LSD Arrow (5e Spell)

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LSD Arrow
2nd-level Conjuration
Casting time: 1 action
Range: 90 feet
Components: V,S
Duration: Instantaneous


A scintillating arrow streaks toward a target within range and bursts in a spray of noxious gas. Make a ranged spell attack against the target. On a hit, the target takes 4d4 poison damage and must succeed on a Constitution saving throw or else become stunned until the end of its next turn.

A creature that is resistant to poison damage or has advantage on saves against being poisoned has advantage on the saving throw made against this spell. A creature immune to poisons and/or poison damage is immune to this spell.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, both the damage increases by 1d4 and the stunned condition lasts for 1 additional turn for each slot level above 2nd.

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