-order unit.
Clothesline Improved Overrun, base attack bonus +6 You can charge past your foe and render him prone.
Colossus Climber Climb 20 Ranks, Balance 20 Ranks, Improved Grapple. Large opponents pose no problem to you, as you bravely scale their bodies and stab at their undersides, making it difficult for them to hit you in the process.
Combat Antimagic Wis 13, Combat Focus, Great Fortitude, base attack bonus 10+ Your intense concentration on the battle allows you to shake off magic.
Combat Barrage Wis 13, BAB +6 When in Combat Focus, you gain extra attacks.
Combat Brutality Wis 13, Power Attack When in Combat Focus, you deal extra damage.
Combat Focus Dodge, Improved Initiative, Base attack bonus +5 Paying little heed to distractions and other threats, you may focus your attacks on one opponent, leaving yourself open to others.
Combat Improvisation Wis 13, Improved Feint When in a Combat Focus, you can feint faster with a bonus.
Combat Precision Dexterity 13, Base attack bonus +1 You can sacrifice power for accuracy.
Combat Presence Base attack bonus +6, Cha 13+, Intimidate skill. Your skill at arms strikes fear into the hearts of your foes.
Combat Rotation Dodge, Mobility, Base attack bonus +3, Medium size or smaller You know to relieve warriors from melee combat by taking their place in the ranks.
Combat Surge Improved Initiative, Base attack bonus +2 You can rush an action in combat at the cost of presenting opportunities to your opponents
Concerted Attack Base attack bonus +3 You are well trained in directing the efforts of others during a coordinated attack
Condexor BAB 6, Base Fort Save of 5, SRD:Endurance Use Fort instead of Ref.
Confident Strike Cha 13, +1 attack bonus. Your attacks are so cool they won't miss; in your opinion.
Confounding Shot Dexterity 19, Point Blank Shot, Intimidate 7 ranks You may draw an enemies attention solely to you with a shot.
Confused Turtle Two Weapon Fighting You choose to wield two shields in place of a weapon in order to better protect yourself. But like a turtle with a rounded shell on top and bottom, this choice makes you look a little confused.
Controlled Charge You can still remain defensive when charging.
Counter Charge Combat Reflexes You may step forward and meet a charging opponent, using his momentum to make your own attack more effective.
Counter Throw Str 13, Improved Grapple, base attack bonus +6 You are able to throw a charging opponent.
Create Opportunity Dex 15, Combat Reflexes, Base attack bonus +3 Just when you thought you were as slippery as slippery can be, here comes somebody just a little bit quicker.
Crippling Arm Hold Base Attack Bonus +4, Improved Grapple Each grapple check you win while pinning your opponent, you can attempt to cripple your opponent.
Crippling Leg Hold Base Attack Bonus +6, Improved Grapple Each grapple check you win while pinning your opponent, you can attempt to cripple your opponent.
Crossbow Dead-Eye Weapon Focus (any crossbow), Weapon Specialization (any crossbow), BAB +6 or better You can target vitals and make a devastating, single attacks with a crossbow.
Cunning Dodge Int 13
Cunning Feint Int 13, Improved Feint
Cunning Strike Int 15, base attack bonus +6
Damage Deflection Shield Proficiency
Dancing Dodge 15 Dex or Cha You can dance your way around your opponents attacks.
Dauntless Frame Strength 14, Constitution 12 Countless days spent training have given you a physique like no other.
Deafening Roar Tanreiss The sound of your roar can deafen friend and foe alike.
Dedicated Steed Special mount Multiclassing paladins and other classes which provide special mounts, they can now have their other classes now count to determining the power of the mount.
Defense Specialization Weapon Focus (with melee weapon), Weapon Specialization (with melee weapon), Fighter level 12th You have mastered using your chosen weapon for defense.
Defensive Disarm Combat Expertise, Int 13, Improved Disarm When attacked with a weapon, you may attempt to disarm the foe attacking you.
Defensive Expertise Combat Expertise, Int 13+, Dex 13+ You are well-practised at defending others during combat by parrying blows aimed at them.
Defensive Study 2 ranks of Sense Motive, Alertness Allows you to use your Intelligence modifier instead of your Dexterity modifier for armor class adjustments.
Defensive Sunder Str 13, Power Attack, Improved Sunder When attacked with a weapon, you may attempt to break the weapon.
Deflect Attack Int 13, Str 13, Combat Expertise, Improved Sunder, Power Attack You can be more aggressive when Fighting Defensively.
Deflecting Move Dex 13, Dodge, Mobility
Deft Lunge Dex 13, Combat Expertise You are trained to take advantage of openings in an opponent's defenses
Dexterous Attack Dex 13, BAB +1 You utilize your eye-hand coordination to make your attacks more deadly.
Dexterous Dodge You are skilled at dodging attacks.
Disarm and Deny Int 13, Combat Expertise, Improved Disarm You can steal a weapon from your opponent.
Disarm and Fling Int 13, Combat Expertise, Improved Disarm, Throw AnythingCW, base attack bonus +8 You can fling enemy weapons towards an unsuspecting target.
Dodge (Alternate Version) Dex 13 You nimbly evade slow and heavy attacks, putting clumsy opponents at a disadvantage.
Double Kick Dex 13
Down And Dirty Style Combat Reflexes, Base attack bonus +2 You are the master of the cheap shot against fallen foes.
