Harrowing Insanity (5e Spell)

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Harrowing Insanity
7th-level Illusion
Casting time: 1 action
Range: Touch
Components: Verbal, Somatic, Material (powdered glass worth at least 200 gp, which the spell consumes)
Duration: Concentration, up to 10 days


You haunt a creature with horrifying visions, trapping it in a fake realm of your own making. Touch a creature. It must succeed on a Wisdom saving throw or become trapped in illusory world. The world is mostly dark, and the creature has blindsight while in the hallucination, allowing it to sense the real world. You can choose to create a false image, sound, or both for the creature to see and hear. While hearing an illusory sound, the creature cannot hear anything else. An illusion can deal up to 3d10 Psychic damage each round.


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