One-Two Punch (3.5e Feat)
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One-Two Punch [General]
You add an extra unarmed attack when your opponent least expects it.
Prerequisite: Improved Unarmed Strike, BAB 4+.
Benefit: When you hit an opponent with an Unarmed Attack, you roll for damage twice.
Special: A fighter may select One-Two Punch as one of his fighter bonus feats.