Drag 'em Down Llathrana You know how to bring your opponent to the ground
Dual Stance 2 known martial stances (Tome of Battle), Initiator Level 10 Use 2 martial stances (Tome of Battle) simultaneously for a limited amount of time.
Dual Strengths <!-A wielder of two blades has the ability to go even further beyond his current already amazing strengths->
Dual Strike Improved Two-Weapon Fighting, Two-Weapon Fighting You are an expert skirmisher skilled at fighting with two weapons. Your extensive training with two weapons allows you to attack with both while moving through a chaotic combat or fighting a running battle.
Ducking Shot Point Blank Shot, Dodge, Dex 13 You are skilled at dodging while using your ranged weapon.
Eagle Eye 10 spot Your aye are extremely keen
Easy Peasy Archery BAB +20, Dex 25, Proficient with weapon, Weapon Focus, Greater Weapon Focus, Weapon Specialization, Precise Shot, Improved Precise Shot, Improved Critical, Far Shot, Point Blank Shot Double your attribute bonus on ranged to hit rolls.
Elven Archery Dex 13, Base attack bonus +4 You are an expert in the art of elven archery.
Elven Bladesong Elf, Dex 13+, Combat Expertise, Mobility, Spring Attack, and Perform (Dancing) 4+ ranks. After years of study at a bladesinger academy or with a solitary master of the art, you have finally learned the first steps of the fabled bladesong.
Empowered Fist Base Attack Bonus +4 increase damage die of unarmed strike
Empty Quiver Base Attack Bonus +12, Dexterity 19, Improved Rapid Shot, Manyshot, Point-Blank Shot, Rapid Shot

You darken the sky, as you empty your quiver.

Enable Criticals You have learned to score critical hits on unusual creature types.
Energy Deflection Shield Proficiency
Energy Strike Combat Expertise, Weapon Focus, BAB +6 or better
Epic Spell Parry Base Attack Bonus +25, Combat Expertise, Int 13, Weapon Focus, wielding a magic weapon, Spell Parry, Improved Spell Parry, Greater Spell Parry Your spell parry attempts have a chance of automatically succeeding.
Exercise Regime Con 13, Great Fortitude
Exotic Weapon Training Martial Weapon Proficiency, Simple Weapon Proficiency, BAB +4
Expert Aim Precise Shot, Base attack bonus +6 You may attack with exacting precision, resulting in extra damage.
Extra Additional Attacks Str 13, Int 13, Combat Expertise, Power Attack, base attack bonus +6 Even the toughest foes cannot take that many blows.
Extra Arms, Variant You have more arms than is normal for your race.
Extra Kiai Shout Kiai Shout, Base attack Bonus +4 You gain extra uses of your Kiai Shout
Extra Maneuvers You know more maneuvers
Extreme Speed Dex 20, BAB 5 You have trained your body to the point of being able to move at supersonic speeds.
Falcon Punch Improved Unarmed Strike, Weapon Focus (Unarmed Strike), Power Attack, ability to speak Common Your character can hit people with amazing force. The punch creates a field of flame around your fist that is shaped like a falcon. Your fist is protected from this flame but it is harmful to others around you.
Fast Reload Exotic Weapon Proficiency (Repeating Heavy or Light Crossbow), Weapon Focus (Repeating Heavy or Light Crossbow) You may reload a repeating crossbow as a move action.
Fateful Strike Base attack bonus +8, Str 13+, Cha 15+, Power Attack You can channel the essence of your spirit into your attacks, at a cost.
Fateful Strike Variant Base attack bonus +8, Str 13+, Cha 15+, Power Attack You can channel the essence of your spirit into your attacks, at a cost.
Favored Weapon Base Attack Bonus +4, Weapon Focus, Masterwork (or Better) Weapon Character expertly wields his favorite weapon.
Fencing Combat School Must be chosen at 1st level You were trained at a combat school.
Fencing Stance Weapon Finesse You defend well with a single light weapon.
Firearm Sniper Proficiency with at least one firearm, Weapon Focus (any firearm), base attack bonus +1 You are adept in lining up accurate, deadly shots with your gun.
Flashy Attack Base attack bonus +6, Weapon Finesse You are able to use an impressive display of prowess to catch your opponents off guard
Fleet-Footed Two-Weapon Fighting
Flip Dex 15 You can flip back up on your feet from a prone position.
Flurry of Blades Weapon Finesse, Weapon Focus (with Weapon), Base attack bonus +3, Dex 13 You can strike exceptionally fast with light weapons.
Follow Up Base attack bonus +6 You can push through enemy lines to create a breach.
Force Against Force Power Attack, BAB +12 Improve your attacks against inanimate objects and possibly destroy force effects.
Formation Expert, Variant Base Attack Bonus +5 Allows you to make Shield Formation Tactial maneuvers.
Formation Expert Base attack bonus +6. You are trained at fighting in ranks and files.
Formation Fighter You are skilled at fighting alongside other men in close formation.
Fracture Improved Sunder, Power Attack, Base attack bonus +2 You are skilled at exploiting weaknesses in objects.
Frenzied Attack Str 13, Power Attack, Base attack bonus +6 You may attack your foe with wild abandon, allowing you to rain many inaccurate blows upon them.
