Improved White Mage (3.5e Feat)

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Improved White Mage [White Mage, General]

This feat amps up the existing White Mage feat or White Mage class, granting additional perks.
Prerequisite: White Mage level 5, White Mage (3.5e Feat) if the character isn't a White Mage in classing.
Benefit: Upon taking this feat, the character gains all of the benefits of the following abilities as if they were spell like abilities:

Cura: Heals allies and the caster 3d8/4 levels in a 30 ft radius around the caster, if undead are in range deals double damage vs Undead

Esuna: Removes all harmful status effects of one ally or the caster (except silence if the caster is under the effect of Silence.)

Shellga: As the shell ability in the white mage feat, but affects all allies (including the caster) within a 30 ft radius

Protectga: As the Protect ability in the white mage feat, but affects all allies (including the caster) within a 30 ft radius.
Normal: You can't cast these spell like abilities without this feat
Special: A white mage may take this as a bonus feat starting at level 5.



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