Lesser Confusion (5e Spell)
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|Casting time:||1 action|
|Components:||V, S, M (a nut shell)|
This spell assaults and twists a creature's mind, spawning delusions and provoking uncontrolled action. One creature of your choice within range must succeed on a Wisdom saving throw when you cast this spell or be affected by this spell.
An affected target can't take reactions and must roll a d10 at the start of its turn to determine its behavior for that turn.
|1||The creature uses all its movement to move in a random direction, as determined by a d8 roll, with 1 being north, 2 being northeast, continuing clockwise around the compass, with 8 being northwest. The creature doesn't take an action this turn.|
|2–6||The creature doesn't move or take actions this turn, and only babbles incoherently.|
|7–8||The creature uses its action to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature does nothing this turn.|
|9–10||The creature can act and move normally.|