5e Bard Spells

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Bard Spells[edit]

0-Level Spells[edit]

Abjur
  • Spectral Shield You invoke a minor protective force to grant yourself a +1 bonus to your AC.
Conj
Div
Ench
  • Amusement Make somebody amused at an object or person.
  • Awful Joke You tell an awful, horrible joke that's so bad it causes pain.
  • Cantillate Voices chanting choirs in perfect harmony all enhanced by magic.
  • Cause Unease You awaken a potent sense of trepidation in a creature you can see within range.
  • Copy Enchantment This spell allows you to copy enchantments and place them onto other items.
  • Daze
  • Devilish Charm You seduce any creature you can see.
  • Fleeting Distraction You briefly distract a creature within range using your words and gestures.
  • Lullaby You cause a creature to become drowsy with a simple song.
  • Scathing Insult You unleash a string of insults laced with malicious hatred at a creature you can see within range.
  • Song of Courage You begin to play a song that fills your allies with courage.
  • Stupify
  • Twitch You cause a creature to make a slight, involuntary motion.
Evoc
  • Arcana Rune A runebolt channeling simple but powerful magic to deal damage, and one that can weave together with other Rune spells for increased damage. The Rune Spells are Earth Rune, Smite Rune, Chill Rune, Arcana Rune and Storm Rune
  • Arcane Bolt You fire a bolt of magical energy that seeks its target before exploding.
  • Arcane Sneak Attack Charge a weapon with mischievous energy to make Sneak Attacks more deadly.
  • Chill Rune A runebolt channeling simple but powerful magic to deal damage, and one that can weave together with other Rune spells for increased damage. The Rune Spells are Earth Rune, Smite Rune, Chill Rune, Arcana Rune and Storm Rune
  • Corroding Strike You enhance your next attack with Acidic energy.
  • Discord Bolt A bolt that pulses with a chaotic nature
  • Earth Rune A runebolt channeling simple but powerful magic to deal damage, and one that can weave together with other Rune spells for increased damage. The Rune Spells are Earth Rune, Smite Rune, Chill Rune, Arcana Rune and Storm Rune
  • Eldritch Burst You launch an invisible blast towards a target.
  • Fist Enchant your physical might.
  • Force You extend your hand and emit a wave of imperceptible force
  • Force Cannon fires a swirling ball of air
  • Heated Hands This Cantrip allows the user to melt up to 6 in. sheets of ice by simply placing there hand on the desired melting spot.
  • Hershey Squirt
  • Pixie Storm
  • Powerful Strike (5e Cantrip)Control your foes with the power of force.
  • Psionic Kunai You launch a blade that slices the mind.
  • Psionic Strike You enhance your next attack with force energy.
  • Radiant Song You touch a creature and cause an eerie song to play, warding away danger.
  • Shenanigan You launch an unpredictable and everchanging bolt of energy at a creature or object within range.
  • Shine
  • Smite Rune A runic bolt channelling simple but powerful magic to deal damage, and one that can weave together with other rune spells for increased damage.
  • Spellfire You conjure arcane fire in your hand that can can be used for light and combat.
  • Starlight Bolt A bolt of brilliant light streaks toward a creature within range.
  • Storm Rune A runebolt channeling simple but powerful magic to deal damage, and one that can weave together with other Rune spells for increased damage. The Rune Spells are Earth Rune, Smite Rune, Chill Rune, Arcana Rune and Storm Rune
  • Thunderous Strike A thunderous strike meant to push back the foes of the War wizards and bladesingers.
Illus
Necro
Trans
Needs Work

1st-Level Spells[edit]

