Astral Release (5e Spell)

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Astral Release
4th-level Evocation
Casting time: 1 reaction, which you take in response to being dropped to 0 or fewer hit points by any creature
Range: Self
Components: S, V
Duration: Instantaneous

With your last conscious breath, you mutter the words for 'explosion' and 'end' before your vision fades to black. An immense wave of pure force erupts from your body to devastating effect around you, inflicting damage on your enemies one last time. This spell may only be cast in response to a successful attack bringing your hit-points down to 0 or below. You may not cast this spell again until performing a long rest, or until such a time as your hit-points are brought back to their maximum value.

All creatures within 15 feet of your location must make a Dexterity save against the DC of the spell, or take your caster level x d8 in force damage. For example, a 7th level wizard casting this spell inflicts 7d8 force damage with this invocation. A successful save halves the damage received from this spell.

At higher levels, When you cast this spell using a 6th level spell slot, increase the damage dice to D10 (caster level x d10 force damage). An 8th level spell slot increases the damage dice to D12 (caster level x d12 force damage).

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