Echoes (5e Spell)

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Echoes
4th-level illusion
Casting time: 1 action
Range: 100 feet
Components: V, S, M (a tiny tin gong or cymbal)
Duration: Concentration, up to 1 minute


Choose one creature you can see within range. For that creature, every sound is amplified and reverberates with distressing loudness. The creature must make a Constitution saving throw. On a failure, the creature is deafened and has disadvantage on all attack rolls and ability checks. While deafened in this way, the target cannot maintain concentration. A creature immune to the deafened condition automatically succeeds on its saving throw.

At the end of each of its turns, the target can make another Constitution saving throw. On a success, this spell ends for it.


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