Abjur
  • Armour of Jenova You summon a colourful aura of abberant energy around you that harms creatures close to you.
  • Begone Thot, Variant In the wise and eternal words of Jesus, whose words are kept alive through the scriptures of the Thot Patrol, "If she breathes, she's a thot."
  • Brand Don't touch my stuff!
  • Endure Elements Protection from normal environmental hazards.
  • False Blade Afraid your 9th level spell might actually kill someone? Well no more!
  • Magical Deflect Enhance your reflexes to deflect melee weapons.
  • Repel Pushes any Large or smaller creature or object away from you to a certain distance.
  • Suppress Pain
Conj
  • Air Wave With a swing of your weapon, you attack a target within range with a wave of cutting air.
  • Attract Summons a Small or Tiny object that you can see to yourself.
  • Create Air Creates fresh air around target and up to 2 other creatures.
  • Fitzmyr's Sage Hands A modified version of the mage hand cantrip, by a kenku wizard. Effective for use of offence, utility, and defense, but not the best at any of them. An all-rounder for 1st level spells.
  • Healing Mist
  • Magic Scimitar
  • Punishing Pitchfork With a flourish, you strike your weapon downward into a portal that forces a necrotic pitchfork to hit an opponent in range.
  • Spell Blade You conjure a blade of force in your free hand.
  • Uncanny Outfitting
Div
Ench
  • Beguile Person You attempt to charm a humanoid you can see within range, which can only resist with the force of its personality.
  • Bestial Bloodlust You awaken a target's primal bloodlust and beastly nature.
  • Fits o' Laughter Disable your foes with fits of uncontrollable crying!
  • Lesser Confusion This spell assaults and twists a creature's mind, spawning delusions and provoking uncontrolled action.
  • Nauseate One creature that you can see in range has an extremely distorted vision for one turn in addition to a horrible stomachache.
  • Nilin's Bolt You launch a bolt of energy towards a creature, temporarily remixing its memories, confusing it.
Evoc
  • Begone Thot By denouncing the thot-hood of an enemy one may strike them down with lightning.
  • Black Snow You create a sphere of silvery snow that is laced with acid in a 10-foot sphere centered on you.
  • Cyclone A spell that sends a cylinder of air around an area moving creatures about.
  • Frost Breath
  • Healing Dagger Creates a shining dagger which heals those that gets hit by it, instead of inflicting damage.
  • Healing Wind You speak a word of power, and gentle wind envelops any number of creatures of your choice that you can see within range.
  • Icicle Crash With a loud smashing sound, you shower the area in front of you with shattered ice.
  • Kiss of the Petals You create a pretty cone of projectiles which can nonlethally disable your opponents.
  • Push Your enemy is blasted in the face with sheer kinetic force.
  • Water of Life A creature you touch, which must be in a body of running water, regains a number of hit points equal to 1d12 + your spellcasting ability modifier.
Illus
  • Calder's Starry Sky
  • Color You permanently change the color of cloth, leather, or any other inanimate object.
  • Horrific Visage You choose a creature within range and reveal the horrors of the void to them.
  • Hush You touch a creature and imbue it with silence.
  • Illusionary Box A paradise in a box!
  • Muffle A spell that hushes a creature, making it more difficult to detect.
  • Placebo Grants temporary relief and protection from harm and ailments.
  • Silhouette, Variant Cause a creature to appear as a translucent black silhouette of itself
  • Silhouette Cause a creature to appear as a stark black silhouette of itself
Necro
Trans
Needs Work

2nd-Level Spells[edit]

Abjur
Conj
  • Bound Item An Item you have previously bound returns to you from a long distance.
  • Bound Weapon A weapon you have previously bound to you returns to you from almost any distance.
  • Conjure Hair
  • Glitterdust
  • Implode Poison You conjure a strain of poison within a creature you can see within range, which then explodes within the target
  • Soul Gem You capture a creatures soul in a gem.
  • Steal You attempt to rob a creature you can see within range of one of its possessions.
  • Summon salesman You wave your hand and a friendly-seeming Genasi appears.
Div
  • Detect Amount This spell tells you how much of a kind of object or creature is within the bounds of a specified area.
  • Determine Lineage This spell determines the lineage of a creature back several generations.
  • Locate Portal Locate a existing portal in a crystal shell.
Ench
Evoc
Illus
Necro
  • Thirsting Blade On a hit, the target suffers the attack's normal effects as well as 2d6 necrotic damage. You regain a number of hit points equal to the necrotic damage inflicted by this spell.
Trans
Needs Work

