Hobbling Attack [General, Fighter]
Your attacks can slow down an opponent.
13, Base attack bonus +4
Once per round you may declare a standard attack to be a hobbling attack. You suffer a -4 to hit penalty on your attack roll but if you deal any damage the target must make a Fortitude
save (DC 10 + ½ damage dealt) or their speed is reduced by one-half. This movement penalty lasts for 24 hours, or until the creature is successfully treated with a DC 15 Heal
check, or until it receives at least 1 point of magical curing. Multiple Hobbling Attacks are not cumulative in effect.
This feat is ineffective against creatures that are not subject to critical hits (e.g. constructs
, and characters whose armor fortification successfully activated). It also does not affect creatures with a supernatural means of locomotion (levitation or the like). If a creature has multiple modes of movement you must select which type of movement you are reducing.
- Author: Sigfried Trent, Carl Cramér © Sigfried Trent, Carl Cramér 2005 This feat is from the NBoF, please see NBoF Credits.
NBoF Balance Rating (0 to 5 Scale)
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