Tasha’s Tantalizing Terrarium (5e Spell)
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|Casting time:||1 minute|
|Components:||V, S, M (a small ivory statuette, a polished platinum mirror, and a tiny gold fork, each item worth at least 20 gp)|
You conjure a small pocket dimension in range that lasts for the duration. You choose where its one entrance is located. The entrance shimmers faintly and is 20 feet wide and 40 feet tall. You and any creature you designate when you cast the spell can enter the extradimensional dwelling as long as the portal remains open. You can open and close the portal anywhere within the dwelling and automatically know when an unwelcome creature is trying to enter or search for the portal. When closed the portal is invisible. Any creature not designated to enter that finds the portal must succeed a Wisdom saving throw or forget that the door exists.
Beyond the portal is a brilliant estate of wide expanse with a great manor in the center, and a few other buildings as well, if you choose. Regardless of building types, the atmosphere is clean, fresh, and warm, unless you choose otherwise.
You can create any floor plan you like for any building on the estate, but the building(s) can’t exceed 50 cubes, each cube being 10 feet on each side, and the outside expanse is no larger than half a mile. The buildings are furnished, decorated, and constructed with the architecture of your choice, and the outside areas are inhabited by whatever plants or animals you choose. Any predatory animals you choose are not aggressive and never have to eat. The main manor contains sufficient food for a nine-course banquet for up to 200 people. A staff of 500 near-transparent servants attends all who enter. You decide the visual appearance, attire, personality, and even species of these servants. If you choose an animal for one of your servants, you can choose to give it Intelligence, Wisdom, and Charisma scores of no higher than your own and let it understand or speak any languages you know. They are completely obedient to your orders. Each servant can perform any tasks that a normal human, or animal if you choose, could perform, but they can’t attack or take any action that would directly harm another creature. Thus the servants can fetch things, poor wine, clean, mend, fold clothes, light fires, serve food, and so on. The servants can go anywhere in the estate but can’t leave it. Furnishings and other objects created by the spell dissipate into smoke if removed from the estate, but those created by creatures you designated to enter while within do not. When the spell ends, any creatures inside the extradimensional space are expelled into the open spaces nearest to the entrance.