3rd-Level Spells[edit]

Abjur
Conj
Div
  • Fly Eye This spell allows the caster to see 360 degrees around itself.
  • Retrocognition Predicting the future is so cliche. Allows the user to predict the past.
  • Soul Reading You target a focal point in sight and read the souls of any being within a radius around it.
Ench
  • Crushing Despair You cause crushing despair that dampens the spirts of those hit.
  • Dire Charm
  • Enchant Item This spell both adds progress to crafting magic items and can be required to finish the enchantment of an item.
  • Good Hope This spell instills powerful hope in those around you, relieving them of their worries.
  • Selective Invisibility The caster has gained the ability to erase their image from another creature’s mind.
  • Shard of Hope You cause motes of light to radiate from an ally, strengthening the resolve of allies.
Evoc
  • Sunlight You touch one object that is no larger than 15 feet in any dimension and cause it to shed sunlight. An upgraded form of the light cantrip.
Illus
  • Chameleon You change yourself to blend into your environment.
  • Fade
  • Fool's Speech You touch up to eight willing creatures. Creatures affected by this spell gain the ability to speak in a secret language that is incomprehensible gibberish to all other creatures.
  • Other A spell that makes you appear as another creature to divination magic.
Necro
  • Vampiric Blade With a successful melee weapon attack, this spell drains the life from an opponent
Trans
Needs Work
  • Scatter Banish You attempt to send one creature to a location within 500 feet. The target must succeed on a Charisma saving throw or be teleported.

4th-Level Spells[edit]

Abjur
  • No U Sends any spell cast at you back at the caster lmao
  • Path of Bothez Travel through walls, very quickly
  • Veil of Compressed Time Closing your eyes and outstretching your arms and muttering a few Astral words an blue glow envelops your entire body, this extra layer constantly shifts to where any impact is found.
  • Windflower Wind Barrier A protective wind barrier protects the caster from damage.
Conj
Div
  • Dowse Location You create a tool which guides its holder to the location from which you cast this spell.
Ench
Evoc
  • Astral Release With your last conscious breath you mutter the Astral words for explosion and end and as your vision fades to black
  • Instrument of Life A spell which whenever an ally hears it, it gives them life but if an enemy hears it, it gives them death.
Illus
  • Echoes Choose one creature you can see within range. For that creature, every sound is amplified and reverberates with distressing loudness.
  • Fool's Gold You touch a pile of up to 150 copper coins or an object made out of copper, brass, or bronze that weighs less than 1 pound, you turn them into gold.
  • Mirage of Despair You affect one target in range that you can see. That target must make a Wisdom saving throw. On a failed save, the creature sees everything around it in the worst possible light.
  • Poof When a hostile creature approaches you, you momentarily become invisible.
  • Split Causality Using the Astral Energy that flows around all creatures you can temporarily split the conscious mind from the instinctual mind.
  • Zone of Silence
Necro
Trans
  • Enroot Casting this spell will make you enemies one with the forest.
  • Gender Bend Forcefully change the gender of the target
  • Might of Giants A creature you touch gains the strength of a giant for a limited time.
  • Softwood Choose one humanoid you can see within the spell's range. The target is encased in a layer of wood.
Needs Work

5th-Level Spells[edit]