Full Moon Stance (3.5 Feat) Sense Motive 9 ranks, Weapon Focus (any one-handed slashing weapon), Quick Draw. You have practiced the art of iaido and can use it's style offensively and defensively.
Galagus Form Must have levels in Fighter or Barbarian; Must be a Galagian You have achieved a level of willpower that surpasses Galagus himself, and as such, you have the power to feed the shard of his soul that resides within you and take the form of a 3 ton metal skeleton, with powerful metal arms, and jade fire instead of eyes. This form lasts until all combat the Player is involved in has stopped.
Gigantic Weapon Str 15, Base attack bonus +3 You are proficient at wielding extremely large weapons.
GrandMaster Craftsman Character level 11th, 15ranks Craft, 12ranks repair This feat improves the users crafting and repairing abilities
Great Blow Power Attack, Str 15, Base attack bonus +6 You can strike mighty blows with mighty weapons.
Greater Additional Attacks Str 13, Int 13, base attack bonus +6, improved additional attacks Additional attacks are more precise.
Greater Armor Material Focus Base Attack Bonus +8 Choose a special material (Such as adamantine or dragonhide). While wearing armor crafted of that material, you move easier.
Greater Critical Proficient with weapon, base attack bonus +16 Choose one type of weapon.
Greater Demoralize Charisma 15
Greater Endurance
Greater Feint Int 13, Combat Expertise, Improved Feint, Base attack bonus 4+ Your can use a feint to get into a favorable attack position.
Greater Grapple Base Attack Bonus +6, Str 13 or Dex 13, Improved Grapple Character receives an additional +4 to all grapple checks.
Greater Heavy Armor Optimization Armor Proficiency(heavy), Heavy Armor Optimization, Base Attack Bonus +8 You become much better at using heavy armor
Greater Overrun You can overrun multiple targets.
Greater Snap Reflexes BAB +8, Reflex Save +5, Sense Motive +9 Ranks, Dex 17, Wis 16, Combat Expertise, Dodge, Snap Reflexes, Improved Snap Reflexes, and conditional Improved Unarmed Strike. Your opponent's strike misses, but yours does not.
Greater Spell Parry Base Attack Bonus +20, Combat Expertise, Int 13, Weapon Focus, wielding a magic weapon, Spell Parry, Improved Spell Parry You are skilled enough at parrying spells that you can even deflect them back at their caster.
Greater Weapon Material Focus Weapon Material Focus with selected material, Base Attack Bonus +8 Choose one type of material for which you have already selected Weapon Material Focus.
Greatweapon Quickness Str 13, Base attack bonus +4 Your mastery of this style reflects strengthened wrist muscles and honed reflexes, allowing blindingly fast strikes with the largest of weapons.
Grounded Horsebreaking Cleave Power Attack, Cleave, Exotic Weapon Proficiency (Horsebreaker), Weapon Focus (Horsebreaker), Strength 24, and Monkey Grip or Powerful Build You can use Horsebreaking Cleave on targets that are not riding on mounts
Grounded Push BAB +8
Grounded Stance
Grounded Strike Str 13, Base Attack +2, Improved Grapple Your so skilled at grappling you cause your opponents damage.
Group Tactics BAB +1 You have trained in group tactics; you have learned to coordinate your attacks and create openings and opportunities when ganging up against a single target.
Guard Training You've spent countless days and nights on guard duty and know how to notice when somebody is sneaking around.
Guarded Fist BAB +3, Weapon Focus Attack with your hand guard.
Hard Knock Life Diehard, Great Fortitude, Con 13
Hard to Avoid Combat Reflexes You make it difficult for enemies in your threatened area to avoid your attacks of opportunity.
Heavy Armor Dash Heavy Armor Proficiency, Fast Movement or Dash, Run, Str 15 You are able to move at speeds that most would think impossible while in heavy armor
Heavy Armor Optimization Armor Proficiency(heavy), Base Attack Bonus +4 You become much better at using heavy armor
Heavy Infantryman You are skilled at spear and shield combat.
Heavy Power Attack Power Attack You are able to use one-handed weapons and light weapons more effectively with Power Attack.
Hero of The Shield Must use a shield(s) as a weapon, must be above 35 years of age, Over Time and use with your shield you have grow accustomed to it and with so, you have learned to improved yourself
Higher and Higher Alumaril, level 18 Alumarils with further training can fly even better and faster!
Hit & Run Base Attack Bonus 11, Dexterity 13 Constitution 13, Strength 13, Must be medium or larger, Combat Expertise You become a mobile fighter, deftly moving in and out of range to hit and not be hit.
Hobbling Attack Int 13, Base attack bonus +4 Your attacks can slow down an opponent.
Holy Armor Must worship a Deity with Divine Rank 10+, Strength 20+, Con 20+, Wis 20+, Knowledge Religion 10+ Ranks, Knowledge The Planes 10 Ranks, Must have 3 levels in a religious class By worshiping a Deity of great power some of their Divine power seeps into you
Hook Hold Improved Grapple, base attack bonus +6
Horsebreaker Training Small, Medium, or Large Size, Exotic Weapon Proficiency (Horsebreaker), and Strength 24 Allows creatures of Medium, Large, and, on rare occasions, Small size to wield the horsebreaker
Horsebreaking Cleave Power Attack, Cleave, Exotic Weapon Proficiency (Housebreaker), Weapon Focus (Horsebreaker), Strength 24, and Monkey Grip or Powerful Build You can cut through a horse and its rider in one stroke
Hot-Blooded Str 13, Power Attack, base attack bonus +6 With your passion and fury, you sacrifice accuracy (and the chance at a critical hit) to roll extra damage dice!
