Throw and Charge (3.5e Feat)

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL


Throw And Charge [General, Fighter]

You can hurl a thrown weapon while charging.
Prerequisite: Quick Draw, Run, Base attack bonus +1
Benefit: As a full-round action, you can throw a light or one-handed missile weapon, draw another weapon, and then charge. Both attacks are made at your highest base attack bonus, with a +2 bonus to your charge attack. You cannot use this feat in heavy armor or if carrying a heavy load.
--
Author: Carl Cramér © Carl Cramér 2002   This feat is from the NBoF, please see NBoF Credits.
Revised by the Netbook of Feats Review Board
NBoF Balance Rating (0 to 5 Scale)
Overall Purp Pow Port Comp Rule
4.30 4.60 4.00 4.60 4.00 4.30

Back to Main Page3.5e HomebrewCharacter OptionsFeatsGeneral Feats
Back to Main Page3.5e HomebrewCharacter OptionsFeatsFighter Feats Padlock.png This page is protected from editing because it is distributed under the OGL. Please discuss possible problems or changes on the talk page.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is a NBoF Feat. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains NBoF material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!