Cleaving Rampage [General, Fighter]
You charge forward cutting through all in your path.
As a full round action you may trace a path up to twice your speed in a straight line. This path must be generally clear; the only obstructions allowed are friendly or enemy combatants. You must attack the first opponent along your path, and must move at least 10 ft. before your first attack. If you drop an opponent you can take a cleave attack on the next available target. If no targets are in reach you may continue moving along the path. You must stop moving when you make an attack but fail to drop the opponent. Any opponent dropped will not hinder your movement even if they originally blocked your path. You are considered to be charging and get the usual +2 bonus to hit on all attacks for the round, and -2 to your AC until your next action. You still provoke attacks of opportunity
Special: This feat does not allow this maneuver to be used while mounted.
- Author: Scott Metzger © Scott Metzger 2002 This feat is from the NBoF, please see NBoF Credits.
NBoF Balance Rating (0 to 5 Scale)
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