Abjur
Conj
  • Create Portal Creates a portal in a crystal shell for a ship to pass through.
  • Riddle You call upon an extraplanar entity, an alien intellect or devious fiend, becoming a conduit for its power as you speak out a complex riddle.
Div
Ench
  • Compel Suicide You compel a creature to kill itself.
  • Control Person You control the mind of a humanoid, which can only resist with the force of its personality.
Evoc
  • Lightning Spear You create a bolt of lightning in your hand, similar in shape to a spear and hurl it at a creature or object within range.
  • Maelstrom of Emotions A whirlwind that inflicts emotional harm
  • Mùspelflame You summon a comet from the heavens, which explodes into a burst of radiance when it strikes the ground.
  • Resonant Shockwave Fire an ultrasonic arrow that damages all enemies that survive the sudden impact.
Illus
Necro
  • Soul Tap You tap a creature's soul causing physical and mental disorientation.
Trans
  • Create Minor Helm You touch a Chair or similar object, creating temporary minor helm.
  • One with Nature Turns yourself into a tree to absorb nutrients from the planet and heal.
  • Stamp The study of negative energy has allowed you to understand how to share it's affects with others
  • Superspeed Spheres Finally go fast!
Needs Work
  • Stupefy A more diverse, less powerful cousin of Feeblemind.

6th-Level Spells[edit]

Abjur
Conj
  • Talisman of Summoning You touch a nonmagical piece of jewelry, and enchant it with the power to summon yourself.
Div
Ench
Evoc
Illus
  • Aura of Invisibility Magic wraps around you and your surrounding allies, hiding them from the view of others.
Necro
Trans
Needs Work
  • Erase History A spell to sever a creature from its social life.
  • Greater Disguise Self
  • To Ashes Closing your eyes and reaching a hand forward towards a target within range you mutter the Astral words for Time, Accelerate, and End as dark blue light beams out of your hand towards the target

7th-Level Spells[edit]

Abjur
Conj
  • Astral Shift Uttering the Astral words for Gate, and Astral you and up to eight willing creatures who link hands in a circle are transported to the Astral plane of existence.
Div
Ench
Evoc
  • Delayed Blast Time Bomb A beam of white light flashes from your pointing finger, then slowly goes away as a small bead floating in the air up to 5ft or on the ground
  • Fire Tornado You create a swirling large tornado of fire around you.
Illus
Necro
Trans
  • Create Major Helm You touch a Chair or similar object, creating a temporary Major Helm.
  • Grove Enroot Casting this spell, will turn a group of enemies into a grove of trees.
  • Mergewall A creature you target is turned into a painted version of itself.
Needs Work
  • Breath of Lenore Your jaw opens before a gigantic, glowing cone of lenore—pure love in a physical form—blasts into what lays before you.
  • Dojo Teleports the caster and any WILLING ally to a dojo outside of time and space to train the dojo is set up to train ranged melee or magic combat skills as well as to practice other noncombat skills time limit is 1/2 hour per character level releasing the spell returns you safely to where you were before casting.
  • Flatten Self Turn yourself into a Painting
  • Last Act As your final act of heroism you channel all of your arcane power into your body and then expel it as a destructive force that proves harmful to your enemies.

8th-Level Spells[edit]

Abjur
Conj
  • Lazarus Pit You summon a pit full of green liquid that has healing and rejuvenative properties.
Div
Ench
  • Control Monster You control the mind of a creature, which can only resist with the force of its personality.
  • Greed You corrupt the heart of your enemy, giving them a crippling weakness for wealth of all kinds.
  • Power Word Forget You utter a word of power that can compel one creature you can see within range to forget an event.
Evoc
  • Silver Bullets of Paradise By channeling the power of the divines, you damage enemies or heal allies with eight bullets of silver energy.
Illus
Necro
Trans
Needs Work

9th-Level Spells[edit]

Abjur
Conj
Div
Ench
  • Power Word Die You utter a word of power that makes you instantly drop dead.
Evoc
Illus
Necro
  • Consumptive Touch Drain the soul of a creature, causing it unbearable, deadly agony.
  • Dark Chant You damn nearby creatures to a void of eternal punishment after completing a chant invoking the power of death.
  • Miasma of Death, Variant To devastate the weakings that dare to stand before you in defiance.
  • Soul Slice You extend your mystical powers and grasp at the soul of your enemy, cutting it in two obliterating half.
Trans
Needs Work
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