Immediate Dodge Dodge, Dex 13+ You may spontaneously elect to dodge incoming attacks that you are aware of.
Impenetrable Callouses Charisma less than 12 Gain a natural AC bonus
Improved Additional Attacks Int 13 Make additional attacks with higher accuracy.
Improved Bow Sniper Bow Sniper, +5 Base attack bonus Your ability to line up accurate and deadly shots with your bow improves.
Improved Brawn Base attack bonus +6, Str 15 You have greatly improved your striking power.
Improved Brute Base attack bonus +6, Str 15 You have greatly improved your striking strength.
Improved Buckler Proficiency Shield Proficiency and a Dexterity score of 13 or higher You are extremely skilled in using a buckler.
Improved Chain Attack Combat Expertise, Improved Trip, Weapon Focus (Spiked Chain) Int 13, Dex 13 The character can use his chain to trip the opponent and make suffer him with spikes
Improved Combat Focus You have practiced the art of two-on-one combat, enhancing your Combat Focus.
Improved Combat Rotation Dodge, Mobility, Base attack bonus +3, Medium size or smaller You know how to relieve warriors from melee combat by taking their place in the ranks.
Improved Crossbow Sniper Crossbow Sniper (Player's Handbook II page 77), Precise Shot, base attack bonus +6 Your ability to line up accurate and deadly shots with your crossbow improves.
Improved Deflect Arrows Dex 13, Deflect Arrows, Improved Unarmed Strike You can deflect arrows several times in a round.
Improved Deflect Attack Str 13, Int 13, Combat Expertise, Combat Reflexes You expertly block many incoming attacks.
Improved Demoralize II Charisma 13
Improved Dodge Dex 13, Dodge Your Dodge feat bonus applies against all attackers.
Improved Far Shot Point Blank Shot, Far Shot, Base attack bonus +2 You can attack with ranged weapons more accurately at long range.
Improved Far Shot 2 Far Shot, Point Blank Shot, Base attack bonus +6 With amazing accuracy, you can shoot haphazardly at greater distances.
Improved Fast Reload Exotic Weapon Proficiency (Repeating Heavy or Light Crossbow), Weapon Focus (Repeating Heavy or Light Crossbow), Weapon Specialization (Repeating Heavy or Light Crossbow) Load a reload repeating crossbow as a free action and no attack of opportunity.
Improved Firearm Sniper Precise Shot, base attack bonus +6 You are even more adept in lining up accurate, deadly shots with your gun.
Improved Gigantic Weapon
Improved Horsebreaking Cleave Power Attack, Cleave, Exotic Weapon Proficiency (Horsebreaker), Weapon Focus (Horsebreaker), Strength 26, and Monkey Grip or Powerful Build Your ability to cut through a mount and its rider in one stroke is more fluid
Improved Monkey Grip Str 15, Base Attack Bonus: +6,Two-Weapon Fighting You can wield larger weapons than creatures of your size, even in your off hand.
Improved Mounted Combat Mounted Combat, Ride 1 rank You may evade more than one attack to your mount in a round.
Improved Parry Dex 13, Weapon Focus You are trained to parry incoming melee attacks.
Improved Pin Improved Unarmed Strike, Improved Grapple You pin your opponents more effectively.
Improved Point Blank Shot Point Blank Shot, Precise shot, Weapon Focus (ranged precision weapon) With this feat you learn to take advantage of the closeness of your ranged precision attacks.
Improved Power Attack Str 15, Power Attack, Base attack bonus +3 You can control the amount of power you put behind each of your strikes.
Improved Power Double Weapon Two-Weapon Fighting, Power Attack, Base attack bonus +6 You can inflict terrible blows with a double weapon.
Improved Ranked Fighting Base attack bonus +6 or higher, Combat Reflexes When fighting in a rank with at least one ally who also possesses this feat, you can co-ordinate your attacks effectively and threaten your opponent's vital areas more easily.
Improved Rapid Shot Rapid Shot, Precise Shot, +3 Base Attack Bonus You are an expert at firing weapons with exceptional speed.
Improved Shield Evasion
Improved Shield Mate Base Attack Bonus +4, Shield Mate(3.5e Feat)
Improved Single Weapon Fighting Dexterity or Strength 17, Base Attack Bonus +6, Single Weapon Fighting (3.5 Feat)[1] You have trained even further with wielding a single weapon, becoming faster.
Improved Spell Parry Base Attack Bonus +15, Combat Expertise, Int 13, Weapon Focus, wielding a magic weapon, Spell Parry Your likelihood of parrying an incoming spell improves.
Improved Subdual You are skilled in making nonlethal attacks
Improved Target Concentration 8 Ranks Through practice you have learnt to maintain a focus on a single foe while maintaining a solid defense.
Improved Tower Shield Bash Through further training, you can now keep your shield bonus when attacking with a tower shield
Improved Twin Weapon Fighting Dex 18, Twin Weapon Fighting, BAB 10 You gain an additional attack with each weapon with the attack roll of -5 to you highest BAB.
