Cure Boost (3.5e Feat)

From D&D Wiki

Jump to: navigation, search

Cure Boost [Magic][edit]

Your cure spells are more powerful.
Prerequisite: Heal 4 ranks
Benefit: Roll d10 instead of d8 to determine hit points healed by your cure spells.

Back to Main Page3.5e HomebrewCharacter OptionsFeatsMagical Feats.

Home of user-generated,
homebrew pages!