Convalescence (5e Spell)
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|Casting time:||1 minute|
|Components:||V, S, M (an opal worth at least 250 gp)|
A wave of warm, blue healing energy washes over a creature within range, healing its wounds. The target recovers hit points equal to 4d10 + your spellcasting ability modifier.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher the healing increases by 1d10 for each spell level above 3rd. If you cast this spell using a spell slot of 7th level or higher, you may sacrifice 1d10 points of healing to end one condition on the target.