Improved Two Hand Weapon Fighting SRD:Weapon Focus and able to attack twice with a single two hand weapon as a full round action. This feat can only be taken if you use one two hand weapon. You gain an additional attack with you lowest BAB+2 if a two hand weapon is used, but you highest BAB is reduced by 3.
Improved Weapon Finesse Weapon Finesse, Weapon Focus (any finessed weapon), base attack bonus +4 You've become more reliant on agility rather than strength when it comes to damage.
Improved Whip Proficiency Proficiency and weapon focus with a whip or similar weapon Your whip attacks are less useless.
Improvised Sneak Attack Weapon Finnesse,Weapon Focus Dagger (or dagger like object),Dex Of 18 Or Higher, Cannot Be Of A Class That Already Gives Precision Damage (scout, rogue, ect~.) Sometimes People Who Are Not Rouges Learn How To Surprise Enemies To Deal Extra Damage
Improvised Weapon Proficiency Proficiency with the chosen weapon You are skilled at using unconventional items as weapons. This feat extends proficiency with a normal weapon to all those that resemble it. When you take this feat, choose any one weapon.
Improvised Weapons Base attack bonus +2 Lower the non-proficiency penalty of weapons.
Increased Critical - Epic Base Attack Bonus +25, Proficient with weapon, Improved Critical, Great Cleave.
Indomitable Base attack bonus +2, Cha 13+ Your strength of spirit enables you to better withstand the slings and arrows of your foes.
Innate Combat Focus Wis 13 You can focus your mind on battle in any situation.
Insight Archery Int 13+, Base Attack Bonus +1 Use your Int bonus on ranged attack rolls instead of Dex
Inspiring None. Your ability to command far exceeds your usual charm.
Intercept Shot Dex 13, Point Blank Shot You shoot enemies as they move across open terrain.
Intimidating Demise Power Attack, Cleave, Intimidate 10+ After slaying a foe in combat, you let out a battle cry that demoralizes all who can see you.
Katana Proficiency Your skills in the Katana are like that of a expert.
Keen Critical Improved Critical, BAB +12 You become even more adept at striking vital points of your enemies.
Keep Focused Wis 13, Iron Will
Knowledgable Strike Int 15+, Heal 4 ranks Your intelligence and knowledge of physiology allows you to identify how best to strike an opponent.
Knowledgeable Throw, Variant Int 16+ Apply your Intelligence modifier to throwing damage
Knucklehead Constitution 13
Large Two-weapon Fighting
Legendary Strength Defeat a monster with a CR 5 greater than yours. Survive in a fight where you were knocked below -7 HP, Must have 4 levels in a fighting class (fighter Paladin ect), 18+ Strength By defeating monsters stronger than you your body's strength has grown at a legendary rate
Lethal Whip Weapon Proficiency(Whip) Whip does lethal damage, among other things.
Lightning Parry Base attack bonus +3 You use your lightning-quick strikes for defense instead of attack.
Love From Above Alumaril, level 9 Alumarils with enough training can actually begin to fly!
Main Gauche
Mantra Magic 3HD, Wis 12, must not be barred from using magic A small collection of spells drawn from ones own force of will that require no real training
Martial Improvisation You can use anything you can carry as a light load as a weapon.
Martial Performer Fighter Bonus feat, Bardic Knowledge and Music
Master Bull Rush Str 13, Power Attack, Improved Bull Rush, base attack bonus 4+ You are an expert at delivering a Bull Rush, so much so that you can avoid some of the standard penalties.
Master Caftsman Character level 7th, 10ranks Craft, 8ranks repair This feat improves the users crafting and repairing abilities
Master Disarm
Master Feint Int 13, Combat Expertise, Improved Feint, base attack bonus 3+ Your are an expert at feinting your opponent.
Master Grapple Dex 13, Improved Unarmed Strike, Improved Grapple, base attack bonus 4+ You are an expert at grappling and can even turn your opponent's failed attempts against him.
Master Initiative
Master Overrun
Master Sunder
Master Trip Str 13, Combat Expertise, Improved Trip, base attack bonus 4+ Your trips are so fast and brutal they can leave your enemies dazed.
Material Mastery Base Attack Bonus +16, Greater Armor Material Focus (3.5e Feat), Greater Weapon Material Focus (DnD Feat), Weapon Focus (any). Your training with your chosen material has made you far more dangerous to those damaged by it.
Memory in the flesh Knowledge (arcana) 10 Knowledge (history) 10, least 100 years old After years of physical training your own body has learned to dodge attacks that you suffer.
Mighty Death-Blow Fighter Level 18th, Cleave, Great Cleave, Improved Critical, Power Attack You can cleave heads in a single mighty blow.
Mighty Stunner Stunning Fist,Str 15 Replace your Stunning Fist Wis DC mod with Str mod
Mind Shield Heavy Shield proficiency, ability to create a mind blade, Base attack bonus +1. Using the same method as with your mind blade, you create a sheet of psionic semi-solid energy that functions as a heavy shield.
Missile Proof
Monastic Strike Wis 13 Your training has granted you the grace and unarmed strike of a monk rather than that of the average peon.
Monk Weapon Focus Monk 1st Monks now can apply their unarmed damage to a special monk weapon.
