Convalescence (5e Spell)

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Convalescence
3rd-level conjuration
Casting time: 1 action or 1 Reaction to a creature taking damage from an attack (Not the original caster)
Range: 30 feet
Components: V, S, M (an opal worth at least 250 gp)
Duration: Instantaneous


A wave of warm, blue healing energy washes over a creature within range, healing its wounds. The target recovers hit points equal to 2d10 + your spellcasting ability modifier. The healing this spell provides cones into effect after the triggering damage, so it will not offset the effects of massive damage or damage reducing a creature to their negative hit point maximum; If a creature is killed as a result of being reduced to 0 hit points, this spell will not affect them, and the spell slot is wasted.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher the healing increases by 1d10+1 for each spell level above 3rd. If you cast this spell using a spell slot of 7th level or higher, you may sacrifice 1d10 points of healing to end one condition on the target.


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