Close Order Combat (3.5e Feat)

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL

Close Order Combat [General, Fighter]

You are trained to fight in a close-order unit.
Prerequisite: Base attack bonus +1
Benefit: You and a comrade that also knows this feat can fight together effectively. If you take a 5 ft. step into his space during your turn, he can step into your space immediately, so that you exchange spaces. This allows both of you to make alternating attacks against the same opponent. To use this, you must delay your actions so that you act on the same initiative count, and you must both be using the same type of light weapon.

Notes: This feat is used by elite close-order units to let both the front ranks attack, and thus get greater attacking power on a small space.

--
Author: Carl Cramér © Carl Cramér 2001   This feat is from the NBoF, please see NBoF Credits.
NBoF Balance Rating (0 to 5 Scale)
Overall Purp Pow Port Comp Rule
4.24 4.00 4.30 4.30 4.30 4.30



Back to Dungeons and Dragons ->3.5e Feats ->3.5e General Feats.
    ->3.5e Fighter Feats.

Padlock.png This page is protected from editing because it is distributed under the OGL. Please discuss possible problems or changes on the talk page.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is a NBoF Feat. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains NBoF material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!


admin area
Terms and Conditions for Non-Human Visitors