Mounted Dodge
Mounted Overrun
Multi-Weapon Attack of Opportunity Dex 17, Three or more hands, Combat Reflexes, Multi-Weapon Fighting, Improved Multi-Weapon Fighting You can exploit an opponent's opening in combat with multiple weapons.
Multi-Weapon Fighting, Hasted Dex 17, Three or more hands, Multiweapon Fighting, Base attack bonus +9 You have learned to maximize the increased speed from haste to allow you to make additional off-hand attacks.
Multi-Weapon Fighting, Practiced Three or more arms, Multiweapon Fighting, Base attack bonus +9 Through training, a creature has learned how to fight with off-hand weapons as well as their primary.
Natural Multiattack More than 3 primary attacks, Multiattack Feat Allows for many attacks
Nature Sympathy Level 6,Handle Animal Rank 10 This allows for a character of any class to obtain an Animal Companion
Near and Far
Net Master Proficiency with using the net as a weapon You are an expert in the use of the fighting net. You know how to throw the net to increase its effect on a victim, and you are skilled at controlling the movements of your victim.
Oath of Iron Skin Must worship a Deity with Divine Rank 12+, Strength 22+, Con 22+, Wis 22+, Knowledge Religion 14+ Ranks, Knowledge The Planes 12 Ranks, Must have 4 levels in a religious class By taking an oath to the cosmos to take up a cause and follow it to the end
Oath of Unbreakable Devotion Strength 33, Wisdom 21. You must worship a Deity with Divine Rank 15. You must also have at least 4 levels in a religious class, and have a DR of 5. You take an oath to the Divine Energies and gain an aspect of a God.
One-Two Punch Improved Unarmed Strike, BAB 4+. You add an extra unarmed attack when your opponent least expects it.
One Handed Crossbow Shot
One Handed Reloader Hand Crossbow Focus, Two Weapon Fighting, BAB +5 You are able to load a hand crossbow with surprising ease.
One Spirit
One with the world 20 rank to hide you are able to mend hide your presence as if you wasn't even there
Opportunity Shot
Overbear Power Attack
Overpull Str 13 You have learned to overdraw the power of a bow to increase power while sacrificing accuracy.
Oversized Deflection Strength 17, Deflect Arrows, Power Attack You are able to knock away objects much larger than normal.
Oversized Weaponry Str 19 You can use weapons that are two sizes too big.
Pack Attack
Pack Initiative
Pansey Power Elf Increases the power of elves
Parry Focus Weapon Focus (chosen weapon) +2 AC against weapon attacks with chosen weapon
Personal Technique
Personalized Technique
Phalanx Combat Shield Proficiency with your chosen shield and BAB +5 or higher. You are skilled at using your shield to create defensive formations--you can use your shield to defend your allies as well as yourself.
Phalanx Fighting Proficiency with a heavy shield, base attack bonus +1. You are trained in fighting in close formation with your allies.
Phoenix Cannon BAB+10, Dex 16, Str 15 Wielding 3 swords, you swing fast enough to compress the air and launch a ranged attack with swords.
Pierce Armor
Pin Weapon
Pinpoint Shot
Pole Fighting
Power Bow Power Attack, Point Blank Shot You can sacrifice accuracy for power with composite bows.
Power Double Weapon
Power Health The strength of your muscles determines your total health, not the quality of what is inside.
Powerful Build Str 18 BaB +1 Use Weapons 1 size Category larger
Powerful Shield Bash Fighter, Strength 20+, have the Powerful Build racial ability or be Large size or larger Allows you to shield bash with a tower shield and similar shields
Practiced Combatant
Practiced Feint
Precise Strike Dex 13 You sacrifice some of the force of your attack to assure your attack hits.
Precision Weapon Focus with the selected weapon. When using a ranged weapon, its attack modifier is increased by 1.
Prescient Strike Intelligence 13, Weapon Focus Your sharp mind discovers a critical flaw in your opponent's defenses, allowing you to slip past.
Protector Con 18+ You see a ally in danger of getting shot by a crossbow, as you concentrate you feel the impact of the bolt hit you instead of your friend.
Psionic Combat Focus
Pull Blow
Quick Deadly Blows Weapon Finesse, Dexterity 13 You make deep and numerous cuts, punctures, and bruises that eventually pile up to take down your foe.
Quick Mercy
Quick Swap
Range Spree Rapid Shot You can make an additional ranged attack after dropping an enemy
Ranged Dodge
Ranged Shield Pin
Rank Fighting
Rapid Reload, Variant
Rapid Thrust
Reactive Stance
Reaping Cleave Str 13, Base Attack Bonus +11, Supreme Cleave class ability, Power Attack, Cleave, Great Cleave Allows you to move as you continually cleave through enemies.
Reckless Accuracy
Reckless Attack Base attack bonus +1 Give up defense to make your attacks land more easily.
Reflex Set
Reflex Shielding
Reflexive Recovery Dex 13, Combat Reflexes, Lightning Reflexes Your amazing reflexes allow you to recover almost instantly from being knocked prone.
Reload on the Run
Reverse Strike
Ricochet Throw (Pathfinder Feat)
Riposte v2
Robust Health
Run and Gun Spring Attack, Shot on the Run, or Adroit Flyby Attack; Dexterity 16 When you can't stop to talk, but you wanna send a message.
