War Song (5e Spell)
From D&D Wiki
|Casting time:||1 action|
|Duration:||Concentration, up to 1 hour|
You breathe in, and begin a chant which can make any man a willing fighter. Each allied creature in range that can hear you gains the following benefits until either the spell ends or they leave the range.
- At the start of their turn, they gain temporary hit points equal to your spellcasting modifier.
- Whenever they make a weapon attack, they deal extra damage equal to your spellcasting modifier.
- They can ignore the effects of exhaustion, and are immune to the charmed and frightened conditions.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the extra damage on weapon attacks increases by 1 for each slot level above 5th.