A Comedy of Errors (5e Spell)
From D&D Wiki
|Casting time:||1 action.|
|Duration:||Concentration 10 minutes|
This spell requires you to spend an action every turn to maintain it. When you cast this spell you warp fate in a 30-foot cube within range. The ground within the cube counts as difficult terrain and all creatures within the cube gain the following disadvantages for as long as they remain inside:
- All targets gain disadvantage on all saving throws, ability checks, and attack rolls.
- Any target that makes the dash action must roll a Dexterity saving throw or fall prone.
- Any target that makes an attack roll and misses must roll a Strength saving throw or drop their weapon.
- Any target that casts a spell and missed has the effect of that spell applied to themselves.