Running Attack
Rushing Parry
Santoryu BAB+8, Dex 15, Str 13 You have achieved mastery with 3 sword combat.
Savage Critical
Second Line Striker Base attack bonus +5, using a reach weapon You are so skilled with you reach weapon that you can easily attack from the second line.
Set Aside Base Attack Bonus +6 You are skilled at deflecting melee attacks.
Sharp-Eyed Fighter Strength less than 15, Dexterity at least 12.

Lack of strength to have the need for an alternative, Dex to actually hit those points.

Those who use their perception to spot points to attack rather than striking aimlessly, those who do are sharp-eyed fighters
Shield Bearer Proficiency with any type of shield besides bucklers, base attack bonus +6, Improved Shield Bash Your skill with shields is exceptional, making you a better defender with any shield you know how to handle.
Shield Charge Base Attack Bonus +3, Improved Shield Bash. It allows you to charge your opponent and knock them down with your shield.
Shield Cover
Shield Defender
Shield Edge Deflection
Shield Evasion
Shield Expertise
Shield Focus
Shield Harmony
Shield Mastery
Shield Mate Base Attack Bonus +1 Grants allies +1 shield bonus.
Shield Mount
Shield Skill
Shield Slam BAB +3, Improved Shield Bash, Shield Charge(3.5e Feat) Full Attack or Charge that Dazes target
Shield Ward (3.5 Feat) Shield Proficiency, Shield Specialization May add your shield bonus to additional scores.
Single Weapon Fighting Dexterity or Strength 15, Base Attack Bonus +1 You feel more comfortable fighting when you have a free hand and are able to better attack and defend.
Skillful combat BAB+8 Allows the user to attack with great skill, taking advantage of his knowledge of the weaknesses of others and exploiting their openings
Smash Concentration
Snap Draw
Snap Reflexes BAB +4, Reflex Save +3, Sense Motive +5 Ranks, Combat Expertise, Dodge Read your opponent's movements as they act.
Sniper's Creedo Must be taken at character creation. Must be proficient in a weapon with a range above 150 feet. Trained as a sniper there is one thing you value above all. Stealth.
Sniper range spree Manyshot, Range Spree, Base Attack Bonus +8
Solid Grip 17 Str, Weapon Focus Wield most 2-handed weapons in one hand
Soul of Battle Base attack bonus +9, Cha 15+ Your fighting spirit manifests itself in the heat of battle.
Spear and Shield
Spell Parry Base Attack Bonus +10, Combat Expertise, Int 13, Weapon Focus, wielding a magic weapon. You use your magical weapon to nullify an incoming spell.
Spiked Chain Focus
Spinning Weapon Defense
Spirit of Vengeance
Spirited Dive
Spoken Vengence Combat Expertise, Toughness, Damage cannot prevent you from seeking revenge
Stance Mastery Dual Stance, Initiator Level 15 Use 2 martial stances (Tome of Battle) simultaneously.
Stand Your Ground
Stealth Fighter Sneak attack 1d6, BAB +4 Fighters that train to be more like rogues but keep with the combat aspect of fighters
Steel Skin Must be taken at creation You are born with harder skin/scales than the rest of your races
Still Weapon Technique Improved Unarmed Strike, Dexterity 14 A way to expand your options as a bare fist fighter.
Stone Thrower
Stone Will 5 RanksConcentration Pain is not a limit, but a symbol of the strong. You know the difference.
Strangle Hold Base Attack Bonus +8 You are so skilled at grappling you can attempt to strangle your opponent.
Strategic Commander Int 13, Profession (Soldier) 10 ranks, Tactical Commander Your study of combat strategy makes you a capable general.
Strike at the Tail
Strong Arm Intimidation Strength or Dexterity 16 Intimidate Checks gain your Base Attack Bonus.
Stronger Insides [[2]] Through Training and long uses of it your insides have grown more powerful!
Style Cha 13. If you're going to fight, you might as well look good doing it!
Super Focus Dodge
Superior Eagle Eye 20 spot 10 search Your eye have become top notch,your vision is unhindered and you seem to be able to se a few second ahead of time
Superior Feint
Suppressing Weapon Focus
User:Surgo/TestFeat2 Test 5 ranks testing
Swift Defense DEX 18, CON 15, Improved Initiative, Non-Evil Defend one ally in movement range
Swift Fighting Style Alternate Fighting Style 2/day, Base attack bonus +3, Int 13 Your training makes you more capable or changing the style you're employing in less time, making it easier for you to change from longsword to bow to greataxe.
Swing for the Fences
Sword and Shield Strength 15, Dexterity 15, Base Attack Bonus 6, Hold the Line You harden your body and your mind, taking more knock down while being able to deliver pin-point attacks.
Tactical Commander Profession (Soldier) 5 ranks Your experience in warfare makes you a capable leader in combat.
Tactical Forfeit Combat Expertise, Weapon Focus, Wis 13, base attack bonus +9 Give up attacks to add those BABs to your next single attack.
Tactical Warrior
Taiji Mastery
Tanreiss Ambusher
Tanreiss Lunge
Tanreiss Roar
Team Fighting
Terrifying Air
The Mind's Fist Intelligence 17+ Your brain can amplify the power of your punches.
The Strength of my Blade Proficient with a two handed weapon, Strength 18 One weapon? Make those hands worth it!
