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Prone-Fight (3.5e Feat)
From D&D Wiki
Prone-Fight [General, Maneuver]
Benefit: You are considered to be more ablebodied and can fight even when you are prone. You no longer suffer a penalty to your Armor Class against melee attacks when prone, but your +4 bonus to Armor Class against ranged attacks remains. When you are prone, you can make one unarmed strike with your leg or, with a -4 penalty, one trip attempt per round. Furthermore, you may use your body to move by rolling over the floor; this is the equivalent of a prone 5-foot-step and provokes no attack of opportunity. You however still provoke an attack of opportunity when trying to get up.
Normal: A character who doesn't have this feat has a -4 penalty to Armor Class against melee attacks when prone.
Main Page → 3.5e Homebrew → Character Options → Feats → Maneuvers