Greater Overrun (3.5e Feat)

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL

Greater Overrun [General, Fighter]

You can overrun multiple targets.
Prerequisite:
Benefit: When using the Overrun combat maneuver, you may overrun any number of opponents in your movement path so long as you move in a straight path. In addition you may move twice your current movement rate while Overrunning by making the Overrun combat maneuver a full-round action instead of a standard action. If you fail a Strength check at any point, the maneuver ends as normal.
Revised by the Netbook of Feats Review Board
--
Author: Carl Cramér © Carl Cramér 2001   This feat is from the NBoF, please see NBoF Credits.
NBoF Balance Rating (0 to 5 Scale)
Overall Purp Pow Port Comp Rule
4.18 4.60 4.00 4.00 4.00 4.30



Back to Dungeons and Dragons ->DnD Feats ->DnD General Feats.
    ->DnD Fighter Feats.

Padlock.png This page is protected from editing because it is distributed under the OGL. Please discuss possible problems or changes on the talk page.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is a NBoF Feat. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains NBoF material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!


admin area
Terms and Conditions for Non-Human Visitors