Threatened Reach
Three weapon fighting BAB+6, you can use three weapons, one in each hand and another in your mouth, this is known as the art of 'San Buki Shura'.
Throw and Charge
Tornado Attack
Tornado Smash Str 17, Dex 13, Int 13, Combat Expertise, Dodge, Mobility, Spring Attack, Whirlwind Attack, Power Attack, Improved Bull Rush, base attack bonus +12 Your Whirlwind attack sends the enemies flying.
Toss Master A player with this feat is able to use any object 5lbs or lighter as a thrown weapon.
Touch Mastery
Toughened Hide
Tower Shield Bash Str 15, Improved Shield Bash, Tower Shield Proficiency Through intense training, you can now shield bash with tower shields
Trained Berserker Fighter Level 1st, Rage You bulk up and hone your skills at the same time.
Trained Stance BAB +1 Through intensive training you can use your BAB as substitute for ranks Balance
Triple Threat
Tumbling Attack
Tunnel Fighting Base Attack Bonus +1 You know how to fight with no room to maneuver.
Turning Swallow Strike The character must be able to make at least three attacks within the same turn. Weapon Focus in the weapon(s) being used in the strikes. A sword technique named after the famous technique of Sasaki Kojiro.
Twin Weapon Fighting
Twist the Knife BAB +4 You know how to make your blows especially painful — something that can be extremely useful if you’re attempting to distract a spellcaster.
Two-Handed Defense Dodge, Power Attack By quickly adjusting your grip, stance, and footing, you limit your opponents' ability to strike you past the bulk of a two-handed weapon.
Two-Handed Finesse Weapon Finesse, base attack bonus +1. Apply Weapon Finesse to one-handed weapons wielded with two hands.
Two-Handed Flurry
Two-Handed Weapon Specialization Fighter level 14th, Greater Weapon Specialization with selected weapon, proficiency with selected weapon, Weapon Focus with selected weapon, Weapon Specialization with selected weapon You know how to focus the maximum amount of power into a blow from a two-handed weapon.
Two-Weapon Focus Two-Weapon Fighting, Improved Two-Weapon Fighting, Weapon Focus (any one-handed or light weapon), Dexterity 18 Two-weapon fighting is easier for you when fighting with two matching weapons.
Two-Weapon Harmony
Two in One Training 20 Strength, +1 BAB This Feat allows you to wield two-handed weapons in one hand
Ultimate Cleave
Unbalancing Feint
Unbalancing Fist
Unerring Weapon Int 12, Weapon Focus with weapon, Weapon Specialization with weapon, base attack bonus 12+ You possess masterful control over your weapon and perform precise strikes with it.
Unrelenting Onslaught Dex 15, BAB +3 Your attacks come in terrifying waves
Up and Down
Variant Greater Weapon Focus Fighter level 8th or BAB +16 Why be stuck with another +1 to your attack bonus when you can take... This!
Variant Weapon Focus Proficiency with selected weapon, Base Attack Bonus +1. A variant of the general Weapon Focus feat that scales with levels.
Variant Weapon Specialization Proficiency with selected weapon, Weapon Focus with selected weapon and Fighter 4 or base attack bonus +8 A variant of the general Weapon Specialization feat that's not lame.
Vexing Feint
Way of the Hare
Way of the Muscle Strength is a 16+ Strength is key.
Weapon Brace
Weapon Focus, Variant Proficiency with selected weapon, BAB +1. A variant of the weapon focus feat that our group uses a lot.
Weapon Grace
Weapon Guard
Weapon Handling Weapon Focus & BAB+1. Your weapon of choice is easier to handle.
Weapon Juggle
Weapon Manipulation
Weapon Material Focus Base Attack Bonus +1 You gain +1 Atk with selected special weapon material
Weapon Prodigy Weapon focus with selected weapon
Weapon Reliability
Weapon Tricks
Weapon and Shield Offensive Harmony
Weighted Fist Proficiency with gauntlets, spiked gauntlets, or other fist weapon, Strength 18 This feat grants a user of gauntlets or other fist-related weapons use of unarmed strike feats and abilities.
Wheeling Attack
Whip Focus Weapon Proficiency: Whip, Dex 16 You are very skilled with the technical aspects of using a whip
Whip Grapple/Trip Dex 14, Weapon Proficiency(Whip) Can trip and grapple with using whip
Whip attack Weapon Specialization (Whip), Greater Weapon Focus (Whip), Base attack bonus +10 You become adept at whipping those who move under the reach of your whip.
Whirling Feint Dex 13, Int 13, Combat Expertise, Dodge, Mobility, Spring Attack, Whirlwind Attack, Improved Feint, base attack bonus +8, Bluff 10 ranks. You can feint all opponents in your reach at once.
Whirlwind Defense
Wild Rider
Wrap Shot
Wrenching Attack
Yang Combat Focus Wis 13, Improved Unarmed Strike Your Combat Focus training enhanced your offensive Ki powers.
Yin Combat Focus
Zen Defense Wis 13 +Wis on AC in some circumstances
Zen Fencing
Æther Weapon Focus (Any Weapon), Str 15, Wis 13
Fighter Feat Categories
Home of user-generated,
homebrew pages!
system ref. documents

admin area
Terms and Conditions for Non-Human Visitors