Soul Tap (5e Spell)
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|Casting time:||1 action|
You touch a creature, the creature must make a Constitution saving throw or be Paralyzed for the duration. The creature must also make a Wisdom saving throw or be Stunned for the duration. On it's turn each round it can repeat the saving throws. On a success of the Constitution saving throw it ends the Paralyzed condition. On a success of the Wisdom saving throw it ends the Stunned condition. This spell has no effect on Constructs and creatures that don't have a soul.
At Higher Levels. When you cast this spell using a spell slot of 6th or higher, the spell's maximum range increases by 10 feet for every level above 5th. At 9th level, its duration increases to 10 minutes.
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