Set Aside (3.5e Feat)

From D&D Wiki

Jump to: navigation, search

Set Aside [General]

You are skilled at deflecting melee attacks.
Prerequisite: Base Attack Bonus +6
Benefit: You must be wielding a melee weapon to use this feat. Once per round when you would normally be hit with a melee weapon, you may deflect it with a dexterity or strength check + your highest base attack bonus with a DC equal to your opponent's attack roll so that you take no damage from it. You must be aware of the attack and not flatfooted. Attempting to deflect a melee weapon doesn’t count as an action. Unusually massive melee weapons can’t be deflected.
Special: A fighter may select Set Aside as one of his fighter bonus feats.

Back to Main Page3.5e HomebrewCharacter OptionsFeatsGeneral Feats

Home of user-generated,
homebrew pages!