Magnokinesis (5e Spell)

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Magnokinesis
2nd-level Transmutation (ritual)
Casting time: Instantaneous
Range: 60 feet
Components: V, S, M (Small Magnet)
Duration: Concentration, up to 10 minutes


You gain control over one metal (made mostly or entirely of metal) object that weighs up to 2000 pounds or multiple objects (up to 4 objects) with maximum of 500 pounds combined weight. If the object is worn or carried by a creature they can make a strength saving throw to attempt to break your control over the object, on a success the spell ends. The DC is your spell save DC. The object can also be manipulated to restrain a creature. Attempting to restrain a creature will require them to make a strength saving throw equal to your spell save DC. On a success they are unaffected, on a failure they are restrained. On their next turn they can attempt to break free by making another strength saving throw.

The controlled object/s can move 30 feet in any direction. You can only move an object vertically if it weighs 500 pounds or less. You can use an action to move the object/s an additional 30 ft in any direction. Whenever you move the controlled object/s you can attempt to attack a creature with it. You must make a ranged spell attack against the creature and on a success hit the creature for 1d6 damage per object (damage type depends on type of object used). If you have controlled multiple weapons (swords, axes, maces, etc) they will deal 1d8 damage per weapon used. If it is a singular object weighing 500 pounds or more you can attempt to crush the creature, they must succeed a dexterity saving throw or take 1d4 damage per 100 pounds. The DC is your spell save DC. During your turn you can also choose to drop the object as an attack, the object must be at a height of at least 10 ft in order to deal any damage. You must make a ranged spell attack to hit them, on a success the object inflicts 1d4 bludgeoning damage for every 10 ft it falls. For example an anvil that falls 50 ft would deal 5d4 bludgeoning damage. The spell can only be cast as a ritual outside of combat.

At Higher Levels. The range of the spell increases to 90 ft at 2nd level, and to 120 ft at 3rd level. The maximum weight you can lift increases by 50 pounds for each level after 3rd level. At 4th level your control over these objects is stronger, when you restrain a creature they have disadvantage when trying to break free, and disadvantage when they try to break your control over an object they are carrying.


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