Arcane Bolt (5e Spell)

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Arcane Bolt
2nd-level Evocation
Casting time: 1 action
Range: 60 feet
Components: V, S
Duration: 1 hour


There must be at least one Arcane Rune on a target within range to cast this spell. You don’t have to be able to see the target/targets only know where they are. You extend your hand and produce a multitude of Arcane Streams of pure energy, equal to the number of Arcane Runes on targets, that shoot out towards every target with an Arcane Rune. If one target has more than one Arcane Rune the Arcane Bolts target that creature equal to the number of Runes. The Arcane Bolts can move around objects and walls but can’t pass through them and automatically hit their targets. Each Arcane Bolt does 1D6 + 4 Force damage.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage is increased by 1D6 for each spell slot above 1st Level.

Also see spell Arcane Runes (5e Spell)


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