Rejuvenation (5e Spell)

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Rejuvenation
2nd-level Abjuration
Casting time: 1 action
Range: Self, Touch, 60 feet
Components: V,S,M (a leaf, root, mushroom or twig)
Duration: 1 minute


Rejuvenation washes over the caster or ally with slight natural healing energies that take on the appearance of spectral raindrops and leaves. It heals 1d4 hit points at the start of each of it's turns but cannot heal undead, elementals or constructs. The healing does not work if the creature is unconscious.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher it heals an extra 1d4 hit points per round.

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