Diamond Storm (5e Spell)

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Diamond Storm
4th-level Conjuration
Casting time: 1 action
Range: Self (15-foot cone)
Components: V, S, M (a diamond or other kind of jewel worth at least 100 gp)
Duration: Instantaneous


Adventurers have learned how to make copies of precious stones thanks to diancie. You hold up your jewel and a million different copies of it fly out and hit any creatures in the range. Those creatures must make a Dexterity saving throw to escape the diamonds or take 2d10 piercing damage.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, you add 1d10 piercing damage or increase the range by 5 feet for every level above 4th.


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