Gigantic Weapon (3.5e Feat)

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This material is published under the OGL 1.0a.

Gigantic Weapon [General, Fighter]

You are proficient at wielding extremely large weapons.
Prerequisite: Str 15, Base attack bonus +3
Benefit: You can use weapons that are larger than your size category as if you were one size larger, reducing any attack roll penalties by 2 and allowing you to use weapons one size category larger than normal.
Normal: A creature can’t make optimum use of a weapon that isn’t properly sized for it. A cumulative -2 penalty applies on attack rolls for each size category of difference between the size of its intended wielder and the size of its actual wielder. A weapon's designation is altered by one step for each size category of difference between the wielder’s size and the size of the creature for which the weapon was designed. If a weapon’s designation would be changed to something other than light, one-handed, or two-handed by this alteration, the creature can’t wield the weapon at all.

Example: Hakkem Thru is a Medium sized Fighter with this feat. After defeating an ogre he picks up the creature’s Large two-handed greatclub in both hands and starts bashing its storm giant master with it at no penalty, as if it were a Medium two-handed greatclub. After a long battle he picks up the creature’s Huge greatsword; he can wield this two-handed with a –2 penalty to hit; normally he would be unable to use it at all.

Notes: A weapon of one size larger has its damage dice upgraded as per the SRD.

Revised by the Netbook of Feats Review Board
Author: Eric D. Harry © Eric D. Harry 2001   This feat is from the NBoF, please see NBoF Credits.
NBoF Balance Rating (0 to 5 Scale)
Overall Purp Pow Port Comp Rule
4.55 4.50 4.50 4.25 4.50 5.00

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