Ambidextrous (3.5e Feat)
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Ambidextrous [General, Fighter Bonus Feat]
You can use both hands equally well.
Prerequisite: Minimum Dexterity 14
Benefit: You can choose your primary hand. Combat application: You can fight equally well with a single weapon using either hand. When using two-weapons this feat allows you to add your whole strength bonus to damage for both weapons - all other normal penalties for using two-weapons in combat still apply. Non-combat application: may reduce or eliminate some penalties for picking locks and disarming traps due to a dominant right or left hand (ie a lock may be located where it would be difficult to reach with your right hand while facing it thus giving a penalty to right-handed thieves).
Normal: Either your left or your right hand is always primary.